LuneMoonshadow
9th of March, 2006, 07:34
General
Name: Malkanus DuLoric
Race: Human
Age: 22
Gender: Male
Residence: Hollowfaust
Deity: The Gatekeeper
Class: Cleric
Alignment: Lawful Neutral
Level: 5
Ability Scores
Strength: 15 (+2)
Dexterity: 10 (+0)
Constitution: 13 (+1)
Intelligence: 10 (+0)
Wisdom: 18 (+4)
Charisma: 16 (+3)
Hit Points
Current: 32
Max: 32
Armor
AC: 16 = 10 + 6[Armor]
AC (Flat-Footed): 16
AC (Touch): 10
Miss Chance: 0%
Max Dex Bonus: +1
Armor Check Penalty: -5
Arcane Spell Failure: 35%
Spell Resistance: None
Saving Throws
Fortitude: +5 = 4 + 1[Con]
Reflex: +1 = 1 + 0[Dex]
[B]Will: +8 = 4 + 4[Wis]
[B]Modifiers: None
Combat Bonuses
Initiative: +0 = 0[Dex]
Base: +3
Melee: +5
Ranged: +3
Additional Modifiers: None
Proficiencies: All Simple Weapons, Martial Weapon(Scythe), All Armor and Shields
Weapons
Scythe, Masterwork (slashing/piercing ; large)
Attack Bonus: +6
Damage: 2d4+3 (20 x4)
Dagger (piercing ; tiny)
Attack Bonus: +5
Damage: 1d4+2 (19-20 x2)
Skills
* cross class skill
** cannot use untrained
Armor Check Penalty: -5
*Appraise +0 = 0[Int]
*[B]Balance -5 = 0[Dex] – 5[Armor Check]
*Bluff +3 = 3[Cha]
*Climb -3 = 2[Str] – 5[Armor Check]
Concentrate +7 = 1[Con] + 6[Ranks]
Craft +0 = 0
**[B]Decipher Script
Diplomacy +3 = 3[Cha]
**Disable Device
*Disguise +3 = 3[Cha]
*Escape Artist -5 = 0[Dex] – 5[Armor Check]
*Forgery +0 = 0[Int]
*Gather Information +3 = 3[Cha]
**Handle Animal
Heal +6 = 4[Wis] + 2[Kit]
*Hide -5 = 0[Dex] – 5[Armor Check]
*Intimidate +3 = 3[Cha]
*Jump -3 = 2[Str] – 5[Armor Check]
**Knowledge (all skills)
Knowledge (religion) +6 = 0[Int] + 6[Ranks]
Knowledge (undead) +3 = 0[Int] + 3[Ranks]
*Listen +4 = 4[Wis]
*Move Silently -5 = 0[Dex] – 5[Armor Check]
**Open Lock
*Perform +3 = 3[Cha]
**Profession
*Ride +0 = 0[Dex]
*Search +0 = 0[Int]
*Sense Motive +4 = 4[Wis]
**Sleight of Hand
Spellcraft +7 = 0[Int] + 7[Ranks]
*Spot +4 = 4[Wis]
*Survival +4 = 4[Wis]
*Swim -8 = 2[Str] – 10[Armor Check]
**Tumble
**Use Magic Device
*Use Rope +0 = 0[Dex]
Equipment
Backpack (2 lbs)
Bedroll (5 lbs)
Case, Scroll (.5 lbs)
Flask (N/A)
Flint and Steel (N/A)
Mirror, Small Steel (.5 lbs)
Signet Ring - Gate/Moon (N/A)
Whetstone (1 lb)
Healer’s Kit [50] (1 lb)
Holy Symbol, Silver (1 lb)
Banded Mail, MW (35 lbs)
Scythe, MW (12 lbs)
Dagger (1 lb)
Waterskin (4 lbs)
Rations, Trail x2 (2 lbs)
Everburning Torch (1 lb)
Quall’s Feather Token – Tree (N/A)
Quall’s Feather Token – Swan Boat (N/A)
Potion of Jump x2 (N/A)
Wand: Cure Light Wounds [50] (N/A)
Scroll: Sanctuary (N/A)
Scroll: Invisibility to Undead x2 (N/A)
Total Weight: 65 lbs
Moving/Lifting
Walk: 20 ft.
Hustle: 40 ft.
Run (x3): 60 ft.
Run (x4): N/A
Hour Walk: 2 miles
Hour Hustle: 4 miles
Day Walk: 16 miles
Special: N/A
Light Load: 66 lbs.
Medium Load: 133 lbs.
Heavy Load: 200 lbs.
Lift Over Head: 200 lbs.
Lift Off Ground: 400 lbs.
Push or Drag: 1000 lbs.
Experience
Current: 10400
Needed: 15000
Money and Gems
Party wealth now in expendables thread
Languages
Common
Feats
Martial Weapon Proficiency (Scythe) [1]
Reach Spell [I](+2 spell level) [1]
Quick Draw [3]
Spells
0 Level (DC 14)
Create Water
Detect Magic
Detect Magic
Light
Light
1st Level (DC 15)
Doom
Hide From Undead
Vigor, Lesser
Shield of Faith
2nd Level (DC 16)
Deific Vengeance
Hold Person
Silence
3rd Level (DC 17)
Dispel Magic
Searing Light
Domain Spells
1) Deathwatch
2) Zone of Truth
3) Detect Thoughts
Class and Racial Abilities
Turn Undead (Level 5)
Favored Class: Any
Human Bonus Feat and Skills
Repose Domain: The character may use a death touch once per day. The death touch is a spell-like ability that is a death effect. The character must succeed at a melee touch attack against a living creature. When the character touches, roll 1d6 per his or her cleric level. If the total at least equals the creature’s current hit points, it dies.
Inquisition Domain: Gain a +4 bonus on all dispel checks.
Character Description
Height: 5'8"
Weight: 160 lbs.
Handedness: Right
Hair Color: Light Brown
Eye Color: Green
Skin Color: Tanned
Name: Malkanus DuLoric
Race: Human
Age: 22
Gender: Male
Residence: Hollowfaust
Deity: The Gatekeeper
Class: Cleric
Alignment: Lawful Neutral
Level: 5
Ability Scores
Strength: 15 (+2)
Dexterity: 10 (+0)
Constitution: 13 (+1)
Intelligence: 10 (+0)
Wisdom: 18 (+4)
Charisma: 16 (+3)
Hit Points
Current: 32
Max: 32
Armor
AC: 16 = 10 + 6[Armor]
AC (Flat-Footed): 16
AC (Touch): 10
Miss Chance: 0%
Max Dex Bonus: +1
Armor Check Penalty: -5
Arcane Spell Failure: 35%
Spell Resistance: None
Saving Throws
Fortitude: +5 = 4 + 1[Con]
Reflex: +1 = 1 + 0[Dex]
[B]Will: +8 = 4 + 4[Wis]
[B]Modifiers: None
Combat Bonuses
Initiative: +0 = 0[Dex]
Base: +3
Melee: +5
Ranged: +3
Additional Modifiers: None
Proficiencies: All Simple Weapons, Martial Weapon(Scythe), All Armor and Shields
Weapons
Scythe, Masterwork (slashing/piercing ; large)
Attack Bonus: +6
Damage: 2d4+3 (20 x4)
Dagger (piercing ; tiny)
Attack Bonus: +5
Damage: 1d4+2 (19-20 x2)
Skills
* cross class skill
** cannot use untrained
Armor Check Penalty: -5
*Appraise +0 = 0[Int]
*[B]Balance -5 = 0[Dex] – 5[Armor Check]
*Bluff +3 = 3[Cha]
*Climb -3 = 2[Str] – 5[Armor Check]
Concentrate +7 = 1[Con] + 6[Ranks]
Craft +0 = 0
**[B]Decipher Script
Diplomacy +3 = 3[Cha]
**Disable Device
*Disguise +3 = 3[Cha]
*Escape Artist -5 = 0[Dex] – 5[Armor Check]
*Forgery +0 = 0[Int]
*Gather Information +3 = 3[Cha]
**Handle Animal
Heal +6 = 4[Wis] + 2[Kit]
*Hide -5 = 0[Dex] – 5[Armor Check]
*Intimidate +3 = 3[Cha]
*Jump -3 = 2[Str] – 5[Armor Check]
**Knowledge (all skills)
Knowledge (religion) +6 = 0[Int] + 6[Ranks]
Knowledge (undead) +3 = 0[Int] + 3[Ranks]
*Listen +4 = 4[Wis]
*Move Silently -5 = 0[Dex] – 5[Armor Check]
**Open Lock
*Perform +3 = 3[Cha]
**Profession
*Ride +0 = 0[Dex]
*Search +0 = 0[Int]
*Sense Motive +4 = 4[Wis]
**Sleight of Hand
Spellcraft +7 = 0[Int] + 7[Ranks]
*Spot +4 = 4[Wis]
*Survival +4 = 4[Wis]
*Swim -8 = 2[Str] – 10[Armor Check]
**Tumble
**Use Magic Device
*Use Rope +0 = 0[Dex]
Equipment
Backpack (2 lbs)
Bedroll (5 lbs)
Case, Scroll (.5 lbs)
Flask (N/A)
Flint and Steel (N/A)
Mirror, Small Steel (.5 lbs)
Signet Ring - Gate/Moon (N/A)
Whetstone (1 lb)
Healer’s Kit [50] (1 lb)
Holy Symbol, Silver (1 lb)
Banded Mail, MW (35 lbs)
Scythe, MW (12 lbs)
Dagger (1 lb)
Waterskin (4 lbs)
Rations, Trail x2 (2 lbs)
Everburning Torch (1 lb)
Quall’s Feather Token – Tree (N/A)
Quall’s Feather Token – Swan Boat (N/A)
Potion of Jump x2 (N/A)
Wand: Cure Light Wounds [50] (N/A)
Scroll: Sanctuary (N/A)
Scroll: Invisibility to Undead x2 (N/A)
Total Weight: 65 lbs
Moving/Lifting
Walk: 20 ft.
Hustle: 40 ft.
Run (x3): 60 ft.
Run (x4): N/A
Hour Walk: 2 miles
Hour Hustle: 4 miles
Day Walk: 16 miles
Special: N/A
Light Load: 66 lbs.
Medium Load: 133 lbs.
Heavy Load: 200 lbs.
Lift Over Head: 200 lbs.
Lift Off Ground: 400 lbs.
Push or Drag: 1000 lbs.
Experience
Current: 10400
Needed: 15000
Money and Gems
Party wealth now in expendables thread
Languages
Common
Feats
Martial Weapon Proficiency (Scythe) [1]
Reach Spell [I](+2 spell level) [1]
Quick Draw [3]
Spells
0 Level (DC 14)
Create Water
Detect Magic
Detect Magic
Light
Light
1st Level (DC 15)
Doom
Hide From Undead
Vigor, Lesser
Shield of Faith
2nd Level (DC 16)
Deific Vengeance
Hold Person
Silence
3rd Level (DC 17)
Dispel Magic
Searing Light
Domain Spells
1) Deathwatch
2) Zone of Truth
3) Detect Thoughts
Class and Racial Abilities
Turn Undead (Level 5)
Favored Class: Any
Human Bonus Feat and Skills
Repose Domain: The character may use a death touch once per day. The death touch is a spell-like ability that is a death effect. The character must succeed at a melee touch attack against a living creature. When the character touches, roll 1d6 per his or her cleric level. If the total at least equals the creature’s current hit points, it dies.
Inquisition Domain: Gain a +4 bonus on all dispel checks.
Character Description
Height: 5'8"
Weight: 160 lbs.
Handedness: Right
Hair Color: Light Brown
Eye Color: Green
Skin Color: Tanned