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  #1  
Unread 23rd of February, 2008, 07:01
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Ooc

Each of you has time to grab one, and only one item before you head to the lifeboats. The rest of your equipment has to stay behind, or you will.

Don't worry, I will give you the chance to recover your equipment.
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Unread 23rd of February, 2008, 08:43
Grognard
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Very glad I picked archers. Can you imagine getting warhorses off in this?
BP you haven't given reason for haste. From your post it sounds like the ship is stuck fast on rocks. Also I don't fit in a lifeboat. What do I estimate my chances of swimming to shore? Swimming (unskilled) 10
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Unread 24th of February, 2008, 03:25
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You need to move quick because the sailors who are manning the lifeboats aren't going to wait for you (this was made clear by the captain when you first came on board and he outlined the rules of the ship). While the ship may be stuck, so long as the storm continues, the wind and waves could break it apart at any moment so the sailors aren't planning on sticking around for that to happen.

Also, the boat does have a longboat capable of holding a centaur. It only has one, though, so if you're not on it you should plan on drowning. With the sea as rough as it is, the Swim DC is 25 (yes, this is higher than "stormy water" in the PHB, the storm is that bad), no place for anyone who can swim, let alone those who can't.
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Unread 27th of February, 2008, 06:19
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Sorry about not updating last night. I lost track of time and ended up having to rush home in order to get the laundrymat before it closed.
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Unread 27th of February, 2008, 07:14
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Clarification: You are no longer in any of the small boats. You are all on shore.
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Unread 27th of February, 2008, 07:29
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oops.

well, he sid it while he was on the boat.
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Unread 27th of February, 2008, 07:41
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That's fine, just clear things up and let me know what you plan to do now.
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Unread 29th of February, 2008, 16:15
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If appropriate Survival (get along) 12
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Unread 1st of March, 2008, 16:55
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Bp can you give us some idea of the local sit? Location,climate,terrain,fauna & flora, number of surviving sailors, who is commanding them, is there anyone left who can read a rutter, foodstocks, etc.
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Unread 4th of March, 2008, 03:29
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Climate and vegitation are those of a temperate forest in late summer/early fall. Similar to the mid-atlantic region of the US (Maryland, Virginia, North Carolina) near the shore. Small fauna is also typical of that kind of environment. You have not encountered any large or magical fauna yet, so you can only guess as to what might be in the area.

The forest comes down right to the beach (i.e. there is no dune buffer between the beach and the "inland" forest) and is thick/tall enough to hide any small variations in elevations from your eyes. You can see that there are no mountians sticking up over the tree line.

There are 12 surviving sailors. None is taking a clear leadership role and the only ship's leadership who you are familiar with are the captain, first mate, and navigator, all of whom are dead. You will have to ask the sailors if you want to know more about their skill set.

No food was brought ashore during the storm, so any that survived would still be on board the ship. You'll have to explore to find out what is left and what condition it is in.
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Unread 5th of March, 2008, 14:03
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Ok, I brought my pack so I have my rations, tinderbox, utensils etc. Figure that will feed the group for a day or my group for two.
Survival (gather food) 18
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  #12  
Unread 5th of March, 2008, 14:36
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Feeds five well.Turn that into a sparse meal all round since the sailors are doing heavy labor and will fall over without food.Soup I think.
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Unread 6th of March, 2008, 09:33
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Link, can you be more specific when you say "get off the ship."
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Unread 6th of March, 2008, 09:40
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Away from the ship entirely.
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Unread 6th of March, 2008, 15:54
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Teliq-Try and determine the type of animal Spot 10
Bill-Yes it's silly but people still do it.
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Unread 7th of March, 2008, 03:57
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Link, the ship is stuck on rocks well away from shore. Are you jumping into the water and trying to swim for shore? Hopping into one of the cockshells and trying to row your way to shore alone? Clambering onto the rocks the ship is stuck on and making whatever way you can across them? Some other method I haven't thought of? I need to know how you intend to carry out the desire get away from the ship because it makes a big difference in what happens next.
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Unread 11th of March, 2008, 07:35
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Benicus, I need to know what you plan on doing about the captain's locked chest (if anything).

Link, the cockshell makes it back to shore without incident if you care to post again. Just don't try to do too much once you get back to shore as I'm trying to maintain simultinatity for the PCs despite their being split up.

Grognard, Teliq is still gleaning when the cockshell returns to shore, and will be for a few more saat (until about lunch time). If you want to play that out, feel free. I'll only step in if something interesting happens (or could happen) or when it's time to move on.
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Unread 11th of March, 2008, 07:55
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Sorry about that.
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Unread 11th of March, 2008, 08:08
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Gel is going to see if the chest is breakable, if it is he checks (by rattling) to see if anything inside it is breakable, if there is breakable stuff in it he just carries the thing. If not though he busts the chest open and takes whats inside.
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Unread 11th of March, 2008, 08:19
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Make an IC post Ben.
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  #21  
Unread 11th of March, 2008, 13:00
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Edited in.
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  #22  
Unread 11th of March, 2008, 16:21
Grognard
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BP do I owe you five more rolls or are you taking the first one as generic?
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  #23  
Unread 12th of March, 2008, 02:58
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One roll is sufficent for your gleaning. Survival isn't specific about how long the gleaning takes, but does say that you're reduced to half-speed for overland travel while doing so. As a result, I estimate that for you to find and collect all the food that your check result indicates, requires about a half-a-day's worth of work, or 5 saat in local time keeping. You can break this up if you want, but I figured that barring something interesting happening, it is what Teliq would be doing until lunch time when the all sailors return from the ship for the first time.
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  #24  
Unread 12th of March, 2008, 06:10
Grognard
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No need to break it up.Am quite happy to spend the morning playing slow tourist.Will avoid "interesting" where convenient for the moment.
Note, I am happy to feed my men and will grudgingly feed the sailors, the rest can go fish.

Last edited by Grognard; 12th of March, 2008 at 06:13.
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  #25  
Unread 13th of March, 2008, 06:27
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At this point all I need is a bit of feed back from Ben as to how he'd like to proceed. I'll continue the update as soon as Gel responds to the sailor.
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