View Full Version : Chapter Nine - The Cliqued Plot
itches
22nd of October, 2005, 04:52
We're coming up to a new chapter and a new plot-arc so once more I'm putting the sub-forum I was against to use. To put it bluntly, we'll need some new plot ideas!
It's Gral's turn to have a plot about his character and I don't know how much he wants to give away so I'll be vague. We'll be keeping things fresh by having Shade run off on her own, and then rest of the party go rescue her.
For my part I was thinking of having a subplot dealing with Nicos' past turn up, something which should be able to work well solely as a background thing. To sum it up, Nicos encounters someone he knows from the old days. This person tells Nicos that Saelyn is sick and is dieing.
Now I haven’t covered a lot about Saelyn, pretty much all I have is that she's an elf, she was a slave at the same time as him, she helped him recover when he lost his arm, she taught him to be a bard, they were lovers and that they didn't part on good terms.
It should work well to provide lots of angst, no combat and finally let the other characters a glimpse at Nicos' past. That said if I can't find a place for it to quietly slip in, I'll just push it back.
Anyone have any other idea's they'd like to pursue?
Gralhruk
22nd of October, 2005, 05:05
Well, the mysterious stranger is going to vanish but not before giving Shade an ultimatum to meet him elsewhere so she can repay him for rescuing her. To that end, she's going to part ways with the others, though she isn't going to reveal the stranger or her reasons for leaving.
I spoke with itches a little about why Nicos might persuade the others to follow her, and I need to speak to Cadrius about it too. Other than that, suffice to say she's going to a city and she'll be getting involved in a war between two theives' guilds.
itches
22nd of October, 2005, 06:20
After that I was thinking we could go meddle in a fued between barbarian tribes. Slowly but surely we'll work our way through the classes!
itches
26th of October, 2005, 21:46
Spoken to Cadrius yet?
Gralhruk
26th of October, 2005, 22:15
I mentioned it to him and he's thinking about it.
itches
13th of November, 2005, 23:24
And...?
Gralhruk
14th of November, 2005, 23:24
Apparently he's a slow thinker.
itches
14th of November, 2005, 23:43
I might just have to take back that trophy
Cadrius
1st of December, 2005, 16:31
Somehow, I was oblivious to this thread. Thoughts to follow.
Cadrius
1st of December, 2005, 16:42
Thoughts.
I'm all for this in general. Obviously, Gral has the reigns here and we don't need an excess of details beforehand. I just want to verify that there's a definitive plot to follow.
While Shade should be the main focus, I'd like to see little developments for most of the characters. Cadrius has been static, experience (not the game mechanic) and personality wise, for far too long.
I'm searching for an overarching plot we can latch onto. What we have here might be a good starting point. However, I'd like to better define the Citadel in terms of power. There's going to be a LOT of unhappy wizards after this. We agreed that magic is rare, that's fine. Yet just how adept are these folks? I don't need statistics, just a ballpark.
Saelyn can be an excellent plot device to get us to vastly change our scenery. Chasing Shade will likely still keep us in the same geographic region. Going to find a sick elf will have us moving east or south (most likely). If we wanted to set up for a future chapter (10, 11, 12) in a city area, this would be a good place to start. I've had a bit of a hankering to start dealing with Cadrius' past but that can wait until a future time.
I'd like to get us involved in the metaplot elements going on in the world: wars, successions, etc. We needn't be key players, but at the moment we're out in the wild and aren't really affected by the rest of the world.
Those are just the thoughts that immediately spring to mind. I'll post some more later.
Oh and it's "dying" not "dieing." It's a common mistake.
itches
1st of December, 2005, 20:18
Oh and it's "dying" not "dieing." It's a common mistake.
I'm just happy when other people understand what I said.
Gralhruk
1st of December, 2005, 23:24
Input from Cadrius! I'm beside myself with joy!
Gralhruk
1st of December, 2005, 23:55
Thoughts on thoughts:
I'm all for this in general. Obviously, Gral has the reigns here and we don't need an excess of details beforehand. I just want to verify that there's a definitive plot to follow.
I've been thinking things through, so I have some general ideas of what I want to happen where Shade is concerned. They are gradually getting more specific. I don't think there will be a guild war in the manner I was thinking earlier. Instead, I'm thinking she will start working for the mysterious stranger.
While Shade should be the main focus, I'd like to see little developments for most of the characters. Cadrius has been static, experience (not the game mechanic) and personality wise, for far too long.
Right, I'd like to see development for the other characters as well. Having Shade center all her activities around the politics between two thieve's guild would likely leave her with little interaction with everyone else. So, as I said, I'm sort of abandoning the heavy thieve's guild involvement. Basically, I want her in a city type setting where she will eventually be forced into a confrontation with Ricard. I'm struggling a little with how to connect her to the other characters though.
I'm searching for an overarching plot we can latch onto. What we have here might be a good starting point. However, I'd like to better define the Citadel in terms of power. There's going to be a LOT of unhappy wizards after this. We agreed that magic is rare, that's fine. Yet just how adept are these folks? I don't need statistics, just a ballpark.
Well, they spirited Cadogan off with teleportation, so the real powerful guys are at least 10th level. Maybe higher. But there aren't going to be terribly many that powerful. Some backlash from Shade killing a wizard or two in that final battle might serve to tie her back to the group once more.
Saelyn can be an excellent plot device to get us to vastly change our scenery. Chasing Shade will likely still keep us in the same geographic region. Going to find a sick elf will have us moving east or south (most likely). If we wanted to set up for a future chapter (10, 11, 12) in a city area, this would be a good place to start. I've had a bit of a hankering to start dealing with Cadrius' past but that can wait until a future time.
It is entirely possible that the city Shade heads for contains something that pushes Cadrius in that respect. Maybe it has something that reminds him of his past, or he comes across something that rekindles his desire to serve Heironeous. Could be anything really. As far as Saelyn, perhaps the city houses a few agents from Nicos' secret society.
I'd like to get us involved in the metaplot elements going on in the world: wars, successions, etc. We needn't be key players, but at the moment we're out in the wild and aren't really affected by the rest of the world.
Agreed. I like to have such things going on in the background because it really is a great mood setter. It's also a way to generate hooks to interact with the setting. War is good for that sort of thing. Maybe there has been escalating tension between a couple of kingdoms, maybe a few skirmishes but nothing formally declared. Cities would be buzzing with that sort of thing - smiths working to churn out arms and armor, mercenary companies sitting around waiting to see who bids for them, etc.
itches
2nd of December, 2005, 00:14
As far as Saelyn, perhaps the city houses a few agents from Nicos' secret society.
I'll be leaving that particular ... 'plot thing' to gather dust for the time being. When it's needed I'll just find a way to have Nicos bump into an old friend. I have some ideas for when they meet Saelyn and beyond, but this isn't the place for it.
Black Plauge
2nd of December, 2005, 02:48
I'd like to get us involved in the metaplot elements going on in the world: wars, successions, etc. We needn't be key players, but at the moment we're out in the wild and aren't really affected by the rest of the world.
Agreed. I like to have such things going on in the background because it really is a great mood setter. It's also a way to generate hooks to interact with the setting. War is good for that sort of thing. Maybe there has been escalating tension between a couple of kingdoms, maybe a few skirmishes but nothing formally declared. Cities would be buzzing with that sort of thing - smiths working to churn out arms and armor, mercenary companies sitting around waiting to see who bids for them, etc.
Perhaps something involving orcs? That would help tie Blarth into things again, as currently he's just kind of hanging on.
Maybe rumors of organized orcs conducting raids into nearby lands have put the kingdom we end up in on a war prep footing. This could naturally lead to an escalation of racist sentiments which would push Blarth away from meeting and interacting with new people, and strengthening his existing relationships with the party.
Later on (maybe in a later chapter) an actual raid into the area where the party is could lead to a situation where Blarth's background comes in handy.
itches
6th of December, 2005, 23:37
Rumours of an orc war leader? We wouldn't be right on the edge of wilderness, but we need to not be so far into civilisation that it seems impossible either.
Gralhruk
6th of December, 2005, 23:43
It could tie back into the earlier orc activity in Karkas. I think at some point we either implied or discussed the possibility of that having something to do with corruption in the church of Hieroneous.
itches
6th of December, 2005, 23:50
Corrupt menbers of the church of Hieroneous are attempting to size power in a kindom via a coup?
Black Plauge
7th of December, 2005, 03:15
Well, maybe not a coup, as that would be kind of obvious, leaving them open to blame when things start to go bad. I'd say a plan a little more subtle.
Annoyed/upset/angry over the declining influence of the church of Heironious (and therefore their own power) several corrupt church members have been working behind the scenes to prop up an orc leader, creating an outside enemy and threat to the kingdom. As the kingdom marches towards war because of this threat, the church's power and influence should grow due to its military might allowing these church leaders to gain power but have the appearence of having it forced on them by the circumstances, and thus taking it out of duty, rather than siezing it by force.
Gralhruk
7th of December, 2005, 03:18
I like it. So, Cadrius, what do you think?
itches
7th of December, 2005, 03:21
several corrupt church members have been working behind the scenes to prop up an orc leader, creating an outside enemy and threat to the kingdom. As the kingdom marches towards war because of this threat, the church's power and influence should grow due to its military might allowing these church leaders to gain power but have the appearence of having it forced on them by the circumstances, and thus taking it out of duty, rather than siezing it by force.
I dunno. Will we have lightsabres?
Black Plauge
7th of December, 2005, 03:24
One armed bards can't have lightsabers. We've been over this before.
itches
7th of December, 2005, 03:26
Star wars would make a good bards plot. I must remember to steal it for next chapter.
Cadrius
7th of December, 2005, 05:45
I like it. So, Cadrius, what do you think?
I rather enjoy it. My only stipulation is that I'd like to see the local hierarchy get away with it. Us riding into town and exposing them makes me think of the high priest saying, "And I would've gotten away with it too if it wasn't for you meddling kids!"
I'd also like to see them bite off more than they can chew. Perhaps the orcish leader is particularly bright or has some devious shaman helping him strategize. The kingdom, or church, would likely seek to hire on any local mercenaries or adventurers. That's probably where we'd start. Where we go from there is up in the air.
Black Plauge
7th of December, 2005, 08:26
I'd also like to see them bite off more than they can chew. Perhaps the orcish leader is particularly bright or has some devious shaman helping him strategize. The kingdom, or church, would likely seek to hire on any local mercenaries or adventurers. That's probably where we'd start. Where we go from there is up in the air.
I was thinking the same thing, but didn't want to plan to far into the future. Still, if we're all on the same page then it might be good to plan how that'll happen, and when.
red_dr4g0n94
7th of December, 2005, 11:42
Maybe we could have a party split?
Any sort of war/engagement/conflict is bound to involve mercenaries. Ben would definately feel a kindship towards that, meaning anti-orc. Maybe he could meet a buddy of his who quit his old company and joined/started a new one?
Blarth is a half-orc. Maybe all that racism against him will somehow drive him into the orc armie's arms?
Cadrius and Nicos are a sort of wild card here. Maybe they'll concentrate on Shade or something while Blarth and Ben try and kill each other?
Cadrius
7th of December, 2005, 17:41
Elaborate party splits work as long as people have a very definite plan in mind (see: The Trials of Cadrius). Until we get the initial situation setup, I can't say what Cadrius will do. It all depends on the nature of the conflicts, who's running the church, and so forth.
A split could be fun so long as we don't lose steam.
itches
7th of December, 2005, 18:37
Maybe we could have a party split? I'm against that, just like I'm against this subforum.
Gralhruk
7th of December, 2005, 23:47
A split could be fun so long as we don't lose steam.
Agreed. And I think losing steam is a real possibility, considering how slow things have been with all of us posting in the same thread.
I'm against that, just like I'm against this subforum.
And yet you use it frequently ;).
itches
8th of December, 2005, 00:21
And yet you use it frequently ;).
Bringing it down from the inside. Besides, posting in here was part of Stage 1 in my three stage plan to gain power.
Gralhruk
8th of December, 2005, 00:29
I thought becoming a moderator here was part 1.
itches
8th of December, 2005, 00:31
That's part of the overal plan towards global conquest, which is itself stage one in my plan to become a god.
itches
23rd of January, 2006, 22:43
So for the moment, Shade ditches us before we get to City A and heads off the City B. The rest of us sit down to talk about it and decide to follow after her again (I forget why, someone remind me?).
Once there and we find Shade we discover that she's stumbled into the middle of a thief guild war (details?) and we discover rumours of the orcs threatening.
Do we plan for what's next or just hold onto that for now?
Gralhruk
23rd of January, 2006, 23:54
I forget why, someone remind me?
My half baked intent was to have Shade leave under false pretenses - that is, she won't be sneaking off. Rather, she will pick a fight and then leave in a huff, hopefully (in her mind) leaving the group with the impression that they don't want to travel with someone so heartless.
As to why they follow her, that's kind of up to you all. I'm planning on leaving a few things that could be used as hooks but it doesn't matter if you use them or not. For one thing, Blarth knows she was planning on leaving. Should Nicos or Cadrius hear that, they may well realize her attitude was staged.
a thief guild war (details?)
I'm kind of leaning away from the guild war idea. I think it will push the focus too much on a place and activities that we can't really involve everyone in. What I really want is a chance for her to confront Ricard, the guy who gave her that nasty scar. He's going to be head of one of the thieve's guilds here. Anyway, I can get that confrontation without a guild war so I'm going to try and keep most of the guild stuff in the background.
itches
24th of January, 2006, 00:50
Okay, so we follow her because we realise that she is the groups default leader (ironic much?) and once we rock up, we start getting involved with the church plot. We also find Shade with her sub plot about Ricard, and presumably Cadrius stops her from murdering him. Or beats her to it, knowing the character.
Sounds like a plan!
itches
21st of May, 2006, 23:54
Just for records sake, we're forgoing the church/orc plot until after we reunite the band.
Black Plauge
22nd of May, 2006, 05:09
Except for a little foreshadowing.
itches
13th of July, 2006, 01:04
Plot Stuff: Because it's easier then actually posting.
Okay we've met up now, I'm presuming that Blarth, Nicos and Juni are going to spend some time bonding while Shade does her plot stuff which when it's finished we'll all flee a city - hopefully amongst a riot.
How long would you say until it happens? Any of my presumptions disagreed with? Bueller?
Gralhruk
13th of July, 2006, 01:12
I'm not sure how long it will take, but probably not very. Right now it must be close to dawn. I'm thinking somewhere in the next 24 to 36 hours worth of game time we should be back together and running for our lives.
itches
13th of July, 2006, 01:15
But will there be a riot? I'd really like to be able to add another one of them to the list.
Gralhruk
13th of July, 2006, 01:27
A riot is an ugly thing... and once you get one started -- there's little chance of stopping it short of bloodshed.
itches
13th of July, 2006, 01:34
Please, NPC's don't have lives beyond the extent of our plot. Once the PC's leave they all go into stasis. It doesn't even have to have anything to do with us; it could be a communism revolution. :)
Gralhruk
13th of July, 2006, 02:11
Clearly you haven't watched everything on the required movies list.
itches
13th of July, 2006, 03:24
I think that has long been established as fact.
Kelemyn
13th of July, 2006, 04:05
At least go to the IMDb and look up Young Frankenstein!
Gralhruk
13th of July, 2006, 04:38
Kel is clearly the more dedicated player.
itches
26th of October, 2006, 10:54
post post post
Gralhruk
26th of October, 2006, 11:02
And you said this forum was useless ;).
itches
26th of October, 2006, 11:08
Oh I'm all turned about on the issue now.
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