View Full Version : [CRC] Challenge! Boaz Bogwyrm
Linklegacy77
26th of January, 2008, 15:55
CR 1: Homunculus
You won initiative. Actions?
Drop this text at http://pages.infinit.net/pdclarke/mmee/index.html
*BEGIN 0 0 rs 0
*s -1 8c 8c rs 0 0 -50 -50 -50 8c 8c 8c *s -1 8c 8c rs 0 0 8c 8c
@8c -50 -50 -50 *s -3 3i 37 rs 0 1 *s -3 45 39 rs 0 2 *s -3 4u 37
@rs 0 3 *s -3 5h 36 rs 0 4 *s -3 67 37 rs 0 5 *s -3 6w 35 rs 0 6 *s
@-3 7j 37 rs 0 7 *s -3 85 36 rs 0 8 *s -3 8s 32 rs 0 *s -3 8u 35
@rs 0 9 *s -3 9g 35 rs 0 10 *s -3 a4 38 rs 0 11 *s -3 as 38 rs 0
@12 *s -3 bg 37 rs 0 13 *s -3 c8 35 rs 0 14 *s -3 cv 37 rs 0 15 *s
@-3 dh 37 rs 0 16 *s -3 e4 36 rs 0 17 *s -3 ew 36 rs 0 18 *s -3
@fi 36 rs 0 19 *s -3 g7 37 rs 0 20 *s -3 2t 3v rs 0 A *s -3 2t 4l
@rs 0 B *s -3 2t 55 rs 0 C *s -3 2t 5v rs 0 D *s -3 2t 6g rs 0 E *s
@-3 2t 75 rs 0 F *s -3 2t 7v rs 0 G *s -3 2t 8g rs 0 H *s -3 2s
@97 rs 0 I *s -3 2s 9u rs 0 J *s -3 2u ai rs 0 *s -3 2u al rs 0
@K *s -3 2v b7 rs 0 L *s -3 2r br rs 0 *s -3 2u bw rs 0 M *s -3
@2u ch rs 0 N *s -3 2t d6 rs 0 O *s -3 2t dt rs 0 P *s -3 2s ed
@rs 0 Q *s -3 2x f2 rs 0 *s -3 2r f8 rs 0 R *s -3 2t ft rs 0 S *s
@-3 2t gg rs 0 T *s 9 gd ae rs 0 *s -3 4c 9x rs 0 *s -3 3i 9v rs
@0 B
*END z39fmz
Boomlaor
29th of January, 2008, 02:25
************************************************** ******
Right Hand: empty
Left Hand: small +3 defending shortbow
Mounted on Animal Companion
AC: during 44 vs homunculus (dodge) after 44
HP: 163/163
Animal Companion
AC: during 30 after 30 (or Boaz Ride check at +18, if higher)
HP: 146/146
Spells Prepared:
0 - 6 (24)
Resistance, Read Magic, Create Water, Detect Magic, Guidance, Flare
1 - 9 (25)
Magic Fang, Magic Fang, Magic Fang, Magic Fang, Speak with Animals, Speak with Animals, Charm Animal, Cure Light Wounds, Faerie Fire
2 - 9 (26)
Lesser Restoration, Lesser Restoration, Bull's Strength, Bull's Strength, Resist Energy, Bear’s Endurance, Bear’s Endurance, Barkskin, Barkskin
3 - 8 (27)
Wind Wall, Call Lightning, Protection from Energy, Poison (DC 32), Poison (DC 32) Poison (DC 32), Poison (DC 32), Poison (DC 32)
4 - 7 (28)
Flame Strike, Flame Strike, Cure Serious Wounds, Cure Serious Wounds, Cure Serious Wounds, Spike Stones, Ice Storm
5 - 7 (29)
Animal Growth, Animal Growth, Baleful Polymorph, Baleful Polymorph, Death Ward, Call Lightning Storm, Cure Critical Wounds
6 - 6 (30)
Greater Dispel Magic, Fire Seeds, Fire Seeds, Wall of Stone, Anti-Life Shell, Anti-Life Shell
7 - 5 (31)
Heal, Heal, Firestorm, Creeping Doom, Creeping Doom
8 - 4 (32)
Finger of Death, Finger of Death, Sunburst, Sunburst
Current effects: Improved Invisibility (racial), freedom of movement (ring)
************************************************** ******
I'm assuming that since Addanc is huge, he occupies I-K, 1-3. Boaz mounted on Addanc. Handle animal is automatic to instruct Addanc to attack the Homunculus. Addanc takes a run action and moves to I-K, 16-18
Linklegacy77
30th of January, 2008, 13:41
Boaz rides Addanc, Addanc runs.
The homunculus steps forward and attacks Addanc, missing terribly.
Actions?
*BEGIN 0 0 rs 0
*s -1 8c 8c rs 0 0 -50 -50 -50 8c 8c 8c *s -1 8c 8c rs 0 0 8c 8c
@8c -50 -50 -50 *s -3 3i 37 rs 0 1 *s -3 45 39 rs 0 2 *s -3 4u 37
@rs 0 3 *s -3 5h 36 rs 0 4 *s -3 67 37 rs 0 5 *s -3 6w 35 rs 0 6 *s
@-3 7j 37 rs 0 7 *s -3 85 36 rs 0 8 *s -3 8s 32 rs 0 *s -3 8u 35
@rs 0 9 *s -3 9g 35 rs 0 10 *s -3 a4 38 rs 0 11 *s -3 as 38 rs 0
@12 *s -3 bg 37 rs 0 13 *s -3 c8 35 rs 0 14 *s -3 cv 37 rs 0 15 *s
@-3 dh 37 rs 0 16 *s -3 e4 36 rs 0 17 *s -3 ew 36 rs 0 18 *s -3
@fi 36 rs 0 19 *s -3 g7 37 rs 0 20 *s -3 2t 3v rs 0 A *s -3 2t 4l
@rs 0 B *s -3 2t 55 rs 0 C *s -3 2t 5v rs 0 D *s -3 2t 6g rs 0 E *s
@-3 2t 75 rs 0 F *s -3 2t 7v rs 0 G *s -3 2t 8g rs 0 H *s -3 2s
@97 rs 0 I *s -3 2s 9u rs 0 J *s -3 2u ai rs 0 *s -3 2u al rs 0
@K *s -3 2v b7 rs 0 L *s -3 2r br rs 0 *s -3 2u bw rs 0 M *s -3
@2u ch rs 0 N *s -3 2t d6 rs 0 O *s -3 2t dt rs 0 P *s -3 2s ed
@rs 0 Q *s -3 2x f2 rs 0 *s -3 2r f8 rs 0 R *s -3 2t ft rs 0 S *s
@-3 2t gg rs 0 T *s 9 fq ae rs 0 *s -3 4c 9x rs 0 *s -3 dh 98 rs
@0 A *s -3 e6 98 rs 0 A *s -3 eu 95 rs 0 A *s -3 di 9w rs 0 A *s
@-3 ew 9z rs 0 A *s -3 dm ak rs 0 A *s -3 ec aj rs 0 A *s -3 f3
@ak rs 0 A *s -3 e7 9v rs 0 A
*END 23iits
Boomlaor
30th of January, 2008, 13:49
************************************************** ******
Right Hand: empty
Left Hand: small +3 defending shortbow
Mounted on Animal Companion
AC: during 44 vs homunculus (dodge) after 44
HP: 163/163
Animal Companion
AC: during 30 after 30
HP: 146/146
Spells Prepared (DC):
0 - (24) Resistance, Read Magic, Create Water, Detect Magic, Guidance, Flare
1 - (25) Magic Fang, Magic Fang, Magic Fang, Magic Fang, Speak with Animals, Speak with Animals, Charm Animal, Cure Light Wounds, Faerie Fire
2 - (26) Lesser Restoration, Lesser Restoration, Bull's Strength, Bull's Strength, Resist Energy, Bear’s Endurance, Bear’s Endurance, Barkskin, Barkskin
3 - (27) Wind Wall, Call Lightning, Protection from Energy, Poison (DC 32), Poison (DC 32) Poison (DC 32), Poison (DC 32), Poison (DC 32)
4 - (28) Flame Strike, Flame Strike, Cure Serious Wounds, Cure Serious Wounds, Cure Serious Wounds, Spike Stones, Ice Storm
5 - (29) Animal Growth, Animal Growth, Baleful Polymorph, Baleful Polymorph, Death Ward, Call Lightning Storm, Cure Critical Wounds
6 - (30) Greater Dispel Magic, Fire Seeds, Fire Seeds, Wall of Stone, Anti-Life Shell, Anti-Life Shell
7 - (31) Heal, Heal, Firestorm, Creeping Doom, Creeping Doom
8 - (32) Finger of Death, Finger of Death, Sunburst, Sunburst
Current effects: Improved Invisibility (racial), freedom of movement (ring)
************************************************** ******
Boaz calls out in his shrill voice while remaining invisible, "Beware nature's guardian!" As he does so, he urges Addanc on with his knees. The giant crocodile opens his mouth wide and lingers for a moment before chomping down and evicerating the homunculus.
ooc: Addanc attacks with bite. If through some miracle the first attack doesn't kill the homunculus then make it a full attack action.
to hit [roll0], damage [roll1]
Linklegacy77
4th of February, 2008, 23:55
Homonculus is slaughtered.
CR 2: Sailsnake. Foe is 10' above the ground.
You won initiative, actions?
*BEGIN 0 0 rs 0
*s -1 8c 8c rs 0 0 -50 -50 -50 8c 8c 8c *s -1 8c 8c rs 0 0 8c 8c
@8c -50 -50 -50 *s -3 3i 37 rs 0 1 *s -3 45 39 rs 0 2 *s -3 4u 37
@rs 0 3 *s -3 5h 36 rs 0 4 *s -3 67 37 rs 0 5 *s -3 6w 35 rs 0 6 *s
@-3 7j 37 rs 0 7 *s -3 85 36 rs 0 8 *s -3 8s 32 rs 0 *s -3 8u 35
@rs 0 9 *s -3 9g 35 rs 0 10 *s -3 a4 38 rs 0 11 *s -3 as 38 rs 0
@12 *s -3 bg 37 rs 0 13 *s -3 c8 35 rs 0 14 *s -3 cv 37 rs 0 15 *s
@-3 dh 37 rs 0 16 *s -3 e4 36 rs 0 17 *s -3 ew 36 rs 0 18 *s -3
@fi 36 rs 0 19 *s -3 g7 37 rs 0 20 *s -3 2t 3v rs 0 A *s -3 2t 4l
@rs 0 B *s -3 2t 55 rs 0 C *s -3 2t 5v rs 0 D *s -3 2t 6g rs 0 E *s
@-3 2t 75 rs 0 F *s -3 2t 7v rs 0 G *s -3 2t 8g rs 0 H *s -3 2s
@97 rs 0 I *s -3 2s 9u rs 0 J *s -3 2u ai rs 0 *s -3 2u al rs 0
@K *s -3 2v b7 rs 0 L *s -3 2r br rs 0 *s -3 2u bw rs 0 M *s -3
@2u ch rs 0 N *s -3 2t d6 rs 0 O *s -3 2t dt rs 0 P *s -3 2s ed
@rs 0 Q *s -3 2x f2 rs 0 *s -3 2r f8 rs 0 R *s -3 2t ft rs 0 S *s
@-3 2t gg rs 0 T *s 9 8a 6d rs 0 *s -3 4c 9x rs 0 *s -3 dh 98 rs
@0 A *s -3 e6 98 rs 0 A *s -3 eu 95 rs 0 A *s -3 di 9w rs 0 A *s
@-3 ew 9z rs 0 A *s -3 dm ak rs 0 A *s -3 ec aj rs 0 A *s -3 f3
@ak rs 0 A *s -3 e7 9v rs 0 A
*END p0isn0
Boomlaor
5th of February, 2008, 04:08
************************************************** ******
Right Hand: empty
Left Hand: small +3 defending shortbow
Mounted on Animal Companion
AC: during 44 vs sailsnake (dodge) after 44
HP: 163/163
Animal Companion
AC: during 30 after 30
HP: 146/146
Spells Prepared (DC):
0 - (24) Resistance, Read Magic, Create Water, Detect Magic, Guidance, Flare
1 - (25) Magic Fang, Magic Fang, Magic Fang, Magic Fang, Speak with Animals, Speak with Animals, Charm Animal, Cure Light Wounds, Faerie Fire
2 - (26) Lesser Restoration, Lesser Restoration, Bull's Strength, Bull's Strength, Resist Energy, Bear’s Endurance, Bear’s Endurance, Barkskin, Barkskin
3 - (27) Wind Wall, Call Lightning, Protection from Energy, Poison (DC 32), Poison (DC 32) Poison (DC 32), Poison (DC 32), Poison (DC 32)
4 - (28) Flame Strike, Flame Strike, Cure Serious Wounds, Cure Serious Wounds, Cure Serious Wounds, Spike Stones, Ice Storm
5 - (29) Animal Growth, Animal Growth, Baleful Polymorph, Baleful Polymorph, Death Ward, Call Lightning Storm, Cure Critical Wounds
6 - (30) Greater Dispel Magic, Fire Seeds, Fire Seeds, Wall of Stone, Anti-Life Shell, Anti-Life Shell
7 - (31) Heal, Heal, Firestorm, Creeping Doom, Creeping Doom
8 - (32) Finger of Death, Finger of Death, Sunburst, Sunburst
Current effects: Improved Invisibility (racial), freedom of movement (ring)
************************************************** ******
Boaz whispers to Addanc, "Lets us be kind to our fellow creature, it need not be killed."
ooc: Handle animal is automatic to instruct Addanc to "fetch" the Sailsnake. Addanc charges to F-H/9-11 and attempts to grapple the sailsnake. Touch attack [roll0] grapple check [roll1] non-lethal damage [roll2]
Linklegacy77
14th of February, 2008, 11:30
The snailsnake is knocked out cold, Boaz wins the round.
CR 3: Legion Devil
You won initiative. Actions?
*BEGIN 0 0 rs 0
*s -1 8c 8c rs 0 0 -50 -50 -50 8c 8c 8c *s -1 8c 8c rs 0 0 8c 8c
@8c -50 -50 -50 *s -3 3i 37 rs 0 1 *s -3 45 39 rs 0 2 *s -3 4u 37
@rs 0 3 *s -3 5h 36 rs 0 4 *s -3 67 37 rs 0 5 *s -3 6w 35 rs 0 6 *s
@-3 7j 37 rs 0 7 *s -3 85 36 rs 0 8 *s -3 8s 32 rs 0 *s -3 8u 35
@rs 0 9 *s -3 9g 35 rs 0 10 *s -3 a4 38 rs 0 11 *s -3 as 38 rs 0
@12 *s -3 bg 37 rs 0 13 *s -3 c8 35 rs 0 14 *s -3 cv 37 rs 0 15 *s
@-3 dh 37 rs 0 16 *s -3 e4 36 rs 0 17 *s -3 ew 36 rs 0 18 *s -3
@fi 36 rs 0 19 *s -3 g7 37 rs 0 20 *s -3 2t 3v rs 0 A *s -3 2t 4l
@rs 0 B *s -3 2t 55 rs 0 C *s -3 2t 5v rs 0 D *s -3 2t 6g rs 0 E *s
@-3 2t 75 rs 0 F *s -3 2t 7v rs 0 G *s -3 2t 8g rs 0 H *s -3 2s
@97 rs 0 I *s -3 2s 9u rs 0 J *s -3 2u ai rs 0 *s -3 2u al rs 0
@K *s -3 2v b7 rs 0 L *s -3 2r br rs 0 *s -3 2u bw rs 0 M *s -3
@2u ch rs 0 N *s -3 2t d6 rs 0 O *s -3 2t dt rs 0 P *s -3 2s ed
@rs 0 Q *s -3 2x f2 rs 0 *s -3 2r f8 rs 0 R *s -3 2t ft rs 0 S *s
@-3 2t gg rs 0 T *s 9 5q 9o rs 0 *s -3 4c 9x rs 0 *s -3 90 76 rs
@0 A *s -3 9k 7u rs 0 A *s -3 a6 7r rs 0 A *s -3 8x 8g rs 0 A *s
@-3 9l 77 rs 0 A *s -3 a7 77 rs 0 A *s -3 9n 8i rs 0 A *s -3 8y
@7v rs 0 A *s -3 a6 8i rs 0 A
*END -7tkg96
Boomlaor
15th of February, 2008, 03:04
************************************************** ******
Right Hand: empty
Left Hand: small +3 defending shortbow
Mounted on Animal Companion
AC: during 44 vs Legion Devil (dodge) after 44
HP: 163/163
Animal Companion
AC: during 30 after 30
HP: 146/146
Spells Prepared (DC):
0 - (24) Resistance, Read Magic, Create Water, Detect Magic, Guidance, Flare
1 - (25) Magic Fang, Magic Fang, Magic Fang, Magic Fang, Speak with Animals, Speak with Animals, Charm Animal, Cure Light Wounds, Faerie Fire
2 - (26) Lesser Restoration, Lesser Restoration, Bull's Strength, Bull's Strength, Resist Energy, Bear’s Endurance, Bear’s Endurance, Barkskin, Barkskin
3 - (27) Wind Wall, Call Lightning, Protection from Energy, Poison (DC 32), Poison (DC 32) Poison (DC 32), Poison (DC 32), Poison (DC 32)
4 - (28) Flame Strike, Flame Strike, Cure Serious Wounds, Cure Serious Wounds, Cure Serious Wounds, Spike Stones, Ice Storm
5 - (29) Animal Growth, Animal Growth, Baleful Polymorph, Baleful Polymorph, Death Ward, Call Lightning Storm, Cure Critical Wounds
6 - (30) Greater Dispel Magic, Fire Seeds, Fire Seeds, Wall of Stone, Anti-Life Shell, Anti-Life Shell
7 - (31) Heal, Heal, Firestorm, Creeping Doom, Creeping Doom
8 - (32) Finger of Death, Finger of Death, Sunburst, Sunburst
Current effects: Improved Invisibility (racial), freedom of movement (ring)
************************************************** ******
Boaz is unsure what exactly the creature he is facing is, but he knows that it is not a part of the natural world. As such, it is fit only to feed Addanc. Boaz curses at the Legion Devil in the druidic tongue as he urges the Giant Crocodile forward.
ooc: Declare Legion Devil as dodge target. Handle animal is automatic to instruct Addanc to "attack" the Legion Devil. Addanc charges to f-h/5-7 and attacks with bite attack.
to hit: [roll0]
damage: [roll1]
if Legion Devil is still alive, automatic grapple attempt with improved grab
grapple check: [roll2]
Boomlaor
15th of February, 2008, 03:04
roll to confirm crit [roll0]
Linklegacy77
18th of February, 2008, 08:59
Addanc destroys the Devil in one massive bite.
CR 4: Force Golem. You have lost initiative.
The golem sends a pulse of force energy directly at Boaz, but it comes nowhere close.
Actions?
*s -1 8c 8c rs 0 0 -50 -50 -50 8c 8c 8c *s -1 8c 8c rs 0 0 8c 8c
@8c -50 -50 -50 *s -3 3i 37 rs 0 1 *s -3 45 39 rs 0 2 *s -3 4u 37
@rs 0 3 *s -3 5h 36 rs 0 4 *s -3 67 37 rs 0 5 *s -3 6w 35 rs 0 6 *s
@-3 7j 37 rs 0 7 *s -3 85 36 rs 0 8 *s -3 8s 32 rs 0 *s -3 8u 35
@rs 0 9 *s -3 9g 35 rs 0 10 *s -3 a4 38 rs 0 11 *s -3 as 38 rs 0
@12 *s -3 bg 37 rs 0 13 *s -3 c8 35 rs 0 14 *s -3 cv 37 rs 0 15 *s
@-3 dh 37 rs 0 16 *s -3 e4 36 rs 0 17 *s -3 ew 36 rs 0 18 *s -3
@fi 36 rs 0 19 *s -3 g7 37 rs 0 20 *s -3 2t 3v rs 0 A *s -3 2t 4l
@rs 0 B *s -3 2t 55 rs 0 C *s -3 2t 5v rs 0 D *s -3 2t 6g rs 0 E *s
@-3 2t 75 rs 0 F *s -3 2t 7v rs 0 G *s -3 2t 8g rs 0 H *s -3 2s
@97 rs 0 I *s -3 2s 9u rs 0 J *s -3 2u ai rs 0 *s -3 2u al rs 0
@K *s -3 2v b7 rs 0 L *s -3 2r br rs 0 *s -3 2u bw rs 0 M *s -3
@2u ch rs 0 N *s -3 2t d6 rs 0 O *s -3 2t dt rs 0 P *s -3 2s ed
@rs 0 Q *s -3 2x f2 rs 0 *s -3 2r f8 rs 0 R *s -3 2t ft rs 0 S *s
@-3 2t gg rs 0 T *s 9 5q 9o rs 0 *s -3 4c 9x rs 0 *s -3 90 76 rs
@0 A *s -3 9k 7u rs 0 A *s -3 a6 7r rs 0 A *s -3 8x 8g rs 0 A *s
@-3 9l 77 rs 0 A *s -3 a7 77 rs 0 A *s -3 9n 8i rs 0 A *s -3 8y
@7v rs 0 A *s -3 a6 8i rs 0 A
*END -7tkg96
Boomlaor
19th of February, 2008, 09:10
************************************************** ******
Right Hand: empty
Left Hand: small +3 defending shortbow
Mounted on Animal Companion
AC: during 44 vs Force Golem (dodge) after 44
HP: 163/163
Animal Companion
AC: during 30 after 30
HP: 146/146
Spells Prepared (DC):
0 - (24) Resistance, Read Magic, Create Water, Detect Magic, Guidance, Flare
1 - (25) Magic Fang, Magic Fang, Magic Fang, Magic Fang, Speak with Animals, Speak with Animals, Charm Animal, Cure Light Wounds, Faerie Fire
2 - (26) Lesser Restoration, Lesser Restoration, Bull's Strength, Bull's Strength, Resist Energy, Bear’s Endurance, Bear’s Endurance, Barkskin, Barkskin
3 - (27) Wind Wall, Call Lightning, Protection from Energy, Poison (DC 32), Poison (DC 32) Poison (DC 32), Poison (DC 32), Poison (DC 32)
4 - (28) Flame Strike, Flame Strike, Cure Serious Wounds, Cure Serious Wounds, Cure Serious Wounds, Spike Stones, Ice Storm
5 - (29) Animal Growth, Animal Growth, Baleful Polymorph, Baleful Polymorph, Death Ward, Call Lightning Storm, Cure Critical Wounds
6 - (30) Greater Dispel Magic, Fire Seeds, Fire Seeds, Wall of Stone, Anti-Life Shell, Anti-Life Shell
7 - (31) Heal, Heal, Firestorm, Creeping Doom, Creeping Doom
8 - (32) Finger of Death, Finger of Death, Sunburst, Sunburst
Current effects: Improved Invisibility (racial), freedom of movement (ring)
************************************************** ******
The druidic filth continues to pour forth from Boaz's mouth as he urges Addanc on once again.
ooc: Declare Force Goleml as dodge target. Handle animal is automatic to instruct Addanc to "attack" the Force Golem. Addanc charges to f-h/5-7 and attacks with bite attack.
to hit: [roll0]
damage: [roll1]
if Force Golem is still alive, automatic grapple attempt with improved grab
grapple check: [roll2]
Linklegacy77
5th of March, 2008, 10:12
Addanc charges and badly damages the golem, and grapples with it. The golem attempts to break free, but fails.
Actions?
*BEGIN 0 0 rs 0
*s -1 8c 8c rs 0 0 -50 -50 -50 8c 8c 8c *s -1 8c 8c rs 0 0 8c 8c
@8c -50 -50 -50 *s -3 3i 37 rs 0 1 *s -3 45 39 rs 0 2 *s -3 4u 37
@rs 0 3 *s -3 5h 36 rs 0 4 *s -3 67 37 rs 0 5 *s -3 6w 35 rs 0 6 *s
@-3 7j 37 rs 0 7 *s -3 85 36 rs 0 8 *s -3 8s 32 rs 0 *s -3 8u 35
@rs 0 9 *s -3 9g 35 rs 0 10 *s -3 a4 38 rs 0 11 *s -3 as 38 rs 0
@12 *s -3 bg 37 rs 0 13 *s -3 c8 35 rs 0 14 *s -3 cv 37 rs 0 15 *s
@-3 dh 37 rs 0 16 *s -3 e4 36 rs 0 17 *s -3 ew 36 rs 0 18 *s -3
@fi 36 rs 0 19 *s -3 g7 37 rs 0 20 *s -3 2t 3v rs 0 A *s -3 2t 4l
@rs 0 B *s -3 2t 55 rs 0 C *s -3 2t 5v rs 0 D *s -3 2t 6g rs 0 E *s
@-3 2t 75 rs 0 F *s -3 2t 7v rs 0 G *s -3 2t 8g rs 0 H *s -3 2s
@97 rs 0 I *s -3 2s 9u rs 0 J *s -3 2u ai rs 0 *s -3 2u al rs 0
@K *s -3 2v b7 rs 0 L *s -3 2r br rs 0 *s -3 2u bw rs 0 M *s -3
@2u ch rs 0 N *s -3 2t d6 rs 0 O *s -3 2t dt rs 0 P *s -3 2s ed
@rs 0 Q *s -3 2x f2 rs 0 *s -3 2r f8 rs 0 R *s -3 2t ft rs 0 S *s
@-3 2t gg rs 0 T *s 9 5q 9o rs 0 *s -3 4c 9x rs 0 *s -3 67 75 rs
@0 A *s -3 66 7t rs 0 A *s -3 6w 8i rs 0 A *s -3 67 8j rs 0 A *s
@-3 6y 77 rs 0 A *s -3 7k 75 rs 0 A *s -3 6y 7w rs 0 A *s -3 7j
@7t rs 0 A *s -3 7l 8j rs 0 A
*END sj04w6
Boomlaor
5th of March, 2008, 10:52
************************************************** ******
Right Hand: empty
Left Hand: small +3 defending shortbow
Mounted on Animal Companion
AC: during 44 vs Force Golem (dodge) after 44
HP: 163/163
Animal Companion
AC: during 30 after 30
HP: 146/146
Spells Prepared (DC):
0 - (24) Resistance, Read Magic, Create Water, Detect Magic, Guidance, Flare
1 - (25) Magic Fang, Magic Fang, Magic Fang, Magic Fang, Speak with Animals, Speak with Animals, Charm Animal, Cure Light Wounds, Faerie Fire
2 - (26) Lesser Restoration, Lesser Restoration, Bull's Strength, Bull's Strength, Resist Energy, Bear’s Endurance, Bear’s Endurance, Barkskin, Barkskin
3 - (27) Wind Wall, Call Lightning, Protection from Energy, Poison (DC 32), Poison (DC 32) Poison (DC 32), Poison (DC 32), Poison (DC 32)
4 - (28) Flame Strike, Flame Strike, Cure Serious Wounds, Cure Serious Wounds, Cure Serious Wounds, Spike Stones, Ice Storm
5 - (29) Animal Growth, Animal Growth, Baleful Polymorph, Baleful Polymorph, Death Ward, Call Lightning Storm, Cure Critical Wounds
6 - (30) Greater Dispel Magic, Fire Seeds, Fire Seeds, Wall of Stone, Anti-Life Shell, Anti-Life Shell
7 - (31) Heal, Heal, Firestorm, Creeping Doom, Creeping Doom
8 - (32) Finger of Death, Finger of Death, Sunburst, Sunburst
Current effects: Improved Invisibility (racial), freedom of movement (ring)
************************************************** ******
Addanc shakes his head viciously from side to side, his teeth shreding the force golem.
ooc:
Addanc makes 2 grapple checks to damage, +30/+25
Check 1 [roll0] damage [roll1]
Check 2 [roll2] damage [roll3]
Linklegacy77
26th of March, 2008, 03:26
Addanc destroys the golem, viciously tearing it to shreds.
CR 5: Wraith
Terrain is flat plains, but it is now dark out (moonlight). Entire battlefield is shadowy illumination.
You won initiative. Actions?
*BEGIN 0 0 rs 0
*s -1 8c 8c rs 0 0 -50 -50 -50 8c 8c 8c *s -1 8c 8c rs 0 0 8c 8c
@8c -50 -50 -50 *s -3 3i 37 rs 0 1 *s -3 45 39 rs 0 2 *s -3 4u 37
@rs 0 3 *s -3 5h 36 rs 0 4 *s -3 67 37 rs 0 5 *s -3 6w 35 rs 0 6 *s
@-3 7j 37 rs 0 7 *s -3 85 36 rs 0 8 *s -3 8s 32 rs 0 *s -3 8u 35
@rs 0 9 *s -3 9g 35 rs 0 10 *s -3 a4 38 rs 0 11 *s -3 as 38 rs 0
@12 *s -3 bg 37 rs 0 13 *s -3 c8 35 rs 0 14 *s -3 cv 37 rs 0 15 *s
@-3 dh 37 rs 0 16 *s -3 e4 36 rs 0 17 *s -3 ew 36 rs 0 18 *s -3
@fi 36 rs 0 19 *s -3 g7 37 rs 0 20 *s -3 2t 3v rs 0 A *s -3 2t 4l
@rs 0 B *s -3 2t 55 rs 0 C *s -3 2t 5v rs 0 D *s -3 2t 6g rs 0 E *s
@-3 2t 75 rs 0 F *s -3 2t 7v rs 0 G *s -3 2t 8g rs 0 H *s -3 2s
@97 rs 0 I *s -3 2s 9u rs 0 J *s -3 2u ai rs 0 *s -3 2u al rs 0
@K *s -3 2v b7 rs 0 L *s -3 2r br rs 0 *s -3 2u bw rs 0 M *s -3
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Boomlaor
27th of March, 2008, 01:13
************************************************** ******
Right Hand: empty
Left Hand: small +3 defending shortbow
Mounted on Animal Companion
AC: during 47 vs Wraith (dodge) after 47
Touch AC vs Wraith: 39
HP: 163/163
Animal Companion
AC: during 30 after 30
HP: 146/146
Spells Prepared (DC):
0 - (24) Resistance, Read Magic, Create Water, Detect Magic, Guidance, Flare
1 - (25) Magic Fang, Magic Fang, Magic Fang, Magic Fang, Speak with Animals, Speak with Animals, Charm Animal, Cure Light Wounds, Faerie Fire
2 - (26) Lesser Restoration, Lesser Restoration, Bull's Strength, Bull's Strength, Resist Energy, Bear’s Endurance, Bear’s Endurance, Barkskin, Barkskin
3 - (27) Wind Wall, Call Lightning, Protection from Energy, Poison (DC 32), Poison (DC 32) Poison (DC 32), Poison (DC 32), Poison (DC 32)
4 - (28) Flame Strike, Flame Strike, Cure Serious Wounds, Cure Serious Wounds, Cure Serious Wounds, Spike Stones, Ice Storm
5 - (29) Animal Growth, Animal Growth, Baleful Polymorph, Baleful Polymorph, Death Ward, Call Lightning Storm, Cure Critical Wounds
6 - (30) Greater Dispel Magic, Fire Seeds, Fire Seeds, Wall of Stone, Anti-Life Shell, Anti-Life Shell
7 - (31) Heal, Heal, Firestorm, Creeping Doom, Creeping Doom
8 - (32) Finger of Death, Finger of Death, Sunburst, Sunburst
Current effects: Improved Invisibility (racial), freedom of movement (ring)
************************************************** ******
Pleased with how well Addanc has been able to dispatch each enemy thus far, Boaz urges the giant crocodile to tear this new opponent to shreds as well.
ooc:
declare wraith as dodge target
allocate defending shortbow's enhancement bonus to AC
handle animal (if necessary) [roll0]
Addanc charges and attacks the wraith.
incorporeal concealment roll [roll1]
to hit [roll2]
bite damage [roll3]
if bite hits, then automatic grapple check [roll4]
Linklegacy77
15th of April, 2008, 08:52
Addanc at first refuses to approach the wraith, but eventually gives in. The croc is shaking and is visibly frightened. It refuses to attack the wraith or even make a hostile motion towards it. He tries to flee, but Boaz stops him, holding him in place.
The wraith floats over and reaches out for Boaz, but he dodges.
Your actions?
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*END qsscog
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