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  #126  
Unread 25th of June, 2010, 21:16
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It's been fun certainly, but it does need to be a lot quicker with the back-and-forth to work.

Given my strict timeschedule, I'm fine with the game coming to an end. Not happy about it, certainly -- it was fun whilst it lasted -- but I've no distaste for it.

It was good playing with you all though.
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  #127  
Unread 26th of June, 2010, 03:33
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It was! I had a great time, and learned a thing or two about organizing pbp games as well.

I think I'm going to declare this game finished, then. If ever I come back to it, I will be asking for you gentlefolk first.

It was an honor attempting to crush your squad, soldiers.
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  #128  
Unread 26th of June, 2010, 09:41
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I'm okay with letting this one go. We haven't gotten to the point of investing too much into the characters. It seems to me that games relying on a lot of dice resolution tend to die quicker on pbp - as it can take days to resolve a single action.
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  #129  
Unread 26th of June, 2010, 20:27
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It was cool whilst it lasted. Might try looking at joining another of your games in the future, Croaker, if the opportunity presents itself.
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  #130  
Unread 4th of July, 2010, 11:37
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You'll always be welcome, Shakespeare. I may resurrect this game sometime down the line, but I'll have to figure out a way to deal with the battles more rapidly...
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