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  #26  
Unread 31st of August, 2011, 03:41
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Originally Posted by Mercutio # Where should we post the characters for approval?
Stick them in the Chronicles subforum. I'm not concerned with the format.
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  #27  
Unread 31st of August, 2011, 03:43
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It looks like we still need someone with trapfinding. That in mind, I think I'll run an Elven Dual-Scimitar, Dervish Dancing, Trapper archetype, Ranger.

EDIT: Maybe Human instead of Elven.
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  #28  
Unread 31st of August, 2011, 12:13
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Forgot to add Vow of Truth to Kamh's character sheet. I'll fix it tomorrow.
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  #29  
Unread 31st of August, 2011, 15:09
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My character is ready I believe.

Registered with Paizo as well now. My number is 36175 if you need it.

Last edited by Linklegacy77; 31st of August, 2011 at 15:26.
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  #30  
Unread 31st of August, 2011, 20:42
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So we need what? A healer? Ugh. I might bite the bullet and play sumthin that can heal.
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  #31  
Unread 31st of August, 2011, 21:23
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Nope that's me I'm still just waffling between cleric and oracle of life. Also I actually want to.
Play some sort of meatshield. Like a paladin. Or a second cleric if you want. It's not like it would hurt.

Edit: Woop woop guess I'm an oracle. Creepy plague doctor dude.
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Last edited by zachol; 1st of September, 2011 at 22:06.
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  #32  
Unread 1st of September, 2011, 22:14
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Height - 6'1"
Weight - 94 lb
For real? That guy is a walking twig. That's incredibly thin. Like thinner than Kate Moss.
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  #33  
Unread 1st of September, 2011, 22:21
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Hmm, that's probably a little much. I largely put down "whatever" without actually thinking it through.
To an extent, though, yes he is ridiculously thin.
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  #34  
Unread 1st of September, 2011, 22:24
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Not being critical. A wasting disease can do that much damage. It was just shocking to read. That's almost Jack Skellington size. Which might be perfect as far as your intent is.
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  #35  
Unread 1st of September, 2011, 22:30
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I'm assuming that the Oracle's Curse is also carrying him through the disease. The Curses all seem to have that sort of effect - they inflict something but also mitigate it in many ways.
If he was just a dude in that same physical condition he'd already be dead.
Realistically maybe it would be bumped to maybe 115 to 120. -ish.

The point is that he's in pretty horrible shape and really shouldn't be alive, much less moving around, shooting things with a crossbow, poking people, and channeling serious amounts of positive energy.

Edit: Also god damn I feel like I'm writing horribly right now. Bleh. Need more alcohol and/or food.
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Last edited by zachol; 1st of September, 2011 at 23:22.
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  #36  
Unread 2nd of September, 2011, 06:37
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My character look alright to everyone? This is the first pathfinder character I've made.
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  #37  
Unread 2nd of September, 2011, 06:39
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Love the surgeon. I've wanted to play a mad Summoner with a Franken Fran eidolon for some time--I just wish the Heal skill was more effective so that the eidolon could actually do stuff.

I did not find any errors in your sheet, Link.
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  #38  
Unread 2nd of September, 2011, 15:52
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I'm thinking about going ahead and starting the mod with just you guys, or maybe you guys and one other. Not that I want to exclude anybody, but I'm concerned that the adventure is going to be really slow and easy with seven PCs. Which is pretty lame, especially the slow part.

Since there'll be another mod after this, it's not as if anyone sitting out now is sitting out forever. But I want to get your opinions. Should we suck it up? Anyone willing to volunteer to wait?
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  #39  
Unread 2nd of September, 2011, 16:02
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I'm alright with going forward.
Also sign me up for dming next.
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  #40  
Unread 2nd of September, 2011, 16:10
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I'm up for starting now if you want, but if you want to wait for the others, I'd also volunteer to sit out, I was the last person to join, so I should be the first to have to sit.

Up to you, you're running the game.
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  #41  
Unread 2nd of September, 2011, 16:13
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I'll get my character up today - free time was scarce so far. I'd be happy if you'd wait for me.
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  #42  
Unread 2nd of September, 2011, 17:57
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I woulda had a character up earlier but was kinda waiting to see how the party filled out so I could help fill a niche if needed. Lemme see what I can get up tonight. I have some thinking to do.
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  #43  
Unread 2nd of September, 2011, 18:15
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Ok, lemme make sure I got this straight:
Mercutio - flowing monk
z - oracle healer
Darius - bladebound magus
Tashalar - barbarian/sorcerer>dragon deciple
AbidingDude - trappish rangery dervish
Link - Arcane Archer

Looks like what the party is missing is a natury guy and a tank. I think I can fill both roles. I'm thinking of a full on druid. Lemme see what I can come up with.

In the meantime, I only have access to the materials on the PRD. Are there any good feats about that compliment having a badass animal companion?
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  #44  
Unread 2nd of September, 2011, 18:30
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Not that I want to exclude anybody, but I'm concerned that the adventure is going to be really slow and easy with seven PCs. Which is pretty lame, especially the slow part.
I don’t think a game with many players has to be slow. It does need some discipline from the players. As a DM you could press forward even if a player or three hasn’t posted. There could also be simple rules for combat that everyone should post within 48 hours (or gets left out, NPCed, whatever).

Too easy… a group of seven is so much more powerful than a group of four. I don’t know how much work it would be to bump the number and/or level of the opponents up a bit? That would be the easiest solution.
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  #45  
Unread 2nd of September, 2011, 18:37
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Uhhh I don't want to be Mr. No Fun Guy again* but that again seems like the sort of house rule that an organized play thing would frown on.
I mean unless we want to say "ok so we're not actually going to be in PFOP we'll just use their rules" but then... well we're saying that so we don't have to use their rules and how is that different than just running a Pathfinder campaign?

I'm alright with sitting out. I'd offer to co-dm but I don't know what that would involve besides "I'll pick it up at the end of the adventure" when we've got these pregens.

Edit: Also fine with sitting out this one. I'm not that attached to this surgeon guy and something about him is kind of irritating.

* lies
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  #46  
Unread 2nd of September, 2011, 21:02
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Originally Posted by Lune # In the meantime, I only have access to the materials on the PRD. Are there any good feats about that compliment having a badass animal companion?
I don't know the answer to the question, but I do know that access to the PFSRD is the same thing as owning almost every book in the Pathfinder publishing line. If it's a published rule by Paizo, it's probably online there.
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  #47  
Unread 2nd of September, 2011, 22:10
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Well it doesn't have the "of Golarion" line of books which is like the "Races of" books from 3.5 I think and some of the other class books and of course the Golarion setting book. All of which have stuff in them for PFS. Unless I'm mistaken?
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  #48  
Unread 2nd of September, 2011, 22:16
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My character as of now. Some modifications may need to be made still. I was thinking of going with a TRex so that I could ride it but I think this choice is better for a "Tank". And eventually he will be big/strong enough to ride. (Technically a medium critter can ride a medium critter as long as the latter is strong enough. This one isn't. Yet.)

Gavel Grimguard of the Stonehammer Clan
Dwarf Druid (Saurian Shaman) 1 (druid=favored class)

Deity: Torag

Str 12
Dex 12
Con 19
Int 8
Wis 16
Cha 8

HP: 16 (8 base +4 Con +3 Toughness +1 Favored class)
AC: 18 = 10 +5 armor +1 Dex +2 Shield
BAB: +0

Attack:
Warhammer: +1 1d8 +1 20/x3
Spear: +1 1d8+1 20ft 20/x3
Sling: +1 1d4+1 50ft 20/x2

Fort: 6 = +2 base +4 Con
Ref: 1 = +1 Dex
Will: 5 = +2 base +3 Wis

Traits:
Reactionary (+2 on Initiative)
Blooded (+1 trait bonus on weapon damage rolls against giants, goblins and orcs)

Feats:
Toughness

Abilities:
Slow and Steady
Darkvision 60ft
Defensive Training (+4 AC vs. Giants)
Greed (+2 Appraise vs. stone, gems)
Hatred (+1 attack vs. orc, goblin)
Stability (+4 CMD vs. bull rush, trip)
Stonecunning (+2 Perception vs stonework)
Weapon Familiarity
Nature Bond (Dinosaurs only)
Wild Empathy (Ex): A saurian shaman can use wild empathy with dinosaurs and reptiles as a full-round action with a +4 bonus.
Nature Sense (Ex)
Orisons

Skills:
Handle Animal: +3 = 1 rank -1 Cha +3 class*
Ride: 5 = 1 rank +1 Dex +3 class
Knowledge (nature): 5 = 1 rank -1 Int +3 class +2 bonus
Survival: 5 = +3 Wis +2 bonus
*+4 with Tank

Languages:
Common
Dwarven
Druidic

Equipment:
Cold Iron Warhammer
Scale Mail
Heavy Wooden Shield
Sling
50 bullets
4 spears
Backpack
Flint and Steel
Grappling hook
50ft hemp rope
4 days trail rations

Spells:
0th: 3
Detect Magic
Detect Poison
Stabilize

1st: 2
Entangle
Goodberry

Money:
PP: 0
GP: 13
SP: 5
CP: 0

Animal Companion:
Tank (Ankylosaurus)
Medium Animal

Str: 10
Dex: 14
Con: 9
Int: 2
Wis: 12
Cha: 8

Speed: 30ft
HP: 11 (8 base +5 lvl -2 Con)
AC: 25 = 10 +4 armor +9 natural +2 Dex

BAB: +1
Attack: +1 tail 1d6+1

Fort: 2 = +3 base, -1 Con
Ref: 2 = +3 base, -2 Dex
Will: 1 = +1 wis

Feats:
Light Armor Proficiency

Abilities:
Low light vision
Scent
Link
Share spells

Tricks: 1 bonus
Attack (all)
Come
Down
Guard
Stay
Track

Equipment:
Hide Barding
Saddlebags
3 Gallons of Ale

Encumbrance:
Light: 50
Medium: 51-99
Heavy: 100-150
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Last edited by Lune; 2nd of September, 2011 at 22:32.
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  #49  
Unread 2nd of September, 2011, 22:23
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Originally Posted by Lune # Well it doesn't have the "of Golarion" line of books which is like the "Races of" books from 3.5 I think and some of the other class books and of course the Golarion setting book. All of which have stuff in them for PFS. Unless I'm mistaken?
I just searched for "Gnomes of Golarion" and "Dwarves of Golarion" and they're both on d20PFSRD.
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  #50  
Unread 2nd of September, 2011, 22:30
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Also, I don't think it would be a big issue to allow your character to be NPCed by someone else if your not around. I could see giving someone else permission to do that if you had to step away to go to the restroom or something in an RL PFS game. Thats pretty much the equivalent here. I mean, as long as that action isn't something direly pivotal, I suppose.

LP: Do the modules that your running have rules for tailoring the encounter for higher level or lower level PCs or groups with more players? I have seen this often in modules from Pathfinder so it seems likely here. IMO that would be the best option.
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