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  #1  
Unread 1st of February, 2008, 03:47
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Psionic Tournament Round II - Timmy v. Jéjé

Our second match today features two slaves who didn't fare so well yesterday.

That's right.
Jéjé was actually killed yesterday morning by Varla! Fortunately, his owner had someone on staff with a psionic revivify ready, so he's as good as new today.

Lets see who can step it up and pull out a victory on day two!

Jéjé
hp - 74/74
pp - 91/91


Timmy
hp - 67
pp - 53


Initiative:
Timmy +0 = 14
Jéjé +18 = 19

Jéjé has 24 hours to post his round 1 action.
Attached Images
File Type: jpg round 1a.jpg (81.7 KB, 2 views)

Last edited by Boomlaor; 1st of February, 2008 at 05:58.
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  #2  
Unread 1st of February, 2008, 08:49
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Jéjé eyes his lumbering opponent warily and waits... almost too long. Finally he decides to go with a trick he had learned early on in his career and which is best used against heavily armored opponents...

"You better watch out where you are goin', man," he calls out. His frown reveals that he had felt his voice wavering just like the rest of the audience.

[Activate boots of speed as free action, manifest precognition, defensive as swift action and augmented for +2 (10 PPs), move 60 ft. to I9 and finally manifest grease (J1/K2), psionic as a standard action (DC 19 on Jéjé's turns and DC 10 balance check to move on his turn).

Saves +2 / Reflex +3
AC +3
Use fully augmented empty mind on any will save and evade attack augmented to evade a standard attack on any ray attack.]
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Last edited by Tashalar; 1st of February, 2008 at 09:07.
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Unread 1st of February, 2008, 09:19
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Jéjé activates his boots of speed. Jéjé manifests defensive precognition as a swift action (10pp). Jéjé moves. Jéjé manifests psionic grease (1pp). Timmy reflex save +19 = 25 vs DC 19, saves, Timmy remains on his feet.

Jéjé
hp - 74/74
pp - 80/91
Defensive Precognition - +2 to AC and saving throws, expires before Jeje's turn round 121
Psionic Grease - DC 19 check each round on Jeje's turn, DC 10 balance check to move within the area, expires before Jeje's turn round 13

Timmy
hp - 67
pp - 53

Timmy has 24 hours to post a round 1 action.
Attached Images
File Type: jpg round 1b.jpg (82.0 KB, 5 views)

Last edited by Boomlaor; 1st of February, 2008 at 09:34.
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  #4  
Unread 1st of February, 2008, 10:02
SlagMortar
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As the grease forms around Timmy's boots, he holds perfectly still and his weight settles on his feet. He might not be able to move, but he is sure as heck not going to fall over. "You've greased the pan. Now come stand in the fire," Timmy growls.

OOC:
Manifest Offensive Precognition augmented twice for +3 to attacks. Cost 7 PP.
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Unread 1st of February, 2008, 10:44
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Jéjé is coming out gunning! Look at that mess he made all over the arena.

He got some of it on Timmy too.

And Timmy answers back, making himself even more formidable in hand-to-hand fighting!

Timmy manifests augmented offensive precognition (7pp).

Jéjé
hp - 74/74
pp - 80/91
Defensive Precognition - +2 to AC and saving throws, expires before Jeje's turn round 121
Psionic Grease - DC 19 check each round on Jeje's turn, DC 10 balance check to move within the area, expires before Jeje's turn round 13

Timmy
hp - 67/67
pp - 46/53
Offensive Precognition - +3 to attacks, expires before Timmy's turn round 121

Map is unchanged. Jéjé has 24 hours to post an action for round 2.
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  #6  
Unread 1st of February, 2008, 18:12
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As Timmy doesn't move, Jéjé relaxes slightly and retorts "Well, but you're not ready yet... I'll need to stick an arrow or two in you to see if you're done!"

[Move to I7 drawing his bow on the move. Attack Timmy (+17) using the lurk augments mental assault (fully augmented, 8 Wisdom damage) and stunning attack (DC 20).

Attack: 33 ;
Damage: 4 possibly: 12 ]
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Unread 5th of February, 2008, 10:59
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Timmy reflex save vs Psionic Grease +13 = 19 vs DC 19, saves, Timmy does not need to make a balance check. Jéjé moves, drawing his bow. Jéjé invokes an augmented mental assault (12pp) and fires an arrow at Timmy. To hit +17 = 33 vs AC 29, hits. Timmy takes 5 damage and 8 wisdom damage.


Jéjé
hp - 74/74
pp - 68/91
Defensive Precognition - +2 to AC and saving throws, expires before Jeje's turn round 121
Psionic Grease - DC 19 check each round on Jeje's turn, DC 10 balance check to move within the area, expires before Jeje's turn round 13

Timmy
hp - 62/67
pp - 46/53
Offensive Precognition - +3 to attacks, expires before Timmy's turn round 121
8 wisdom damage -4 to all wisdom based saves and skill checks.

Timmy has 24 hours to post his round 2 actions.
Attached Images
File Type: jpg round 2b.jpg (81.9 KB, 3 views)

Last edited by Boomlaor; 6th of February, 2008 at 03:58. Reason: forgot to roll Timmy's save vs Grease.
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  #8  
Unread 6th of February, 2008, 01:34
SlagMortar
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Timmy winces as the arrow that grazed him nearly destroys his mind. His head ached in agony, but he persevers and manages to manifest a power allowing him to float along the ground.

OOC:
Manifest Psionic Levitate - 3 PP
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  #9  
Unread 6th of February, 2008, 03:56
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Timmy manifests psionic levitate (3pp).

Jéjé
hp - 74/74
pp - 68/91
Defensive Precognition - +2 to AC and saving throws, expires before Jeje's turn round 121
Psionic Grease - DC 19 check each round on Jeje's turn, DC 10 balance check to move within the area, expires before Jeje's turn round 13

Timmy
hp - 62/67
pp - 43/53
Offensive Precognition - +3 to attacks, expires before Timmy's turn round 121
Psionic Levitate - expires before Timmy's turn round 122
8 wisdom damage -4 to all wisdom based saves and skill checks.


Map unchanged. Jéjé has 24 hours to post his actions for round 3.
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  #10  
Unread 6th of February, 2008, 09:13
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Jéjé smiles slightly at the rather pitiful attempt of his opponent to free himself of the greasy area. Shrugging he takes aim carefully and lets fly.

[Swift action to use lurk augment mental assault fully augmented as well as deceptive strike, full attack action on Timmy - reroll in case he misses his attack with the luck power.

Attack: +17/+12
Damage: 1d8-1 +3d6 (in case the first attack misses) - cannot post rolls, not enough time. ]
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  #11  
Unread 6th of February, 2008, 11:30
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Psionic Levitation makes the reflex save from Psionic Grease unnecessary. Jéjé invokes the lurk augments mental assault (12pp) and deceptive strike. To hit +17 = 36 vs AC 29 (flat footed) hits, and to hit +12 = 27 vs AC 29, misses. Jéjé uses the power of his luck blade to re-roll the second attack, +12 = 19, misses. Timmy takes 1d8-1 = 1 and 3d6 = 10 damage, and 8 wisdom damage. Timmy falls unconscious, Jéjé wins.

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