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elpresidente
8th of September, 2004, 04:05
Race : Human
Class : Sorcerer/rogue
Level: 1/1
Deity: Olidammara
Alignment: Chaotic Neutral

Abilities
Strength; 7 (–2)
Dexterity; 16 (+3)
Constitution; 14 (+2)
Intelligence; 13 (+1)
Wisdom; 7 (–2)
Charisma; 17 (+3)

HP; 12 (8+2+2)
Base Attack Bonus; +0
Grapple; -1
Initiative; +7 (3+4)
AC: 13 (10+3)
Touch: 13
Flat footed: 10

Saves (Class bonus+Ability+)
Fort +2 = 0 +2
Ref +5 = 2 +3
Will +0 = 2 -2

Special Qualities
Sneak attack +1D6
Trap finding
Summon familiar.

Skill Points
Human +4 points
+1 point
Rogue (8+int.mod)x4
Sor. Level (2+int.mod)

= 36+4+1+3 =44

Skill (Rank+ability+misc=total)
Move Silently (4 +3 +0) = +7
Climb (4 -1 +0) = +3
Search (4 +1 +0) = +5
Hide (4 +3 +0) = +7
Disable device (4 +1 +2) = +7
Open lock (4 +3 +2) = +9
Bluff (4 +3 +0) = +7
Intimidate (4 +3 +0) = +7
Diplomacy (4 +3 +0) = +7
Knowledge (arcana) (4 +1 +0) = +5
Concentration (4 +2 +0) = +6

Feats
Improved initiative
Nimble fingers

Spells per day (inc bonus)
0 lev: 5
1st lev: 4

Spells known
0 lev: 4
1st lev: 2

0 level
Detect magic
Disrupt undead
Light
Ghost sounds

1st level
Magic Missile
Charm person

Possessions:
Rapier
Shortbow
100 arrows
Tent
Water skin
Bedroll
Bullseye lantern
2 pints oil
Masterwork thieves tools
Trail rations: 10 days

Gold 816
Silver 7

Attacks (To hit, damage, Critical , Range, Type)
Rapier : -1, 1d6-1, 18-20 x2 , 0 , Piercing

Shortbow +3 , 1d6 , 20 x3, 60ft, Piercing

Languages
Common
Orcish

elpresidente
16th of September, 2004, 05:29
Odajaaa is full of rich pickings for those who know how to obtain them. Jedaart is a muscle headed land, meaning there aren’t that many people for the more cunning to compete with. For the seventh son of Beorn godwinson, Gredrin this is good news.

At night he would sneak into the city, liberate a merchants purse and spend the remains of the evening in the taverns on the other side of the city.

It was during his rite of passage that his more interesting abilities began to manifest themselves enchantments which he could perform at will for his betterment, during this time he managed to gain control of them, living off animals he trapped, or what he could steal from the savage humanoids of the land, capitalising on their idiocy. He actually came back from his journey looking a little healthier than when he left.

As a seventh son not held in the highest of regards by his father (who honestly didn’t truly expect his return from the wild), not as many doors were open to the new man of Godwinson, reduced to a mere general of the servants when his talents could allow him to do so much more! With his new found abilities he returned to his life of decadence and robbery but now upon a more grandoise scale, now instead of pick-pocketing incidents merchants would find their guards asleep and their stores stripped of precious gold.

Now at the age of eighteen Beorn has finally decided to put his no good son to some use. By putting him under his brother Harald’s wing to accompany him and learn honour and bravery from a Jarl.
By ignoring his fathers command he would get himself into more trouble than his life of decadence is worth.

Gredrin still has some combat experience and has some skill with light weaponry, although he values more the showmanship of the fight rather than the fight itself, choosing to out do an opponent through agility and cunning.

Description

Gredrin Is quite small in comparison to his older siblings but still tall enough at just short of six feet. His features are soft enhanced through the fact that he does not keep a beard. He is not as well muscled as a man of Jedaart should be by popular opinion though it does make him more popular with the women of the other households who he visits frequently.
He keeps his hair short as otherwise it does tend to get in the way when theiving though it is blonde to the point of almost being white.
He is young and naïve, with intelligence but an almost complete lack of any kind of self restraint although he is able to talk his way out of almost anything.

Normally Gredrin would wear bright clothes to show his greater than average status like those of a fine merchant however he has taken to wearing more functional gear which he uses for thieving, dark grey breeches and a black shirt. He wears no armour so as not to restrict his movements.
He carries with him a fine rapier he liberated from a merchants store and a short bow he took with him on his rite of passage.