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  #1  
Unread 14th of April, 2009, 10:21
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Daedalus
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[PC] Heso

Heso

Name: Heso
Player: Daedalus
Caste: Eclipse
Concept: Sorcerer-Merchant
Motivation: Control and regulate the wealth of everything that exists.
Anima: The wealth of nations begins to fall from the sky. As his anima reaches the Iconic level, the gathered piles of money melt down and forge themselves into a golden statue of him.

Intimacies: Wealth, Knowledge

Attributes

Strength: 2
Dexterity: 3
Stamina: 2

Charisma: 4
Manipulation: 3
Appearance: 4

Perception: 3
Intelligence: 4
Wits: 2

Abilities (* indicates caste or favored abilities)

Dawn
Melee 1

Zenith
*Integrity 4
*Presence 4
Survival 1

Twilight
*Lore 3
*Occult 5

Night
Athletics 1
Awareness 2
*Dodge 4
Larceny 3

Eclipse
*Bureaucracy 1
*Linguistics 3 (Native: Flametongue, Guild Cant, Riverspeak, Old Realm)
*Socialize 2

Specialties
(Integrity) Persuasion: 2
(Presence) Persuasion: 2

Charms
Presence - 2nd Presence Excellency (2m per Success)
Presence - Hypnotic Tongue Technique (10m, 1wp)
Occult - Terrestrial Circle Sorcery
Occult - Spirit-Detecting Glance (3m)
Dodge - Shadow Over Water (1m)

Spells
Core - Death of Obsidian Butterflies (15m)
Core - Emerald Countermagic (10m or 20m)
Core - Summon Elemental (10m+)
W.T. - Conjuring the Azure Chariot (15m)
W.T. - Summoning the Lesser Minions of the Eyeless Face (25m)
W.T. - Disguise of the New Face (15m)

Backgrounds
Artifact (Red Jade Short Daiklave [Guardian]) 1
Artifact (Dragon Tear Tiara) 2
Manse (Jewel of the Lawgiver's Authority [set into Tiara]) 2
Mentor (Master of 1,000 Skins) 1
Resources 4

Essence 3

Willpower 8

Virtues
Compassion 2
Conviction 4
Temperance 1
Valor 2

Virtue Flaw Deliberate Cruelty

Wyld Mutation Diet - Can only eat legally recognized forms of currency

Last edited by Daedalus; 2nd of May, 2009 at 16:51. Reason: Adding new points
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Unread 14th of April, 2009, 12:42
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Daedalus
Mohrg [GM]

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Expendables

Willpower 8

[X] [X] [X] [X] [X] [X] [X] [X]

Virtues
Compassion 2
[X] [X]
Conviction 4
[X] [X] [X] [X]
Temperance 1
[X]
Valor 2
[X] [X]

Health Levels
: 7

-0 []
-1 [] []
-2 [] []
-4 []
Incap. []
Dying [] []

Essence
Personal: 17
Peripheral: 38
Committed (Artifacts): 5 Peripheral
Committed (Charms & Sorcery): 0 Peripheral
Peripheral Essence Available: 33

Anima Banner
1-3 []
4-7 []
8-10 []
11-15 []
16+ []

Combat

Attack

Clinch Speed 6, Accuracy 3, Damage 2B, Defense --, Rate 1
Fist Speed 5, Accuracy 4, Damage 2B, Defense +2. Rate 3
Kick Speed 5, Accuracy 3, Damage 5B, Defense -2, Rate 2
Guardian Speed 4, Accuracy 8, Damage 6L, Defense +1, Rate 2

Defense

Parry DV (Guardian): 3
Dodge DV: 5
Mental Parry DV (Presence): 4 (5 with specialty)
Dodge MDV: 7 (8 with specialty)

Soak

Bashing: 10B
Lethal: 7L
Aggravated: 6L

Mobility Penalty: -1
Fatigue: 0

Inventory

Blue Jade Short Daiklave Guardian (carried)
Exceptional Lamellar Armor (worn)
Simple Traveler's Clothes (worn)
Ragged brown beggar's tunic
Enough scented oil to cast Lesser Minions twice
Realm diplomat's outfit
Signet ring for House Sesus
Porcelain face masks and unadorned long robes for 7 people
7 spears
7 Faceless Minions to wield and wear the spears and clothes.
Enough coined silver to keep himself fed for two weeks

Last edited by Daedalus; 17th of July, 2009 at 10:53.
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Unread 23rd of April, 2009, 18:18
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Daedalus
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Background

When Heso was 12 years old, he was sold as a slave to a Guild caravan. He wound up in the possession of a Guild sorcerer, a woman named Master of 1,000 Skins. This sorcerer bought him partly as a servant and assistant, but mostly for an experiment; she wanted to see if, by passing the ordeals of sorcery, a mortal lacking full command of essence could learn a weakened form of sorcery, possibly a fourth circle below Terrestrial in terms of ability, but stronger than the power displayed by a mortal thaumaturge. To that end, she kept a careful eye on Heso to guide his progress.

When the caravan set out, it traveled for a year without many incidents until it reached the bordermarches of the Wyld. As it approached, a Fae diplomat came to guide the caravan, which was loaded with slaves to trade with the fair folk. At Master’s request, Heso went one night to hear a story told by the diplomat, a moving tale about a man who was wealthy, but depressed. In the story, he gave his wealth to his fellow man, and at the end, he died penniless but happy on a streetcorner. Heso thought the story was meant to be funny, and laughed, which upset the Fae greatly. It cursed him to be only able to eat money, much to the amusement of the assembled camp, who gave him the nickname of Silver-Eater. Later, when Heso would learn of the five trials, he would reflect on this as his trial of humility.

A year later, when the caravan had moved across the desert to a slave outpost to sell the Fae-drained slaves and buy new ones, Master gave Heso a month’s time to buy his freedom as she spent that time in meditation. It was during this time that he met with Gaetsa, a god-blood who became his teacher in the economic arts (and the art of theft). By his lessons, Heso was able to earn the needed money to buy his freedom, and the particular lessons taught to him by Gaetsa later strung together to form his beliefs as to the working of Essence when he began pursuing sorcery in earnest.

Although he had bought his freedom, Heso stayed on as Master’s paid assistant. The caravan began traveling back the way it came, and before it reached the Wyld, it settled in to wait out Calibration outside a small town. A sorcerer and his bodyguard/apprentice were living in this town, and as this sorcerer’s student needed to be taught humility and Heso needed to be taught to conquer fear, the two sorcerers hatched the idea for a duel between their apprentices. Of course, the apprentices in question never heard a word about this plan, only the challenge of a duel by proxy. Heso, terrified but determined to play to his strengths, commissioned a suit of exceptionally crafted armor and went to Gaetsa to learn his underhanded, borderline-cheating method of swordplay. When finally the two fought, though Heso’s armor did suffer a few strong blows, Heso managed to defeat his tremendously sized foe, leaving him certain that, with proper thought, he could conquer any adversary.

As the caravan made its way back past Heso’s childhood home, Heso, prompted by Master, began to think about just how much his life and view of the world had changed over the previous four years, and just how much things had stayed the same. Guided by Master, Heso realized just how bad the shape of the world was, and how much power he would need to change it. For the first time in his life, Heso became entranced by the idea of learning sorcery, and began looking at the world not as a sorcerer’s assistant, but as a sorcerer’s apprentice. Looking back later, Heso came to realize that the entire trek over the previous four years had been his trial of journey.

Another year passed and the caravan began to travel to the northeast, rather than the southwest. During this time, Heso deepened his contacts with the people in the caravan and likewise deepened his coin pouch. It was then that a Wyld Hunt was sent out, looking for anathema. People in the caravan began to speak in whispers about them, and from these conversations, Heso learned that Master was a lunar anathema, and was the target of this particular hunt. Knowing that the caravan would be destroyed if they found her there, Master announced that she was leaving, and asked Heso if he wanted to join her, noting that he had a fine future with the Guild. Knowing that he would lose all of his contacts, all of his money (to finish paying for the commissioned armor), and probably his life, Heso chose to leave everything and follow Master. This would later be obvious to him as his sacrifice.

It was two months after the day they left that the Wyld Hunt caught up with them. They were waiting immediately outside of Master’s manse, where Master and Heso had been traveling. They were four dragon-blooded against the two of them. Master was able to kill one of them, a Fire-Aspect with a pair of short daiklaves, outright, but she was struck down by the other three only a few seconds later. Desperate to keep them from killing his mentor, Heso ran and took one of the Fire-Aspect’s Daiklaves and, holding it clumsily in both his hands, stood between the three Dragon-Blooded and Master. As the three Dragon-Blooded moved in to finish the mortal quickly, Heso was Chosen. With a few strong, swift words, he convinced the Hunt to return to their taskmaster with word that they had killed not one, but two anathema, and he sanctified that vow by the power that he now carried by the grace of the Unconquered Sun.

As he carried Master into the manse, she opened one eye and saw him glowing brightly with the light of the sun, and she said half-joking, “five years of work, Silver-Eater, and you ruin my experiment. Thank you.”

What happened next were weeks of training, first learning precisely how essence worked and how to use it to fuel sorcery, and then learning a few of the spells Master had learned. At the end of that time, Master granted Heso the hearthstone to her manse and a Dragon Tear Tiara as a sort of graduation gift, explaining that she planned to spend the next few years in the manse, learning new spells and gaining new strength, before going back out into the world to try her experiment once more. And so, Heso left and flew southwest, back to the southern deserts he had spent four years traveling through.

Last edited by Daedalus; 23rd of April, 2009 at 18:21.
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Unread 23rd of April, 2009, 18:25
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Daedalus
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A Short Story

When Heso had left the manse of his master, he took to the sky in his azure chariot and flew west across the desert. As he flew, he looked down and saw a small village that had formed around an oasis and, thinking that he should get some coins for his journey, he landed on the outskirts of the village. He hid his armor and daiklave beneath the sand by some reeds, and walked toward the village, going over in his mind the proper strategies and methods for begging for coins. As he walked, he passed a couple small fields, irrigated by the oasis. It was harvest season, and the farmers were hard at work under the sun. Heso remembered the hard work of his father and slowly shook his head, barely stifling a laugh at the hard work of the people around him now.

When he got to the village, he found a shady space and sat with his hands outstretched, the way Gaetsa had taught him so long ago. But as the day drew on, the only offers of charity he received were offers of food and shelter, and not a single person offered him a coin. Confused, he asked the next person who stopped to help him why no one was willing to offer him money. “Why, that’s simple,” she said, “In our society, we don’t use money. Everyone does their part for our village, and the people of the village make sure everyone has what they need.” The woman then walked on.

Heso was furious. An economic system with no exchange? None, at all? A barter system he could understand, but this… this he would not stand for. Though he only had enough money to last him a week, he decided he needed to stay and fix this problem. He rose to his feet and began walking the town, eventually finding a smithy. They cold-forged iron blades here, since attacks from the Fair Folk were their greatest concern, due to the lack of human traffic through and past their town. Walking inside, Heso found the blacksmith preparing to close up for the night. With a few sly words (and a small helping of essence), he convinced the smith to give him access to the forge and tools for a few hours. Heso took two blades, each about the length of his forearm. He pounded smooth the sharp edges and pounded a hole through the center, to attach it to a belt or cord, then carved the words, “One week’s measure of salt” on each of their faces. Satisfied with his coins, he left one in the smithy and took the other with him, and went about to find out how work in the town was divided.

To his delight, Heso discovered that there were essentially two groups of people in this village: the farmers, who worked the fields all year, and the villagers, who produced goods and services and mined the iron from ore deposits a few miles south. He left the town to retrieve his armor and weapon, and determined his strategy for bringing the town to civilized life.

The next day, when the sun was at its zenith, he went out into the fields where the farmers were taking a break from the burning noonday sun. He planted his blade in the ground and balanced on its hilt, bringing himself above the eye level of the farmers. “Look at yourselves,” he began, gathering the attention of the resting men. “You work all day, every day, slaving beneath an unforgiving sun, coaxing life from the desolate death of the desert sands. You work miracles here. The people who stay in the village could never survive without your tireless work, but while you work, they stay behind, indoors, relaxing all day and sleeping all night. And yet, every night when you come home, they eat the same amount of your food that you do. Wake up, people, you’ve been duped by their greed. I was once a slave, but I escaped that fate. I can see when people have been pressed into servitude, and right now, you are nothing more than slaves to their hunger. Rise up! Demand your rightful share. And you know what your rightful share is: more than theirs.” Stunned silence greeted his speech, and Heso pulled his blade from the ground and walked away, more than pleased with himself. For the rest of the day, Heso relaxed by the oasis. The farmers would do all of his work for him tonight, and he needed to prepare for tomorrow.

At dawn of the next day, when the farmers all went out to their fields, Heso walked into the village. He was greeted there by the mess left by unguided, angry people. Shards of broken pots, damaged buildings, opened animal cages, everything save for blood in the streets. He found a sturdily constructed, unbroken pot, dragged it upended to the center of town, and stood up onto it. “How dare they.” He said, causing people to begin poking their heads out of their homes. He repeated. “How dare they! They live in the houses you built, use the things that you made, and come here to destroy your handiwork! Don’t they realize that, without you, they would no place to live, no tools to work with? Don’t they realize that your arrangement for life is fair, and has always been fair?” A small crowd gathered around him. “They need you, but their greed has made them blind. When they return at sundown tonight, what will they find? Will they find clean streets and waiting servants to cater to their whim or suffer their wrath? Or will they find a group of people who have found a backbone, who are ready to stand up against their tyranny? Without your work, there wouldn’t even be a village here. And moreover, who do they think irrigated the fields? They’re far too foolish to even consider that. They throw seeds into the ground and sit back, laughing and watching them grow, while you work and slave to keep up the basic functions of life! They’ve taken the best of you, and now they want more. They want a lion’s share of everything, now, when it was barely tolerable for them to take the share you gave them, the share you give everyone. When they come back tonight,” Heso raised his blade, “Let’s tell them exactly where they stand!” cheers met him, and the crowd dispersed to sharpen their knives and talk of the destruction of the previous night.

Heso left the village, and walked out to the fields, planting his sword once more and balancing upon it. “My friends, I come with grave news! I have been in the village, and the people there talk of war. They think you are foolish and unprepared, and they are sharpening their knives as we speak! They plan to ambush you when you return, exhausted, from the fields tonight! Quickly, beat your sickles into blades and your plowshares to swords, and rest well, for tonight you will need to defend your very lives!” The farmers were afraid, and did as Heso said.

Heso, for his part, retired to the outskirts of town, waiting for sundown between the fields and the village proper. When the sun dipped below the horizon, the two forces amassed: The farmers, with their tools-turned-weapons, and the villagers, with their sharpened blades. Heso stood between them, and as the two forces moved to fight, he held up his hands. “Fools, all of you!” He shouted, then blasted essence through his frame, blazing his anima, “I am an emissary of the gods, and I came to see the glory of your society. And I have found it wanting. In three days I have uncovered the dissatisfaction and repressed hatred in your utopia, and turned you against one another in a march to absolute death. Your way of life has failed, and as such, I will repair it.” Heso produced the coin he had made three days earlier, and beckoned the blacksmith from the petrified crowd. “This coin that I hold in my hand is now worth, to you, a week’s measure of salt. This man and his family are now the only ones who may craft this coin, or any other. A day’s worth of field work is worth one week’s worth of salt. With these guidelines, you will cut your economy from whole cloth, and never revert to your flawed ways, lest you face the wrath of heaven. Now, swear by heaven and the Unconquered Sun that you will accept this, or continue to murder everyone and everything you hold dear. The choice is yours.” Each farmer and villager in turn agreed, and the smith left to begin the work of crafting the coins based on the template Heso had left. The assembled people spoke in hushed terms, forgiving one another for their insanity and promising to never let it happen again.

The next day, Heso left the village, summoned forth an azure chariot, and flew over the town and into the sunrise. When he was out of sight from the town, he pulled out the coin he had forged and bit into it, smiling with complete satisfaction as his teeth cut through the iron as though it were butter. It felt good, bringing wealth and civilization to a land without it, Heso thought as he flew along westward, and to think, it was only going to get easier to do from here on out.
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Unread 27th of April, 2009, 13:24
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Description: Heso stands about six feet tall and has deep, bronze-colored skin. His eyes are a deep blue and his black hair is beginning to go gray, a result of his less-than-nutritious diet. He carries himself as a man of extreme importance would and tends to, in conversation, position himself such that he looks down even on people who are taller than he is. In speech he behaves as though he is your best friend and he goes out of his way to ensure he is well liked. However, if he's not trying to sell them on something or feels that they are beneath his notice he regards people with the same look that he reserves for examining any potential purchase, evaluating cracks and personality weaknesses for later exploitation.

When not trying to impress Heso favors lightweight, multi-pocketed traveler's clothes, preferring silk over most other materials. Color-wise he prefers white for all of his clothing due to his line of work's tendency to bleach more colorful garments. At all times, he carries is daiklave in a sheath specifically and stylishly cut to reveal the rad jade of the weapon's flat side while still covering the edges and he wears his glinting steel armor with pride, ensuring that all scratches, cuts and bits of blood are well buffed out after each fight. The blindingly shiny armor, he has found, tends to impress most people he meets and gives him the upper hand in most conversations.

Heso also keeps two other outfits: the garments of a diplomat of the Realm, which he wears along with the spell Disguise of the New Face and his stolen signet ring to appear as a diplomat of House Sesus, and a worn, ragged and torn brown tunic, which he wears without any accompanying armor or artifacts when he goes about begging for coins.

Frequently accompanying Heso are 7 minions to whom he refers with equal frequency as servants and slaves. Due to their hideous appearance all of them wear ankle length white robes and wear simple porcelain masks with painted-on features. Even in their clothes their appearance is disturbing, but with these outfits they at least don't make people feel actively ill. They each carry a spear and whenever Heso no longer feels like walking on a long journey they cast spare cloth between their spears and use them as an improvised litter, allowing Heso to travel comfortably when magical travel is not an option.

Last edited by Daedalus; 1st of May, 2009 at 18:32.
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  #6  
Unread 26th of May, 2009, 18:39
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Daedalus
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One of the many teachings of Master Gaetsa

The source of Heso's opinions on begging

“No, Silver Eater, like this.” Master Gaetsa demonstrated once more the proper way to beg by sitting down against the wall and cupping his hands out then placing his elbows on his knees and casting down his eyes. “This is a simple, comfortable position that you can adopt for hours on end, and it makes people feel guilty as they pass you by.” Heso sat beside his mentor and adopted his stance. “Good lad. Now, just close your eyes and open your ears. Listen to people walking by, who they’re talking about. That can be valuable information to a prudent merchant or a so-inclined thief.”

“Master Gaetsa, why don’t we just go to a tavern for that information? Why must we abase ourselves by begging like the dregs of Creation?”

“Oh, we certainly could go to a tavern, but we’re looking to make money, and the only one who makes money at a bar is the bartender. What information we seek can be attained just as easily by sitting in one place and listening to the world about us. As to your concern with humility, boy, there is no mercantile act more honest and honorable than the act of begging.”

Heso was confused by his mentor’s words and asked, “How could begging be honest or honorable? We don’t need to beg to survive, so we’re being completely dishonest, and taking money from people and giving them nothing in return is the least honorable practice I’ve heard of.”

“Ah, but that’s where you’re wrong, Silver Eater. We are perfectly honest, much more so than when we sell as merchants. Every sale you make is made by acting out your role in a world where your mark could never bear the thought of not owning what you’re selling. In short, every sale is a lie, because every merchant is an actor. But when you beg, you say nothing. Everyone knows that the only time a merchant speaks honestly is when a merchant says nothing at all. You never lie to anyone when you beg; your mark makes up your end of the salesman’s pitch. As to taking someone’s money and giving them nothing, that also is not true. You take their money, and in return, give them an uplifting feeling. Superiority, charity, kindness, all these feelings and more are what your mark receives for his money. The fact that this costs you nothing is merely a bonus. There truly can be no shame, therefore, in begging.”

Master Gaetsa looked up and watched the sun set and darkness overtake his seat in the dust. “Now stealing, Silver Eater, stealing is a matter to be ashamed of. Stand up; I’m going to teach you how to do just that.”
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