View Full Version : [HEC] d4: James Fearl (Linklegacy77)
LuneMoonshadow
11th of September, 2007, 04:27
Round 1: Preparation Round - The only movement allowed during this round is to adjust your starting position. Doing so will not count against your Move Equivalent Action.
Initiative:
Cats 12
James 11
http://img62.imageshack.us/img62/4702/d4jameslinkr1ww0.png
Linklegacy77
11th of September, 2007, 23:09
James manifests inertial armor with one pp.
LuneMoonshadow
12th of September, 2007, 05:36
Round 2!
Initiative:
Cats 12
James 11
James manifests Inertial Armor (+4 Armor Bonus).
Cats move forward 30 feet.
http://img236.imageshack.us/img236/1937/d4jameslinkr2tr7.png
Linklegacy77
12th of September, 2007, 12:21
James moves forward a bit, and throws a bullet at one of the cats with his sling.
<OOC: move 10 ft. forward to D4, attack the cat in M3 with a sling: [roll0] deals: [roll1]
LuneMoonshadow
13th of September, 2007, 03:07
Round Tres!
Initiative:
Cats 12
James 11
HP:
James 2/4
James moves to D4 and attacks: 3. Miss.
Cats charge (+2 attack, -2 AC) James, provoking AOOs as they enter his square. Because James has a ranged weapon in hand AOOs are ignored.
Cats attack: 19, 20. Two hits. Cats deal 1 and 1 damage.
http://img402.imageshack.us/img402/183/d4jameslinkr3ov3.png
Linklegacy77
13th of September, 2007, 03:10
James steps back, and blasts both the cats with freezing cold energy.
<OOC: 5' step to C4 and manifest Energy Arc with cold damage. Deals [roll0] Reflex save DC 15 for half. If another cat hits me, spend 1 power point to reduce damage to 0.>
LuneMoonshadow
14th of September, 2007, 06:44
Round Quattor?
Initiative:
Cats 12
James 11
James steps back and manifests Energy Arc. Cats Reflex Save: 14, 15 vs. DC 15. One save. One cat dies.
Cat enters square, provoking AOOs but James has no weapon equipped. Cat attacks: 8. Miss.
http://img61.imageshack.us/img61/2619/d4jameslinkr4ni7.png
Linklegacy77
16th of September, 2007, 02:58
"Yawn!"
<OOC: 5' step back, and manifest energy arch for cold again. Since it has already done 1 point of damage, this is a guaranteed victory.>
LuneMoonshadow
19th of September, 2007, 05:09
Round 5!
James steps back and manifests Energy Arc which kills the cat.
http://img255.imageshack.us/img255/8933/d4jameslinkr5ht0.png
James progresses to the next round! Yeah!
Link, please specify how many cats you would like to face.
Linklegacy77
20th of September, 2007, 11:47
James looks at the crowd, and then thinks for a moment.
"Bring me... 20 cats."
LuneMoonshadow
21st of September, 2007, 07:33
Round 1: Preparation Round - The only movement allowed during this round is to adjust your starting position. Doing so will not count against your Move Equivalent Action.
Initiative:
James 13
Cats 7
http://img205.imageshack.us/img205/9901/d4jameslink1r1zf9.png
Linklegacy77
21st of September, 2007, 15:10
James focuses for a moment, and ectoplasmic armor springs up around him.
<OOC: Manifest inertial armor.>
Next Round:
James focuses yet again, giving himself more energy.
<Manifest Vigor>
LuneMoonshadow
28th of September, 2007, 06:19
Round Two!
Initiative:
James 13
Cats 7
James manifests Inertial Armor (+4 AC).
James manifests Vigor (+5 HP).
Cats move forward 30 feet.
http://img65.imageshack.us/img65/5508/d4jameslink1r2pf6.png
Linklegacy77
28th of September, 2007, 11:05
James moves 5 feet forward, and draws his sling. He then proceeds to pop out a bullet, and hock it straight at a cat.
<OOC: 5' step to C4, attack with sling. [roll0] deals [roll1]
LuneMoonshadow
2nd of October, 2007, 11:26
Round Tres!
Initiative:
James 13
Cats 7
James draws his sling and attacks: 4. Miss.
Cats charge, provoking AOOs. James forgoes his AOOs because he has a sling equipped.
Cats attack: 15, 19, 16, 15. Two hits. Cats deal 1 and 1 damage.
James HP: 7/9
http://img215.imageshack.us/img215/9148/d4jameslink1r3yx6.png
Linklegacy77
3rd of October, 2007, 07:58
James steps quickly, and unleashes a burst of psionic energy.
<OOC: 5' step to A4 and squeeze. Manifest Energy arc to the east, using cold energy. Deals [roll0] damage on a failed save.>
LuneMoonshadow
4th of October, 2007, 08:36
Round 4!
Initiative:
James 13
Cats 7
James steps to A4, squeezing (-4 attack, -4 AC).
James manifests Energy Arc. Cats attempt reflex save (one per square): 13, 20, 12, 13 vs. DC 15. One save. Ten cats take 5 damage and die. Four cats take 2 damage and die.
Cats attack, squeezing. James forgoes any AOOs because he has a sling equipped. Cats attack: 12, 2. One hit. Cat deals 1 damage.
James HP: 6/9
http://img218.imageshack.us/img218/3394/d4jameslink1r4dv4.png
Linklegacy77
9th of October, 2007, 11:29
James quickly and carefully rushes across the arena, careful to to make it easy for the cats to attack.
<OOC: Withdraw action, moving 60' across the arena to M4.>
LuneMoonshadow
12th of October, 2007, 11:31
Round Five!
Initiative:
James 13
Cats 7
James withdraws to M4, provoking AOOs from the cats in B4. Cats attack: 9, 19. One hit. Cat deals 1 damage.
Cats charge, provoking AOOs. James forgoes any AOOs because he has a sling equipped.
Cats attack: 24, 19, 22, 10. Three hits. Cats deal 1, 1, and 1 damage. Ouch...
James HP: 2/9
http://img205.imageshack.us/img205/7111/d4jameslink1r5ip5.png
Linklegacy77
14th of October, 2007, 03:18
James steps, and drops his sling. He then takes out his quarterstaff, and unleashes yet another blast of power. This time, he sends out fire.
<OOC: 5' step to N3, manifest energy arc diagonally down toward M4. This should hit all remaining cats. deals [roll0]
AC: 16
HP: 2/4 (note that temporary hit points dissappear when eliminated)
>
LuneMoonshadow
16th of October, 2007, 05:01
Round Six!
Initiative:
James 13
Cats 7
James steps to N3 and manifests Energy Arc (fire). The cats die no matter their save, leaving a pile of ash in their place.
http://img81.imageshack.us/img81/2315/d4jameslink1r6kv9.png
Congrats, James! You progress to the next round!
Linklegacy77
17th of October, 2007, 09:49
"Bring me... 30 cats."
LuneMoonshadow
22nd of October, 2007, 12:06
Round One!
Initiative:
Cats 15
James 14
Cats move forward 30 feet.
http://img528.imageshack.us/img528/529/d4jameslink2r1jp3.png
Linklegacy77
25th of October, 2007, 11:06
James manifests inertial armor, and then walks to B5
LuneMoonshadow
30th of October, 2007, 06:51
The Second Round!
Initiative:
Cats 15
James 14
James manifests inertial armor (+4 AC).
Cats don't do anything because they were not supposed to move last round.
Note: I stole your prep round from you. Do you want to manifest vigor?
Linklegacy77
30th of October, 2007, 12:27
James manifests his vigor power, enhancing himself with new life force, and then draws his staff.
LuneMoonshadow
1st of November, 2007, 05:46
The Third Round!
Initiative:
Cats 15
James 14
James manifests Vigor and draws his staff.
Cats charge, provoking an AOO. James attacks: 13. Hit. James deals 4 damage. Cat dies.
Cats attack: 18, 22, 10, 12. Two hits. Cats deals 1 and 1 damage.
James HP: 7/7
http://img219.imageshack.us/img219/8211/d4jameslink2r2pr8.png
Linklegacy77
1st of November, 2007, 17:07
James sighs, and then steps back against the wall, bringing forth flames to burn the cats in front of him.
OOC: 5' step to A4 and manifest energy arc for fire. Aim diagonally down and forward (toward square B5) Deals [roll0]
LuneMoonshadow
7th of November, 2007, 06:09
Fourth!
Initiative:
Cats 15
James 14
James steps to A4 and manifests Energy Arc. Cats attempt a Reflex Save (one per square): 15, 20, 23, 8, 11 vs DC 15. Two failures. Eight cats take 3 damage while nine cats take 1 damage (denoted by dots this time).
Cats attack, provoking an AOO: 5. Miss.
Cats attack: 24 (unconfirmed), 11. One hit. Cat deals 1 damage.
James HP: 6/6
http://img220.imageshack.us/img220/1929/d4jameslink2r3nu3.png
Linklegacy77
9th of November, 2007, 02:54
James steps out of the cats, continuing to press himself against the wall, and blasts some more of them.
<OOC: 5' step to A5, and cast energy arc for fire damage diagonally upward toward B4. Deals [roll0]>
LuneMoonshadow
10th of November, 2007, 08:50
The Fifth Round!
Initiative:
Cats 15
James 14
James steps to A5 and manifests Energy Arc. Cats attempt Reflex Save (one per square): 18, 18, 9, 13 vs. DC 15. Two saves. All cats take sufficient damage to be killed. 12 cats die.
Cats attack, provoking an AOO: 18. Hit. James deals 4 damage. Cat dies.
Cats attack: 20, 19. Two hits. Cats deal 1 and 1 damage.
James HP: 4/4
http://img125.imageshack.us/img125/8886/d4jameslink2r4rp5.png
Linklegacy77
10th of November, 2007, 17:28
And... James dances back, and lets loose another burst of energy, just like the one before.
<OOC: 5' step back to A4, and manifest energy arc, diagonally down again toward B5. Deals [roll0]>
LuneMoonshadow
14th of November, 2007, 12:43
Six.
Initiative:
Cats 15
James 14
James steps to A4 and manifests Energy Arc. Cats attempt a Reflex Save (one per cat): 15, 9, 15, 12. All cats take sufficient damage to be killed.
Cats attack, provoking an AOO: 13. Miss.
Cats attack: 15, 25 (unconfirmed). One hit. Cat deals 1 damage.
James HP: 3/4
http://img217.imageshack.us/img217/2798/d4jameslink2r5kc4.png
Linklegacy77
14th of November, 2007, 15:02
James steps out from the cramped area, and blasts out with the flames once more.
<OOC: 5' step to B3, manifest energy arc southward toward B4. Deals [roll0]>
LuneMoonshadow
21st of November, 2007, 04:30
Round Seven!
Initiative:
Cats 15
James 14
James steps to B3 and manifests energy arc. The damage is substantial enough to kill all the remaining cats. Congrats!
Link, you wanted 70 cats next?
Linklegacy77
21st of November, 2007, 07:12
No, I want 71 cats. I have to see if I can beat Lulu's last round or not.
LuneMoonshadow
27th of November, 2007, 14:37
Round 1! Then 2!
Initiative:
James 17
Cats 8
James manifests Inertial Armor.
Cats take no action.
James manifests Vigor.
Cats move forward 30 feet.
http://img407.imageshack.us/img407/1549/d4jameslink3r1ts7.png
Note: I took the two spells you always cast and just did them for you. If you wish to make any changes just add it into your post. The actions for the cats will not change unless you move into charge range.
Linklegacy77
27th of November, 2007, 17:22
After his powers have manifested, James looks at the huge swarm of cats.
What have I gotten myself into now? Well, these cats killed my brother, time for some VENGEANCE!
James draws his quarterstaff, and enters a completely defensive stance.
<OOC: Draw quarterstaff, and total defense>
LuneMoonshadow
30th of November, 2007, 07:29
Round 3
Initiative:
James 17
Cats 8
James enters Total Defense.
Cats charge. James cannot take any AOOs due to his Total Defense option. Cats attack: 17, 15, 26 (unconfirmed), 14. 1 Hit. Cat deals 1 damage.
http://img87.imageshack.us/img87/2853/d4jameslink3r2jg3.png
Linklegacy77
30th of November, 2007, 13:42
James engages in his usual strategy, pushing himself up against the wall and blasting forth with a cone of fire.
<OOC: 5' step to A4 and manifest energy arc for fire damage toward B4. Deals [roll0]
LuneMoonshadow
5th of December, 2007, 05:19
Round 4
Initiative:
James 17
Cats 8
James steps to A4 and manifests Energy Arc.
Cats attempt a Reflex Save (one per square): 16, 5, 23, 4, 4, 5, 12 vs. DC 15. Two saves. Eight cats take 1 damage, 20 cats take 2 damage and die.
Cats attack, provoking an AOO: 13. Miss.
Cats attack: 15, 18. One hit. Cat deals 1 damage.
James HP: 7/7
http://img219.imageshack.us/img219/4392/d4jameslink3r3qr5.png
Linklegacy77
5th of December, 2007, 09:04
James manifests the same power again, and in the exact same direction.
<OOC: rather than manifest defensively, he'll accept the AoO's and make a concentration check should he take damage.>
LuneMoonshadow
20th of December, 2007, 15:16
Round Five!
Initiative:
James 17
Cats 8
James manifests Energy Arc, drawing 2 AOOs. Cats attack: 23, 16. Two hits. Cats deal 1 and 1 damage.
James is forced to make a Concentration check: 11 vs. DC 12. Failed. Energy Arc is lost.
Cats attack: 12, 15, 15, 13, 17, 10. One hit. Cat deals 1 damage.
James HP: 4/4
Note: Map unchanged; Very unfortunate rolls. :(
Linklegacy77
20th of December, 2007, 16:18
James grits his teeth, and moves and re-estabilishes his toughness.
<OOC: 5' step to A5, manifest vigor. >
No kidding unfortunate rolls, it's just like my other character. Wow, I'm just getting unlucky here.
LuneMoonshadow
21st of December, 2007, 14:12
Round Six
Initiative:
James 17
Cats 8
James steps to A5 and manifests Vigor.
Cats move, provoking an AOO. James attacks: 17. Hit. James deals 3 damage. Cat dies.
Cats attack: 5, 21. One hit. Cat deals 1 damage.
James HP: 8/8
http://img405.imageshack.us/img405/1433/d4jameslink3r4di3.png
Linklegacy77
22nd of December, 2007, 00:40
Heh, stupid cats.
James steps right back and unleashes another burst of power.
<OOC: 5' step right back to A4 and use energy arc for frost damage, deals [roll0]
Aimed diagonnally down towards B5>
LuneMoonshadow
22nd of December, 2007, 13:13
Lucky Number
Initiative:
James 17
Cats 8
James steps to A4 and manifests Energy Arc. Cats attempt a reflex save: 6, 23, 9, 6, 13 vs DC 15. One save, four failures. Three cats take 1 damage, 15 cats take 2 damage and die.
Cats attack, provoking an AOO. James attacks: 7. Miss.
Cats attack: 17, 23. Two hits. cats deal 1 and 1 damage.
James HP: 6/6
http://img516.imageshack.us/img516/6798/d4jameslink3r5jz2.png
Linklegacy77
25th of December, 2007, 11:16
excellent, I just need to keep this up
<OOC: manifest energy arc diagonally upwards this time, fire damage. [roll0] damage.>
LuneMoonshadow
30th of December, 2007, 14:39
Eight
Initiative:
James 17
Cats 8
James manifests Energy Arc. Cats attempt reflex save (one per square): 11, 19, 22, 11, 7 vs DC 15. Ten cats fail their save and take 3 damage, killing them. Eight cats pass their save and take 1 damage; because they are already injured all 8 cats die.
Cats attack: 9, 15, 9, 14, 17, 15. One hit. Cat deals 1 damage.
James HP: 5/5
http://img340.imageshack.us/img340/6458/d4jameslink3r6eu0.png
Hope you enjoyed your holiday.
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