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-J-
27th of January, 2006, 15:58
Name: Aswad (Black)
Steelblooded Erlender Defender/Fighter

Level: 2
XP: 1,000
Age: 17
Gender: Male
Height: 5'11 (appears 5'6 when in "beggar mode")
Weight: 165lbs
Eyes: Sea Green
Hair: Black
Skin: Swarthy

STR: 16 (+3) +2 Erenlander
DEX: 16 (+3)
CON: 14 (+2)
INT: 14 (+2)
WIS: 12 (+1)
CHA: 10 (+0) -2 Erenlander

Saves

Fort +4 (+2 Con, +2 Ftr)
Ref +5 (+3 Dex, +2 Def)
Will +1 (+1 Wis)

Base Attack : +2
Melee Base: +5 (+3 Str, +2 Base)
Ranged Base: +5 (+3 Str, +2 Base)

Defense
AC: 17 (Class +4, Dex +3, Armor +0)

Vitality Points: 14/21 (1d8(8)+1d10(9)+4(con))
Wound Points: 14/14

Special Abilities and Feats

Steel Blooded - Weapon Focus : Quarterstaff
Steel Blooded - Offensive Tactics (+1 to first attack or +1 to all damage for the round)

Two Weapon Fighting
Combat Expertise
Improved Trip (+4 to contested Str Roll)
Fighter Bonus Feat - Improved Disarm (+4 on contested Str Roll, +4 when using a 2h weapon, -4 when used barehanded)

Defender - Masterful Strike - 1d6 unarmed
Defender - Improved Unarmed Combat

Skills..................(ranks/Bonus)
Appraise....................0/+2 (+4 when appraising weapons)
Balance.....................2/+5
Bluff.........................2/+2
Climb........................3/+6
Concentration............0/+2
Craft - Weaponsmith...5/+7
Diplomacy.................0/+0
Disguise....................0/+0
Escape Artist.............2/+5
Forgery.....................0/+2
Gather Information......0/+0
Heal.........................0/+1
Hide.........................4/+7
Intimidate..................0/+0
Jump........................5/+8
Knowledge - Shadow...2/+4
Listen.......................4/+5
Move Silently.............4/+7
Perform.....................0/+0
Ride..........................0/+3
Search......................0/+2
Sense Motive.............4/+5
Speak Languages........2/-
Spot.........................0/+1
Survival.....................0/+1
Swim........................1/+4
Tumble......................2/+7 (+2 synergy from Jump)
Use Rope...................0/+2

Languages
Sarcosan - Colonial (Fluent)
Erenlander (Basic)
Orcish (Basic)
Trade Tongue (Basic)

Gear..............................(VP)....(Wt).... ..(Location)
Quarterstaff.....................(0)...(4lbs)..... (Carried)
Drop Sheath and Dagger....(20)..(2lbs).....(Right Forearm - Hidden)
Sling...............................(0)...(0.5lbs) ...(Waist - concealed)
5 Sling Bullets.................(0.05).(2.5lbs)...(Conceal ed in belt)
10' of fishing line
a few fishhooks
20 arrow heads <---- Given to Heulwen
1 knife
1 waterskin
a few sewing needles

Collection of well made Nails and buckles (19.95VP)

Attacks
Quarterstaff (Two handed) - Attack: +6 Damage: 1d6+4 (20 x2)
Quarterstaff (Two Weapon) - Attack: +4/+4 Damage: 1d6+3/1d6+1 (20 x2)
Dagger - Attack: +5 Damage: 1d4+3 (19-20 x2)
Unarmed - Attack: +5 Damage: 1d6+3 (20 x2)
Unarmed (Two Weapon) - Attack +3/+3 Damage 1d6+3/1d6+1 (20 x2)

Melee weapon w/offhand Unarmed - Attack: +3/+3

-J-
4th of May, 2006, 15:28
Can't believe I forgot this...

Hamzah – Named after his father (Hamzah means lion) he now wanders the south dressed as a beggar/leper. He now uses the name Aswad (Black). He carries a weathered staff, a sling (disguised as some sort of wrapping), a well-maintained drop sheath fastened to his arm and 5 smooth river stones in a burlap sack. Normally he walks with a stoop, his gait uneven and labored. An outer layer of dirty rags conceals sturdy traveling clothes. His face, arms and hands look bandaged, making him look much older than he really is. He tries to keep his hands well hidden, the calluses on his knuckles are unmistakable to anyone who trains as a defender. When in “beggar-mode” he seems about 5’6”, standing fully upright he is close to 6’. Wild blue black hair frames sea-green eyes. He has only recently been able to grow the beginnings of a patchy, haphazard beard.