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Black Plauge
17th of October, 2005, 06:53
Dünya is a homebrew campaign setting for the Dungeons and Dragons roleplaying game. It was created under the 3.5 edition ruleset published by Wizards of the Coast. Neither the primary author nor any of the contributors have any connection to Wizards of the Coast. Material that is drawn from Wizards’ sources or third party publishers that is not lisenced under the Open Game License is used without permission and the use there of should not be taken to constitute a challenge to the authoring company’s copyright.

My primary motive in creating the Dünya campaign setting was to combine several elements of different sources that I liked into a single campaign setting. Some of the sources I drew upon when creating different aspects came from published D&D works, while others have come from discussion with other D&D players, and still others have been drawn from books that I have read that have no relation to D&D (or at least didn’t until I created one).

While I hope to present things in such a way that it is unnecessary for those reading through the different documents I’ve created on Dünya to refer back to the original sources of inspiration, I thought I’d start by providing a list of the books that over the years have inspired different aspects of this campaign setting.

The first book, or rather trilogy, is the Hellconia trilogy by Brian Aldiss. This trilogy was what inspired the two sun system that Dünya resides in and the concept of both a long and a short year, within which there are seasonal variations. To this idea I added the concept of a planet’s rotation being tidally locked with one of the suns. A concept that has appeared in various forms in different places (our own Moon has such an orbit around Earth, and the planet Remus in Star Trek is similarly positioned around its sun).

The next series that really has inspired some thought is the various Necroscope series by Brian Lumely. Consisting of 13 books in total (at least, that I’ve read), this series provides a very interesting take on vampires and werewolves and one that I’d like to incorporate into the setting. Unfortunately, to date I haven’t been able to come up with rules that accurately reflect the feel and abilities of Lumely’s vampires satisfactorly. This project remains, however, one that I’d like to work on at some point and hopefully come up with something.

I’m sure there are other books that have inspired things, but I can’t think of anything explicit at the moment. I’ll be sure to add things, however, as I think of them.

Edit (31 October, 2007): The project is now moving to a more open contribution format. Players, as well as other interested persons, can contribute to the setting as they wish: creating, editing, and revising. All I ask is that everyone be respectful of everyone else and not engage in vandalism or changes just because you're trying to annoy some one. If such behavior occurs, I will revoke the contribution privilages of those involved.

Black Plauge
17th of October, 2005, 07:17
Calender

Dünya is within a binary star system, and is tidally locked with one of its stars. As a result, one sun (Pelor) never sets on one side of the world, and never rises on the other. The other sun (Io), however, rises and sets as normal. Time is kept based on the rising and setting of Io, which is called a gün. Each gün is divided into 25 saats. A typical day generally involves sleeping for 10 saat, and working for 10 saat, with the other five being divided up between the morning rising period (between sleeping and begining work), the mid-gün break (for lunch), and the evening setting period (between work and going to bed).

Each saat is divided into 40 dakikas.
Each dakika is divided into 100 ikincni.
There are 8 güns in a hafta.
There are 6 haftas in an ay.
There are 10 ays in a küçüksene.
There are 1285 küçüksenes in a büyüksene.

It takes the planet 1 küçüksene to revolve around Pelor (causing the minor seasons).
It takes the planet & Pelor 1 büyüksene to revolve around Io (causing the major seasons).

The rough coorespondances in terms of time keeping are as follows:
ikincni ~ second
dakika ~ minute
saat ~ hour
gün ~ day
hafta ~ week
ay ~ month
küçüksene ~ year
büyüksene ~ millenium

For conversions to a traditional earth based time system, a round is equal to 5 ikincni. As a result a minute is 1/2 dakika and an hour is 30 dakika, or 3/4 a saat. The gün is thus longer than an earth day (roughly 33 hours). The inhabitants of Dünya are used to this though, so the exact coversions are only important for converting ages and the duration of spells, which is done on a round for round basis, unless the spell duration is 1 day or longer, in which case use the rough coorespondances instead.

The names of the 8 güns in a hafta are:
Birün
Ikilün
Üçün
Dörtün
Bepün
Altün
Yediün
Sekizün

The names of the 10 ays in a küçüksene are:
Biray
Ikilay
Üçay
Dörtay
Bepay
Altay
Yediay
Sekizay
Dokuzay
Onay