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Wired*Nun 28th of January, 2009 03:43

O O C
 
Welcome. Start posting general things here. Hopefully sometime today I will have everyone's private GM-comms thread up and we can start on the details.

Do take a last look at the character acquisition thread everyone started on.

Bad Luck Charm 28th of January, 2009 03:52

The rulebook I have is from 1998, so I'm guessing that's the revised rules?

Wired*Nun 28th of January, 2009 12:37

I believe so yes. I think it should work fine, we'll sort it out. But I don't think I'm going to get to anything tonight.

Benicus 29th of January, 2009 00:12

I have arrived. Sup?

Wired*Nun 29th of January, 2009 00:34

I am setting up the private threads now, please start posting your character concepts and stats.

Wired*Nun 29th of January, 2009 00:46

Also, post some general descriptions and discuss among yourselves what you would like to play. I intend for this coterie to be more cooperative and tied together than in my Amber or The Cult games, if not really a Serenity crew ;), so it will behoove you all to get comfortable with each other. BLC has already posted this for her character:

******************

Brief description - Malkavian that has an addiction to sugar and chocolate food (will be taking the merit to allow eating food). Believes in bizarre rituals that involve offering chocolate to the gods, and is slowly building up a cult of candy-addicts.

Has a Ph D in neurology or psychology or something focused around mental illness from the University of Berlin, but fled Nazi Germany when he was forced to commit atrocities against the Jews. He gave up practicing medicine, and after a long stint of drugs and sex during the hippy era he has devoted himself to the hippy lifestyle (which is when he was embraced).

Spent the past 20-30 years spreading the love of chocolate and candy, and is slowly building up a cult of sugar addicts that offer candy sacrificies to ancient gods of various religions.

Occasionally he uses his credentials to immerse himself in the medical world (usually in the form of playing doctor at mental institutions).

EDIT: I'll probably throw in something along the lines of him fleeing to Africa when he ran from the Nazi army (maybe he was stationed there) and wound up as a 'medicine man' for some local tribe for a few years. Then he heard the war had finally ended and decided to rejoin civilization, but when to America instead of returning home to Germany and face charges of abandoning the army.

*****************
---Not sure how this is going to fit in but OK so far.

TreyKincaide 29th of January, 2009 01:01

As of right now I'm a bit unsure beyond the most general of concepts. My work loads really high right now in law school, and while it doesn't keep me from posting, my well spring is a bit dry.

I'm leaning towards either:

Recycling Paul from The Cult who began the game off as a divorced, clinically depressed teacher with authority issues disgusted at the inadequacies of the system of American education.

or

Danny "Belfry" Belfast - a run away gothic punk teen with a perchant for getting into trouble who havens in an old burnt out church. Details are hazy from that point.

Any input would be much appreciated.

Benicus 29th of January, 2009 02:13

Patrick Seamus James, a political lobby for a conglomerate Alcohol Tobacco and military hardware company. Twenty-Three and just out of college and making a six figure income, Patrick is a suburban raised yuppie who hasn't had to work for much in his entire life. He is arrogant and self-serving. More to come, but that's what I'm thinking now.

Bad Luck Charm 29th of January, 2009 03:53

Cool. I posted this in my games forums, but you should know - I'm currently at a major conference (Photonics West) which is screwing up my online time. The conference is wrapping up tomorrow and I'm flying home, but it might take a few days to get my stuff organized and get back to regular posting.

Wired*Nun 29th of January, 2009 03:54

For those new to my games, I dislike PMs. Please direct all your communications to me through some form of forum, unless you think I missed it and need to prompt me. Mostly this is going to be the OOC or your own GM Comms thread, which is part of the Housekeeping subform.

Besides the clunkyness of the PM system being annoying, and the limits on the numbers, this system also keeps everything there for future review, which is important for me as a GM sometimes.

Thanks.

Wired*Nun 29th of January, 2009 04:02

Quote:

Originally Posted by Benicus (Post 336622)
Patrick Seamus James, a political lobby for a conglomerate Alcohol Tobacco and military hardware company. Twenty-Three and just out of college and making a six figure income, Patrick is a suburban raised yuppie who hasn't had to work for much in his entire life. He is arrogant and self-serving. More to come, but that's what I'm thinking now.

Is this before his Embrace? I don't see this working very well afterward...this isn't the Buffy/Angel universe.

Wired*Nun 29th of January, 2009 04:04

I just realized that I would prefer that everyone's PC start out already Embraced. You provide the backstory. I did enough of the "your whole life changes and now you're a new type of creature" recently in my other game The Cult. Let's make them all at least a year old, preferably more, and knowledgable of the basics of vampire society at minimum, unless you're playing some kind of rogue or outcast. Either way, the PC should have adjusted to survival or life as of the start of the game.

Wired*Nun 29th of January, 2009 04:06

Quote:

Originally Posted by TreyKincaide (Post 336620)
I'm leaning towards either:

Recycling Paul from The Cult who began the game off as a divorced, clinically depressed teacher with authority issues disgusted at the inadequacies of the system of American education.

or

Danny "Belfry" Belfast - a run away gothic punk teen with a perchant for getting into trouble who havens in an old burnt out church. Details are hazy from that point.

Any input would be much appreciated.

I'm starting to realize that if I'm dry, stick with the simple and straightforward. So I'd suggest the punk - he'll have more flexibility, too. Take it day by day.

Benicus 29th of January, 2009 05:26

Quote:

Originally Posted by Wired*Nun (Post 336631)
Is this before his Embrace? I don't see this working very well afterward...this isn't the Buffy/Angel universe.

Yeah that would be before his embrace, I'm still thinking about what to do after lol.

Belkregos 29th of January, 2009 11:53

Hi guys
Sorry for intruding but I could not let this pass, I was going to send a PM but saw the note on that and well here I am,
I have an old character I’ve wanted to play for some time it started as an NPC and thought on continuing him on, if a spot opens or if willing to carry a large group I hope you’ll take it in to consideration

The Devil’s Banker

For centuries, the Grimaldi revenants have served the
Sabbat’s leaders as their financial managers, major-domos,
Chiefs of staff and agents in the sunlit world. The revenant
family collectively amassed one of the world’s great private
fortunes, but none could truly claim to own the clothes on
their backs. All that they own, even to their lives, they own
at the pleasure of their Cainite masters - and the Grimaldi
love their masters, thanks to the power of the blood bond.
At least, they used to.
First, a quirk of fate freed Gabriel DeSalamanca
from his domitor. He helped other New York City revenants
free themselves by murdering their domitors. Through years
of such efforts, more than two dozen Grimaldis - a hefty
portion of the extended family - now operate across North America
without anyone in the Sabbat realizing that they lack
domitors. If anyone asks, the revenants say that they are
bound to a master in another city. With their Help Gabriel was able to contact
Cainites willing and able to protect
them from the Sabbat’s wrath: a select group of ventrue elders
in Europe and the United States who can appreciate the
talents and resources that the Grimaldis bring.

Gabriel thought to flight for freedom but the cainites who supported him had different plans

for a long time he took care of every detail while continuing to play the part for the sabbat
when the time came the banks opened they transferred all their masters assets to other accounts jumping from account to account and making sure the majority of the Grimialdis fled and when they reached he airport where Gabriel had prepared reservations with new identities for them to fan out across different cities so they could continue to work together in relative piece But it was work in Manhattan was not over for Gabriel, he had to stay behind, part of the agreement with their new protectors was for him to stay in Manhattan and help them further

They intended to take over New York and Gabriel had helped deliver the first strike

he was only one of the pieces they had prepared and he continued that night the camarilla swept Manhattan and the rest of new York, the fight continued but the financial district was secured, the camarilla needed Gabriel to continue working and make sure the financial markets were not affected by the drastic changes

as payment Gabriel was welcomed in to clan Ventrue
and now he continues to support the clan and the camarilla with his talents,
the group of revenants he helped escape to freedom still support him and slowly he’ll make them in to his progeny to establish a strong fraction within the clan



Image: Gabriel is the image of the sophisticated
executive. Slightly more relaxed and significantly
more suave than his Anglo counterparts on Wall Street,
Rodrigo wears his wavy hair a little long and his suits are cut
on an Italian instead of British model. His eyes, a deep sea
green, are often hidden behind slightly tinted sunglasses.
Under his haute couture attire, Gabriel bears the signs of
other, less human designers. His former Mistress used her
fleshcrafting arts to make him more to her liking,

Wired*Nun 30th of January, 2009 00:52

I will let you know if a spot opens up.

I am going to set a deadline for everyone getting their character concepts including stats and background into their GM Comms by next Friday 6 Feb. Anyone (except Darq, I haven't been able to get ahold of her and she's a special case for me) will need to get their stuff in by then or I will consider them to have lost interest.

ikay 30th of January, 2009 02:33

I’m reading the rules, but for now most of my ideas go towards something that would probably be a Ventrue or a Toreador. Either would be turned relatively recent, probably somewhere in the 80’s., and in Europe. I’m afraid that’s all I have for now, so I shall return to my scheduled reading!

Wired*Nun 30th of January, 2009 04:11

It's a start, and everyone has more than a week. Sounds good so far.

ikay 30th of January, 2009 05:25

Yeah it is, but I’m still unsure. I do have a slight preference towards a Ventrue, but Benicus’ idea sounds Ventrue-like as well, and if Darqueone plays one as well, it might be a bit much, all in all. I’m going to mull it over this weekend, but what say ye?

Wired*Nun 30th of January, 2009 05:46

It's OK for several to be from one clan. Not like Ventrue is monolithic. What fun is politics if it's not political?

Benicus 30th of January, 2009 08:04

Since I'm at work I'm going to be reading wikipedia articles on the clans and such to become familiar with the rp side of the game, then I'll get up the rest of my background and stats.

Also, yeah it's not like all democrats or republicans are the same just because they are in the same party.

Bad Luck Charm 30th of January, 2009 10:44

How about we all be Malkavian, each having a different form of dementia :) j/k, that would be absolutely crazy to try.

Wired - I'll be working on the char over the weekend, just got back from a major conference and I'm totally wiped, so I don't plan on touching this till sat from the looks of it.

Edit: Quick question - how do you feel about Caitiff?

I'm not completely dedicated to being the Malky psycho, might be up for something different. I have a lot of experience playing this game, so if you think there's a certain clan/type of character that would be really needed for whatever you have planned lemmie know. If not, I'll have a revised concept for you shortly :)

Darqueone 30th of January, 2009 14:30

Hmph? Wha? *rubs eyes* Wazzit? Someone call me?

*clears throat and reads up*

Ok....

Wired, I was thinking could try a new concept kind of thing, a Tremere that might give the mage-player an 'in'. Or, could bring my Russian lady in; we should talk if you want that.

That's what I've got after a few hours of thoughts. Please bear in mind I'll be bearing a child in a few months and will be away from my keyboard a bit.

David 30th of January, 2009 15:51

I dug up a copy of Mage second edition Copy right 1995 I think.
I am rereading it, as it has been a while.
Currently thinking of a Hollow One, or independant.

Wired*Nun 31st of January, 2009 01:32

Caitiff is fine by me, as long as you're willing to deal with the difficulties. And while Malk is a fun concept, I always thought that a CLAN based on insanity was beyond my suspension of disbelief. My take on Malks is that they are more of a grouping than a clan, imposed by others the way mundane society sometimes lumps its mentally ill together. I don't mind them - in one game I ran the Prince of Boston was a Malk, but his dementia took the form of rabid cross-dressing and a penchant for insisting that Primogen meetings sing childrens' songs in multipart harmony before any business would get done. In other words, it was manageable.

Darq, I could forward you Bettina's info...just kidding!!! Either way is fine with me. I imagine Tatyana could work with or even hire a mage as well as she worked with a garou, if she felt it was to her advantage...

David, that's a good copy to work off of since that's what I have. POst when you have more.

I'm thinking the initial adventure will involve a whodunit, a series of brutal murders of mortals connected to Kindred, perhaps some minor Kindred, that the players would be involved in investigating. Then we go from there.

Benicus 31st of January, 2009 02:15

I'm getting excited for this game, lol. :)

Bad Luck Charm 31st of January, 2009 03:50

Quote:

Originally Posted by Wired*Nun (Post 336748)
Caitiff is fine by me, as long as you're willing to deal with the difficulties. And while Malk is a fun concept, I always thought that a CLAN based on insanity was beyond my suspension of disbelief. My take on Malks is that they are more of a grouping than a clan, imposed by others the way mundane society sometimes lumps its mentally ill together. I don't mind them - in one game I ran the Prince of Boston was a Malk, but his dementia took the form of rabid cross-dressing and a penchant for insisting that Primogen meetings sing childrens' songs in multipart harmony before any business would get done. In other words, it was manageable.

lol, let me introduce you to the Mr. Big Ritual one day, it was something one of my friends coined up when we did a Malk campaign. Half the game sessions ended up just being the stupid ritual instead of the actual game.


I re-read the rules this morning and came up with something very different that revolved around Toreador media icon. I'll get the details later, but I think it's the way I'll be going.

Wired*Nun 31st of January, 2009 06:41

I will try to work up a scenario blurb and post it over the weekend to help everyone with their choices i.e. basic situation recent events, etc. If you have your character outline but haven't posted your public summary, please do so whenever you can.

Merbak 31st of January, 2009 11:41

Here's a character brief so you all know a bit about my character:

Aral Rimfy is an Assamite emissary to the Camarilla, recently arrived to help discover the perpetrator of this murder we heard about (because the Assamites know they didn't do it). He has been one of the Kindred for only five years now, but in that time has acquitted himself well with his own people and recieved some special training for just this kind of business.

Aral's just shy of six feet tall, and has a rather large build that belies his great deal of grace. He maintains an immaculate appearance with a neatly trimmed goatee, and sharply trimmed black hair. Most surprising (to a vampire) is his amazingly lively appearance with a slightly bronzed skin tone, and an almost fleshy look to his face.

Benicus 31st of January, 2009 12:07

Same with me:

Patrick is a self absorbed Ventrue who tries to stay out of politics unless it serves his goals. He has been a Kindred since at least the late '70's. He has a reputation in DC for being aloof and pleasure seeking, he never is seen without an enterouge of beautiful women. He has been in DC for twenty years. He has a pale average build with crisply cut blond hair styled in a faux hawk and intelligent looking green eyes.

How he might be invovled in the murder (GM's descretion):

-Might have known the murdered (time for vengence!)
-Might have known the murderer (might have come to him for help?)
-Might have been offered something in compensation from the Ventrue to stir his interest in the case (you scratch our back, vice versa type deal)

Darqueone 3rd of February, 2009 01:24

Turns out that I have a copy of the 97 corebook and the 98 corebook... the differences seem to be that 98 focuses MUCH MORE STRONGLY on the Gehenna/Endtimes idea, with the 'war' already beginning. 97, they were just introducing the game.
FYI

Wired*Nun 3rd of February, 2009 07:08

Well, don't worry about the war, presume that the apocalypse/gehenna/ragnarok/armaggeddon is all in the indeterminate future. Hope you have your old books from the Vicenza times, before.

Darqueone 3rd of February, 2009 07:28

Sure do, that would be the 97 corebook. I also have additional books, thanks to the marital merger. *grin*

Wired*Nun 3rd of February, 2009 07:31

Darq, I sent you an e-mail and duplicated it in GM Comms, please go to either and then let's take up the specifics of your PC in GM Comms.

Darqueone 4th of February, 2009 12:09

Tatyana A. Romanova -

This is not a new character but is continued from WN's earlier face to face and LARP games.

Tatyana Romanova (not to be confused with another Tatiana of a similar surname) is a reclusive Russian billionaire, with residences in St. Petersburg, Boston, Vienna, Paris and probably other places. She is Ventrue, and though not an Elder, is reputed to have been Embraced sometime in the early nineteenth century. She dislikes the physical focus of some of the coarser clans, preferring to use diplomacy and persuasion to achieve her goals. She is reputed to have associated with some oddities from time to time, including garou, mages, gifted mortals and Inconnu, but hasn't been seen in Kindred society for more than ten years.

Her appearance is very attractive; long, curly black hair usually worn swept up. She has green eyes and is impeccably made up. She stands about 66” and 135lbs. Her voice is rich and holds a solid, thick Russian accent. Her clothing is always the height of fashion, elegant and understated.

Wired*Nun 5th of February, 2009 05:41

Three of you haven't posted anything at all in your GM Comms about any PCs you intend to play. Remember, if you don't tell me something by Friday I'm going to give away your spot.

Vortigern 5th of February, 2009 06:00

Room for one more? Tremere or Ventrue perhaps?

Wired*Nun 6th of February, 2009 01:31

There might be, but we'll see if those who originally asked to play follow through. Check back on the weekend or by Monday, I'll let you know.

Belkregos 6th of February, 2009 01:42

Still on the waiting list

Bad Luck Charm 6th of February, 2009 02:26

How's everybody's characters going? I'm pretty much done aside from freebie points and some minor details.

Benicus 6th of February, 2009 02:45

Havent had time to get the mechanics done yet, but characters characteriness is done :)

Wired*Nun 6th of February, 2009 03:05

Please transfer, report or intially post your final versions of your PCs' publically-known information and appearance in the new thread in Housekeeping. This should be your last step and will signal that you are ready to play. Anyone not having done so by midnight Friday, as well as getting your stats and background into GM Comms, will lose his or her spot to someone on the waiting list.

Merbak 6th of February, 2009 03:53

I'm working on fleshing out my background... it'll be up this afternoon.

Wired*Nun 6th of February, 2009 04:28

Trey has decided that taking on this game would be one too many right now. I will open a thread for Belkregos right now. Please get your stuff in as soon as you can.

ikay 6th of February, 2009 06:52

Quote:

Originally Posted by Bad Luck Charm (Post 337168)
How's everybody's characters going? I'm pretty much done aside from freebie points and some minor details.

Working on it. I think I have my points and a clear concept, that is, I hope so. I'm new to this system :)

Now to write down the longer background. I've got it all in my head, but I've yet to find the time to write it down.

Belkregos 6th of February, 2009 07:22

Quote:

Originally Posted by Wired*Nun (Post 337177)
Trey has decided that taking on this game would be one too many right now. I will open a thread for Belkregos right now. Please get your stuff in as soon as you can.

sounds good

Wired*Nun 7th of February, 2009 02:42

It occurs to me that I will have a very hard time keeping up with everyone's various backstory contacts and things like that for a while. I am going to trust everyone to keep track of all that themselves, and I will bring up anything that doesn't seem to be right or make sense. I tend to gamemaster on the fly, without keeping track of too many details, trying to evoke mood and story rather than meticulous detail.

I expect to start posting story on Monday, with whomever is ready. There will probably be some deux ex machina to bring everyone together. With this many people I think it will be tough to do my usual slow manipulations to cross storylines. Rather, though it maybe somewhat artificial, there will be at least some "assignments" to get things started.

Bad Luck Charm 7th of February, 2009 04:31

What, don't want to do the typical "You're all sitting around at the local haven when suddenly..." routine? lol

Wired*Nun 7th of February, 2009 06:11

No, I thought I'd pull the typical, "You are all summoned by the local ruler/prince/primogen/justicar/elder to form an ad-hoc adventuring party/coterie/cabal to solve his latest problem," routine.

Darqueone 7th of February, 2009 06:47

I always liked the "You're all sitting around the local tavern when suddenly a cold wind blows a mysterious, cloaked figure into the room..."

...but I might be thinking of a different system, come to think of it.


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