View Full Version : OOC Chat
BigRedRod
27th of January, 2002, 01:04
We'll need one of these
and i want to try and keep the players out of the visitor box (so i'm gonna wipe all the current messages in there, no offence to anyone ;) )
LeeCHeSSS
27th of January, 2002, 01:35
None taken
Gnarsh
27th of January, 2002, 02:07
ooooooooooooooh..........new forum......
BigRedRod
27th of January, 2002, 05:11
yeah well you still need to split the items up
then you can say "oooh" :)
WhoNAN
27th of January, 2002, 05:28
BRR: Do the ingots protect against ALL elements simultaneously?
BigRedRod
27th of January, 2002, 07:59
yes every round they deflect 4 of each element
so you could take 4 damage of acid and 4 of fire in one round and recieve no damage
actually that reminds me
i need to post some of the magic item powers :)
LeeCHeSSS
27th of January, 2002, 08:04
Completely unrelated:
Hey Shadow_Monkey, why'd ya use an underline in your nickname instead of a space? and where's the P? :)
Shadow_Monkey
30th of January, 2002, 14:49
I don't think you can use a space in user names. Most forums require that no spaces or punctuation marks be in names. So the underline was to separate Shadow and Monkey.
The only reason I have the P in the 3EBB is because the name Shadow Monkey was taken in the global forums(it might even be me, but I'm not sure if I had a global account with EZ Boards). I didn't think to get a local account, and simply added the P instead of using numbers or another name. I usually go by simply Shadow Monkey. That was my old handle on the old 3EBB, and my name on almost all of my internet accounts.
LeeCHeSSS
30th of January, 2002, 17:50
Well, this board is unlike most boards, cos you CAN use spaces in your username.
Do you want me to edit your userfile? If I do, you will have to logon using the updated username.
Shadow_Monkey
31st of January, 2002, 11:32
That's ok...it's not a big deal. I can live with the underline. No need to fix it. Thanks anyway.
LeeCHeSSS
1st of February, 2002, 05:28
You don't understand! I wanna fix it! I..., I..., I need to use my powers!!! :)
BigRedRod
2nd of February, 2002, 02:50
ok i;m gonna be away this weekend i think
so just hang tight :P
BigRedRod
2nd of February, 2002, 05:45
actually it turns out i'm prolly not
damn parents and their lack of organisation
BigRedRod
2nd of February, 2002, 19:38
make that not
so the game can continue to move along this weekend :)
you just need to decide what to do now your in Seran
BigRedRod
3rd of February, 2002, 05:07
ok i think i'm gonna use :
this (http://www.irony.com/java/mmee/)
for all future maps and stuff
we'll see how it goes (this is faster, easy to edit/use and doenst mean i have to find a copy of psp)
if anyone has any difficulties let me know and i'll go back to handcrafting the maps :)
WhoNAN
13th of February, 2002, 02:20
Does anyone have "Medning" prepared....
*Starts thinking Swin is a good skill after all*
BigRedRod
13th of February, 2002, 02:28
hehe
and you all said
"no we dont need that ring of swiming and free action"
muhhaaha
the best thing about this is that it all happened becuase i rolled acritical miss with the mutant octopus
still your a special forces team, youre meant to be resourceful lets see how you do :)
LeeCHeSSS
13th of February, 2002, 02:52
Well, unconcious flaming dwarfs can't swim either... and even if a concious one manages to swim, you'd have quite a bit of hot fog... (might even temporarily extinguish the magical flames?)
BigRedRod
13th of February, 2002, 02:56
yeah someone needs to stabalise the azer before he dies
you aren tall that far from Kheel you just need to keep afloat for long enough
could be time to throw some of the other passengers to the sharks :)
BigRedRod
13th of February, 2002, 04:40
hehe
thats what i like to see
first time i read it imust have missed the "non-"
i thought you were dumping all the passengers overobard :)
still i'm sure you're more importnat than those pesky commoners
after all your trying to expand the empire
thye are mostly farmers and things like that :)
WhoNAN
13th of February, 2002, 05:01
People are next.
BigRedRod
13th of February, 2002, 05:40
thats what i like to hear :)
possibly burning down the tower would reduce the weight a fair bit too :)
BigRedRod
19th of February, 2002, 03:23
c'mon guys let's see a little more action in this game
If there is something abouyt my DM style that really bugs you loet me know
i can change :)
i just want to see a little more life in this game
oh and i know a couple of you have a fair bit on at the moment this is aimed at everyone except those and whonan :P
WhoNAN
26th of February, 2002, 08:28
Gonna be posting sparsely for a couple days cause I'm moving, so BRR feel free to NPC Tolven if you wish.
Thanks
WhoNAN
BigRedRod
27th of February, 2002, 05:02
i'm a little buried with work at the moment
i'll try and get this combat doneas quickly as possible
have fun moving :) so much to go wrong :)
Gnarsh
12th of March, 2002, 05:35
dang it whonan, I was gonna greet him first, but you just had to post right before me.
BigRedRod
24th of March, 2002, 20:52
the gae is going to slow down for a bit here
just update your character sheets
i'm trying to find a pair of rpelacement players
but i won't leave it to long if they don't get back to me
Cadrius
27th of March, 2002, 07:18
Hey guys, looks like I'm one of your new comrades...well not so much new as an alternate persona controlling one of your old comrades. I'm going to be taking over Varidiir. I hope you al don't mind.
Lee left some mighty big shoes to fill and I only hope I can try, but the idea of a gem-obsessed Azer monk is just too tempting to pass up.
I'm quite excited as this group seems rather...unique, and I already know some of you from various other games (Xere, WhoNAN, etc).
So let's get some more of this burning dwarf craziness going!
WhoNAN
29th of March, 2002, 01:42
Welcome Aboard!
BigRedRod
29th of March, 2002, 02:16
sorry about the contining delay
but the guy who wnated to be Collin has dissapeard into the void :P
i'll give it a day or two
then i'll just NPC him and if no one picks hi up by the end of the next chapter i'll get rid of the character
BigRedRod
31st of March, 2002, 20:15
ok time to push on again
if anyone knows anyone who likes to play clerics point them here :)
on a side note:
are you guys aiming at any Prcs? Just curious in case you want to discuss this so i can set up a few of the special conditions if needed, or discuss the suitability of the class
Gnarsh
31st of March, 2002, 23:35
I'm going for duelist once my bab is high enough.
WhoNAN
1st of April, 2002, 04:18
Will take arcane trickster when Tolven has the levels for it.... but thats a few off :-(
Cadrius
1st of April, 2002, 05:57
I've been toying with the idea of Drunken Master, but I've yet to fully explore Varidiir's personality.
Gnarsh
4th of April, 2002, 03:25
according to the dmg, doesn't magic armor reshape to fit its wearer?
WhoNAN
4th of April, 2002, 03:35
<Insert sound for Opening Can-o-Worms Here>
This has been discussed to death.... basically its now a house rule of whether it will or not.... but if it doesn't I say that we sell it.
((Moved both Messages to OOC thread to keep Lab one Clean))
BigRedRod
4th of April, 2002, 16:42
no i've never played it like that
reshaping armour would be another special ability of armour in my book :P
(thanks for moving it to keep the lab thread clear, i'm not bothered about a little discussion there but i might delete it from time to time to keep it clean)
BigRedRod
5th of April, 2002, 20:32
you might have noticed the forum has changed about a fair old bit
i shufted all the stuff about to make it easier to navigate
i left the IC, OOC, lab, visitor, story so far threads here though as they are the main threads (well maybe not the lab one but you get the idea)
Gnarsh
13th of April, 2002, 03:22
oooo-double rogue sandwich on the guy between me and Tolven...he shouldn't last too long.
BigRedRod
13th of April, 2002, 03:33
yes but you have a bandit leader and his little devil-orc sidekick who are mighty pissed off with you stuckin a web and when they get out there is going to be hell to pay :)
[i'll do the next round in a second]
Gnarsh
13th of April, 2002, 05:33
yeah, well they have quite a welcoming party when they get out.
BigRedRod
13th of April, 2002, 05:39
yeah i suppose :)
still fun fun fun
shame you killed my half-orc so fast though
WhoNAN
13th of April, 2002, 06:10
Lets finsih this guy fast... I have Sneak Attacks and a ring of Free action on... WOOT!.... Time to go web wadiing!!!
Gnarsh
13th of April, 2002, 07:02
he doesn't stand a chance.
BigRedRod
13th of April, 2002, 15:48
oh dear lord
thats almost ... teamwork
*shocked silence*
:)
Gnarsh
13th of April, 2002, 22:15
whoa.....it...is........
BigRedRod
13th of April, 2002, 22:50
ok
i' decided i may as well make a few awards from the competiton post
basically Tolven and Unknown can award themselves 250exp each
as a prize :)
still there are 3 more characters (although one has left and i havent seen the other in a long time) so there is still exp to be claimed if you make a good enough line :)
WhoNAN
15th of April, 2002, 09:26
I'll have more ideas later... but I don't feel that I know the different characters well enough yet to start thinking of clever names for them :)
BigRedRod
16th of April, 2002, 00:22
fair enough
hopefully cads extra posting should give increased room for character interaction
Cadrius
16th of April, 2002, 02:03
Indeed. Right now I'm just trying to get a feel for him. It's rather odd to take over for someone else. Hopefully it'll work out.
BigRedRod
16th of April, 2002, 02:36
dont worry
as long as you keep the gem-lust no one will notice you arent leechesss :)
BigRedRod
16th of April, 2002, 02:39
gah
i feel pretty ill
so i wont do the next combat round (i cant focus on getting the rules right when i have a headache)
The_Friendly_Fiend
18th of April, 2002, 12:18
BRR, I guess over here I'll be known as "The Friendly Fiend" instead of by my real name, Scott. I take it the Cleric is still up for grabs? If he is, I'll play him as is. I also left you note on the 3rd Edition bbs. If you'd rather not have me, that's also fine, I can find another game to play in. But consider this, with only your game to worry about, I should be able to post once per day.
Later Days!
Your Friendly Fiend
BigRedRod
19th of April, 2002, 02:14
yeah i would have prefered you to post in the visitor thread as you noticed but i'm happy for you to take the cleric
you will need to read all the previous chapters to avoid a ny confusion and you can't start as soon as your ready
when you are just repost Collin the character thread and i'll delete the old one
welcome aboard
BigRedRod
19th of April, 2002, 02:23
ok gnarsh is gonna change his character very slightly
to represent the evil outsides involved in his lineage
it shouldnt do much to the game
(i know i shouldnt change stuff mid game, but i get the feeling the cha penalty really bugged him and i agree.)
The_Friendly_Fiend
20th of April, 2002, 17:22
BRR, I'll post the updated Collin in his character thread. And thanks for having me.
The Friendly Fiend
The_Friendly_Fiend
20th of April, 2002, 20:19
Going over the character descriptions, I noticed that while you've all updated your characters, some of you still lack physical descriptions. I'm primarily interested in Beidamon's characer, Unknown. For example I still don't quite know what Unknown looks like. I got it that he has wings and is 6' tall and around 200 pounds, but what else? He's fiendish so does he have red eyes? Or do his eyes only look red when he's in the dark? Is his skin black as night or have black scales? Lots of little things which may seem a waste of time can really bring out the roleplaying chances for your characters. And don't just say because he's unknown you can't place his looks, that's a cop out and really lame.
The Friendly Fiend
BigRedRod
20th of April, 2002, 20:57
i see your getting stuck right in :), careful you dont offend anyone though :P
but i agree with him, some physical descriptions would help
if you need a little help with your visualisation you can use www.heromachine.com
its not perfect but it can help straighten things out
oh and i've deleted the old char sheet which is a pain :P sorry about that. As a note for future beid made a spells per day post (called Spells) as you have to memorise it might be useful to use that thread to keep track.
could you repost your character in a new thread,m the last one doesnt seem to be updating it's title and i would like the thread to list the current player rather than shadow monkey
Beidamon
21st of April, 2002, 06:11
Cough Cough 'Poisen Immunity' Cough
Anyway, the way my charecter looks is kinda 'stretched', he is 7 feet tall (Or maybe a little taller, no ones ever got up the guts to ask to measure him ;)), not 6, and he looks fairly thin, if you look closely however you will see what is there is pure muscle, his arms are slightly longer (but not that much) then normal, and at the ends his hands look normal except for small claws on the end. He has fangs and short black hair. His skin is very pale, but in such a way to look more like a very light grey more so then a white, kinda drained of color. He has large bat wings, but normally he will wrap the wings around himself, lock the little claws like a clasp at his neck, and let it go limp and serve as a cloak, easily suprising the unwary. Other then this no more devilish features can be seen, but he always wears a black robe that covers his body and most of his arms so no real knowledge of what he looks like under it can be gained. He is fairly emotionless, and is never angry, all the emotion he usually shows is amusement at the antics of lesser creatures. He has a large ego but doesnt let his ego control him, he knows he is better and does not need to prove it. He has some dark plan but no one knows what it is, and everything he does is part of that plan. He is a nameless one (kinda like 'The Nameless one' from torment) because to reveal your name gives people power over you, and lets people find you, so he never tells anyone his name, if he even has one.
BigRedRod
21st of April, 2002, 21:07
i think some of you need to update exactly what your carrying
i havent checlked all the sheets but Whonan has a few old bits on his that need moving (like the magical items, you seem to still be carrying them all :P)
The_Friendly_Fiend
21st of April, 2002, 23:38
BRR, I posted Collin as a new message. If you want to, go ahead and delete Shadow Monkey's Collin. If there is something missing on the Collin character I posted let me know.
The Friendly Fiend
*edit - BRR, there was one mistake I caught, the 3rd level spells were miscalculated. A 6th level cleric gets 2 spells plus one domain plus any bonus spells from wisdom. With an 18 wisdom that's another 3rd level spell for a total of (2+1+d). I added Bestow Curse to the list which won't be added until the next day when Collin gets a chance to pray.
BigRedRod
22nd of April, 2002, 00:31
ok
i'll go sort it out
Beidamon
22nd of April, 2002, 06:12
Just making sure, did you take into account my +3 armor from mage armor and my +1 attack from being mounted?
The_Friendly_Fiend
22nd of April, 2002, 13:08
And don't forget to add in the modifiers from the spells Collin has cast, bless and prayer.
Bless +1 attack and save vs. fear (morale bonus)
Prayer +1 attack, weapon damage, saves, skill checks (luck bonus) in addition foes suffer a -1 on all such rolls!
Someone also has a bull's strength cast on them. That's an additional 1d4+1 strength points.
And then there's Collin's personal +2 enhancement bonus to his AC from Magic Vestment.
It's all about stacking bonuses. Without them, Collin's kind of a feeb in combat when compared to the rest of you.
BigRedRod
23rd of April, 2002, 00:22
yeah i'm keeping track of the bonuses
although i think i shouldnt be stacking some (its always a headache working that out, but its something that i'll pick up eventually)
so yes, i counted all the possible mods
don't worry i'm not screwing you over :)
Gnarsh
23rd of April, 2002, 05:44
don't kill the leader! he might be worth more alive!!!
The_Friendly_Fiend
23rd of April, 2002, 15:09
I'm not sure, that one guy alone brought down what, two PCs? He seems really dangerous to me. Are we now down to half strength? Three out of six remaining with one hurt pretty bad? Such an encounter might be listed as being one, two or even three challenge ratings above the group's average. That is fairly brutal for a player's first encounter! :)
WhoNAN
23rd of April, 2002, 23:18
Gnarsh.. I hear you... but Tolven is thinking in his usual manner... doesn't have any desire in interogation... nor bothering himself with anything extraneous.... plus that SOB would probably be too dangerous to attempt that on.
BigRedRod
24th of April, 2002, 00:17
how dangerous can one man be?
muhahahahahahahahahahahaha
oops :)
BigRedRod
24th of April, 2002, 01:25
i shouldnt do this :
go vote for my avatar on the poll
do it now
or i'll kill you all :D
or at least for someone
there are too few votes on it at the mo
LeeCHeSSS
24th of April, 2002, 02:02
Hah, choose between two evils, either vote for BRR and be deleted by me, or vote for me and have BRR kill you(r characters).
This ought to be interesting :)
BigRedRod
24th of April, 2002, 02:30
ssshhh
its not as much fun when they know they are being toyed with :)
WhoNAN
24th of April, 2002, 02:34
That or theres always the quiet 3rd choice..... <whistels aimlessly>
Cadrius
24th of April, 2002, 21:29
I was going to say...what if I vote for someone else. Do I get simultaneously killed and deleted? That would suck...
BigRedRod
24th of April, 2002, 23:32
yes
yes you do
The_Friendly_Fiend
25th of April, 2002, 02:50
First off, what poll? Secondly, you mean to tell me that there's more to this place than your game? :)
BigRedRod
25th of April, 2002, 03:00
damn he knows about the outside world
time for this puppy to be terminated :)
go to the main page...
http://www.online-role-playing.com/index.php
the poll is on the right of the page
The_Friendly_Fiend
26th of April, 2002, 02:14
I'm bringing this over here rather than cluttering the in character thread.
Why did you buy a cart and have a light riding horse pull it? A light riding horse is so named because that's what it does. It's built for riding, not pulling, and any load it takes should be fairly light. If you're going to pull a cart, you should use a heavy horse which is designed for carrying or pulling heavier loads. While I'm talking about horses, Beid, is your heavy war horse a black stallion by any chance?
I'm also trying to point out a few tactical mistakes the group has made. For one, Beidamon should have used the ranged attack of his whip. Maybe if BigRedRod would allow it, try flying while making your attack. If you're flying 15 feet high, you're going to be in range for your whip attack. And I'm serious about your darkness power, use it and maybe think about taking the blind-fighting feat. After watching the Bandit Leader take down a PC with one hit, you should have realized that he was dangerous. It was one reason why I cast my Magic Vestments spell before engaging him in melee. I was waiting for the Unknown to move away on his horse and cast some other spell (I know he ran out of his magic missiles). After a quick check, an invisibility spell might have helped Unknown out. He's got any two 2nd level spells plus one divination spell on top of that, use em or lose em. And to the person who went into the web, what were you thinking? If anything, you might have torched the web when it held two of the bad guys. If you can't torch your web spell, you should think about buying tinder twigs. Tinder twigs are cheap when you're receiving 100 platnium pieces as a reward.
Nothing could be done about that Orc creature's critical hit. Kind of sad but it happens. I'm not sure if BRR would allow a little meta-gaming in allowing Charir's character to tell us what he wants done to his character. We can assume that at some point during the game someone, maybe Collin, has asked everyone what sort of rites should be read or done in the event of death. Unless of course his death was a planned thing.
Something else to consider, a semi-standard battle plan. For instance, you can bet your sweet noodle that Collin will cast either bless or prayer at some point during combat. Try if possible to always be within that 30' radius. You might also consider delaying your action if possible so that the effects of the spell affect you for your action. If our rogue doesn't get his sneak attack at the beginning of the round, a delay might allow him to get into a flanking position. By delaying you're allowing yourself a greater degree of flexibility since a readied action only allows a partial action.
If I can think of anything else I'll post it.
The Friendly Fiend
BigRedRod
26th of April, 2002, 02:39
Just a little note
Charir was Xereboost's character
he hasnt posted in a damn long time :P
i hear he has some major stuff to deal with in RL
the cart was his
I dont understand why he bought it
the players bought horses as they moved too slowly
the cart had the same speed they were previously moving at
ah well
oooh tactics discussion :)
WhoNAN
26th of April, 2002, 02:43
Response... Tolven faught from the web... Why.... he is a Rogue Sorceror with a very low ac and hp's to match... plus a ring of free action...allows him to continue an offensive tactic while maintaining the best defense.
The Cart... doesn't matter whats puling it... Cart's don't go fast... and travel time has not yet been a great factor. We can 86 the cart... cause the Orc 86ed its owner.
Gnarsh
26th of April, 2002, 03:31
ah, but a cart is useful for carrying dead bodies that might be worth something...
Beidamon
26th of April, 2002, 10:21
Ok, heres a few things
1) Darkness on a enemy rogue, we still cant see him, our chances still arent improved, but now he can sneak attack us
2) Using the range would of been nice, but he was busy elsewhere, and I was planning on having my horse attack as well allowing me to do 2d6+8 damage to the bandit leader, BRR never did it though and I didnt really feel like pushing the matter, that was why I was so close
3) Look up the rules on flying, look at my average manuverability, to do that I would have to take a feat, fly by attack, and I also would have to turn around so I would only be able to attack every other round or so at most then
4) I knew he was dangerous, thats why i cast mage armor, giving me a AC of 19, making me fairly hard to hit, and with my Con i have a fair amount of hp so I can take a couple hits
5) The level 2 spells dont matter, i just added them on the journey after the fight started so they werent memorized yet, and besides, they are kinda useless, which is why when we get to town im going to go about getting a better level 2 spell, im thinking the mark of air spell perhaps.
6) Just as a note, didn't BRR after the bandit leader downed someone say something about "gotta love critical sneak attacks" or something?
As for my horse I believe if I remember correctly its just a normal looking brown warhorse, quite large since I, as I said, am quite large. just wondering why do you ask, is it about just getting a picture of the charecter or something more specific?
PS. Please dont ask me to take feats like blind fighting and stuff, im a wizard first, a fighter second, so my feats are going to mage stuff. If I was to take anouther fighter feat however it would be the rapid shot feat, not the blind fighting feat so I could use my whip better
The_Friendly_Fiend
26th of April, 2002, 13:58
1. Uh, no you're wrong Beidamon. A rogue must be able to decern the anatomy of his target. In darkness he can't see and thus can't make his sneak attacks. I can quote the PHB;
"The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach a vital spot. The rogue cannot sneak attack while striking a creature with concealment or striking the limbs of a creature whos vitals are beyond reach."
Darkness provides total concealment, a 50% miss chance. Unless a rogue has some special power to see through magical darkness, they can't use their sneak attack when under its effects. Which also brings up the question about rogues who use other means to identify their targets.
3. I'm not talking about fly-by attack. You can still make an attack and move, or a move and then attack. You don't have to move-attack-and move again. The fly-by attack is something special, like spring attack. It isn't necessary for flying creatures to have the feat. In fact not many of them have it.
Your horse, I was trying to envision the whole darkness/demonic thing. I was thinking that it would look very cool to see a man with large bat wings sitting on top of a jet black horse, maybe a nightmare? Do the intimidation thing with you on your horse and wings spread out, very creepy.
After thinking about it some, blind-fighting wouldn't help you since a whip counts as a ranged attack. Blind-fighting works for melee attacks. But the other benefit from having the feat may save your life at some point down the road (detects the presence of invisible opponents, thus negating the bonus from attacking while invisible). Then again, you have your divination spells to detect invisible foes.
The Friendly Fiend
Beidamon
26th of April, 2002, 16:41
1) I admit im wrong on this, I thought I remembered something about in darkness you loss dex, but didnt think about the rest, still it wouldnt of mattered much if i had used darkness since i cant see in it either
3) Your right again, I could move then attack, the only problem is that then i would have to keep moving, and turn slowly and figure all that stuff out, and all in all i would not get the same amount of attacks as i would by just straight attacking
PS. about the nightmare thing, who knows, but the intimidation part doesnt seem to work to well as this battle shows lol
/me looks at BBR
cough improved familiar cough ;)
BigRedRod
27th of April, 2002, 00:32
you have a 0% chance of me letting you make your horse your familiar :)
and i'm gl;ad you sorted out your bitching
first up what are you doing with the dead bandits
one of you is taking ears and hiding them
the other is loading them on the cart
make up your mind :)
i suppose i should send out my feelers to get a new player for charir, i'm pretty sure Xereboost isnt coming back
BigRedRod
27th of April, 2002, 00:33
and being a big hairy monster may work against your average peasnt
but these guys weren't farm boys :)
Beidamon
27th of April, 2002, 04:11
We should just hide it, taking a cart full of dead bodies instead of just one into town could be slightly suspicous
Could i just sit in the cart to cast identify?
I didn't mean get my horse as my familiar, I was wondering if in 3 or so levels i could take improved familiar feat to get a Nightmare as a familiar
BigRedRod
27th of April, 2002, 04:14
my one little requirment for a familiar is that it is small
so if you find a miniture nightmare you can make it your familiar :)
yeah i would let you ride in the cart with the body(ies) and identify any weapon you choose
oh and i'll move on from the body issue once gnarsh has commented :) he seems to want any possibly bounty that those things could be carrying
Beidamon
27th of April, 2002, 04:17
Why small? Cant a familiar be any size?
The_Friendly_Fiend
27th of April, 2002, 04:19
BigRedRod posted: [ooc: there were no actual orcs, there was a half-orc and a strnage orc-like creature that the leader informed you had a little hellish blood in it. The other bandits were a hobgoblin and a pair of humans and the leader who was also human]
My response: If it looks like an orc, and smells like an orc, it is an orc.
One more thing, BRR I adjusted my spells while Charir's dead. I'll lose a Bull's Strength for a Gentle Repose.
BigRedRod
27th of April, 2002, 04:23
its a general rule that a familiar must be two sizes (i think) smaller than the character
or its a widely accepted rule by any means (there was a big thread about this on 3ebb ages ago)
and to me it just makes sense
familiars should be smaller than their masters
i'll have a think about how i feel about you having a mare
i suppose you could have it as a companion rather than a familiar
as a result of giving upo your familiar ability (that may seem meaningless to you :) )
and fair enough TFF have fun with your "orc" ears :)
BigRedRod
27th of April, 2002, 04:31
oh and Beid
i'm gonna be a bastard here
guess what you forgot to buy :)
you need a 100gp pearl to cast identify
and you dont have any
so no identification in this little trip
Beidamon
27th of April, 2002, 04:55
Well, to show you by comnparison
1) ToB, you can have leapord familiars and other medium size familiars without a feat
2) Compared to a Imp and stuff like that you can get with improved familiar summoning a nightmare isnt really that powerful
BigRedRod
27th of April, 2002, 05:01
*toddles off to investigate T&B*
BigRedRod
27th of April, 2002, 05:05
The lepord (no idea how to spell that :P) and other medium-sized familiars are for large or larger masters
i'll go have a read through the PhB it may well shead light on this
BigRedRod
27th of April, 2002, 05:10
from the phb p50
"A familiar is a magical, unusually tough, and intelligent version of a small animal"
Now i doubt small means small as in size category as I'm pretty sure all the PhB familiars are size tiny or smaller (could be wrong here), but it is clearly the source of my hazy memory :)
(it would be pretty funny if it was small as a category though, you could have a gnome familiar :) )
well it's not conclusive proof
and i am considering your request for a mare
Beidamon
27th of April, 2002, 05:20
Cmon man, it fits into my charecter well, after all I am part fiend and a fiendish creature should respond to that, aka a nightmare. Just because all the listed familiars are small or tiny doesnt mean they cant be larger, whats to stop a person from making a nightmare a familiar, a familiar is a creature you can imbue to serve you loyaly, a ridable creature is a good way for a familiar to serve a master, as a loyal mount he wont flee and will defend its master. The tiny ones are more as scouts and stuff, and hence the tinyness serves them well, this one however would serve me in a difrent way and so it should be the size it is.
Cadrius
27th of April, 2002, 06:57
Well Collin deals in the divine all the time so he should get an Archon buddy, right?
Why not take a normal horse and make it your familiar? It can be a really mean-tempered black horse too and thus wouldn't need the flames, or smoke, or astral projection, or etherealness.
I'm not just talking a normally mean horse, I mean this is a horse that likes to bite people, especially little kids and old folks. It's so mean that it's owner tried to put it down, but it didn't work, 'cause the horse bit him and ran away.
...how's that?
Beidamon
27th of April, 2002, 07:41
For a normal familiar that would be fine, im talking about the improved familiar feat that allows you to summon better creatures then just normal animals and stuff, and keep in mind BRR since i already am using a fairly good horse, getting a nightmare wouldnt be that much of a improvement.
Cadrius, I want to get a FAMILIAR which is a class feature of my guys, he is a cleric, to say that he should just get a archon because he deals with them is stupid. I said I should get a nightmare because my guy is feindish AND has the class ability to do it, a cleric doesn't so your argument is moot.
Cadrius
27th of April, 2002, 08:05
Ah ha, so you're serious. Forgive me but I thought you to be joking regarding the nightmare, hence my rather silly post (which you, in turn took seriously).
If you want it, go for it. We're all a little out there when it comes to who and what we are.
I just hope BRR lets me tame a Noble Salamander...you know, the kind that enslaved me to begin with?
The_Friendly_Fiend
27th of April, 2002, 08:13
Collin's familiar would have to be a Death Slaad. Why? Because he's chaotic neutral. :)
Seriously, a horse as a familiar wouldn't be all too bad. Eventually when you're high enough of a level you'd talk to it and it would talk back. You'd then name him, Mr. Ed. "Well, Wilbur that was a mighty nice spell you cast."
Gnarsh
27th of April, 2002, 09:17
Well, if anything, Lynores would have something fiendish or some kind of demon...(maybe even his great-great-great-great-great-great-great-grandmother succubus)
WhoNAN
27th of April, 2002, 09:22
Extra Familiar + Pet Rock = Insane Drow.
BigRedRod
27th of April, 2002, 20:12
hmmm
I think I may be coming round to the idea
but your gonna have to go through the whole summoning of a mare
either that or go catch one :)
i'll let you know the details when i make my decision
now back to the matter at hand
sort out what yuou are doing with the bodies
Gnarsh
27th of April, 2002, 22:50
I guess we can just take Charir and the bandit leader.
The_Friendly_Fiend
28th of April, 2002, 01:43
That's what I was thinking, Charir and possibly the leader. Orcy things tend to smell really bad. And I doubt that the other humans will be worth anything to the local authorities.
Gnarsh
28th of April, 2002, 08:11
and if they are, the leader's body could prove that we killed the others.
The_Friendly_Fiend
28th of April, 2002, 09:07
Fine then just cut off their heads and toss em in the cart. It really makes no difference to me. I have Charir's body, the leader, and the orc ears. I figgure that should be enough if there's a bounty for these goons.
WhoNAN
28th of April, 2002, 13:09
Tolven Officially stopped carring about the matter as of their passing.
:)
BigRedRod
28th of April, 2002, 16:47
ok so your agreed your taking charir's body and the bandit leaders
are you just putting them i nthe back of the cart? or are you gonna hide them or what?
And are you going to stick the magic items on the cart for ease of carrying?
Currently we have two horses on the cart from what i understand Collin hitched his horse and Charir's is still there. So that means that Collin will be driving the cart while the rest of you ride in front on your horses (or run along like varidiir). Is this right?
The_Friendly_Fiend
28th of April, 2002, 17:26
Sounds good to me. Hide the other bodies, take the orc/gobo ears, the leader's body and Charir. Collin drives the wagon, and the magic items nobody is using go into the cart.
Cadrius
30th of April, 2002, 08:25
Hey, we could have a funeral pyre. Just mound up the bodies and kindling around me.
BigRedRod
1st of May, 2002, 00:30
feel free to shove in some body disposing description here
I'm tired, ffeel ill, have a mound of work
i'll post tomorrow as i dont want to post something that doesnt make sense in this game and i'm likely to do that when i can't concentrate
The_Friendly_Fiend
1st of May, 2002, 08:53
How was that? I took the liberty of acting as the DM in describing the final events of the encounter. If there was something I missed, I can edit the post.
BigRedRod
1st of May, 2002, 22:45
I didnt actually mean
"i feel ill someone take over for a while" :D
but good job
Bascially i just wanted an IC post saying "let's dump the bodies in the cart"
anyhow i'll post when i get back from my driving lesson
edit : realised my Drving lesson was later than i thought, so i've posted
The_Friendly_Fiend
2nd of May, 2002, 07:09
I ment being the DM in a small sense that I posted an event which covered all the player characters. In hindsight, maybe I shouldn't have!
BRR, I hope that you take into consideration everything I had Collin say to the bandit. I mean if you look around at the group, I'm the only normal looking person. We've got a tiefling, Batman, an Azer and a dead half-dragon. Isn't it possible that someone's summoned these creatures to do their bidding? I've kind of felt silly being the only human/standard race in the group. I wonder if Mr. Monkey did too?
Gnarsh
2nd of May, 2002, 08:45
don't forget the drow...
Beidamon
2nd of May, 2002, 09:39
Umm you know that the dark one probably wont let him live, even if he does get a horse the Unknown one can easily take to the air and follow him, and by swearing to tempest then breaking your oath you could really easily piss off your god, especially since hes a battle god and your trying to defeat your foe through trickery instead of strength, then again, what do I know ;)
The_Friendly_Fiend
2nd of May, 2002, 10:01
Sorry, but freedom and the ability to die in battle come first. To die with a knife held to the throat isn't the way Collin will die. The way I figure it, he goes off, and we'll meet again somewhere in a real battle. If Collin dies there, no big deal, just so long as he doesn't die by an assassin. Besides who knows, maybe after he doesn't have a knife to his throat, Collin will challenge the thief to fight? He knows what sorts of people (heh, if you can call a half-fiend a person) he's travelling with. And after our little discussion, he's quite aware that he can end up like Charir. He'll do everything he can to prevent that from happening. If that means allowing the thief to ride off, so be it, so long as he remains alive to die in combat, not in a bed and certainly not by the knife of an assassin.
If you play it by the alignment, Chaotic Neutral means, neither good nor evil. Not always looking out to do the best for the most, nor being self-centered all the time. The chaotic side of him admires freedom above all. The guy with a knife to Collin's throat is restricting that freedom. In fact, during the last battle, Collin was the only one who allowed his opponents the freedom of choice, die by the axe, be taken prisoner, or run away. If this knife which is the major restriction to his freedom is removed, Collin would then be free to do whatever he wants. That would include letting the poor bastard off the hook.
And Collin isn't dumb enough to utter any sort of prayer which could lead the rogue to kill him. Although, technically by the rules unless you have the proper feat, you can't ready a coup de grace. But if he beats Collin in initiative, it probablly won't matter since he'll get the sneak attack damage.
BRR, is there any chance I can activate the granted Protection domain power without having to give away the fact that I'll have the bonus to my saving throws? I think it's a free action to activate it. There isn't any somatic, verbal or material things necessary to use it. Just thought I'd ask before getting my throat slit.
*edit - How was your driving lesson? I can somewhat remember when I was first learning to drive. Nervous, excited and scared all at the same time. Well, maybe that was just when taking the driving test to get my license. I still can't believe I missed two points for failing to signal once.
**Edit 2 - Just looked it up, the Protection Domain would take a standard action to use as you touch the person you wish to provide the bonus to. It is treated as a spell-like ability. That said, won't do it.
Beidamon
2nd of May, 2002, 10:17
Im not playing it by alignment, and you mistake me, i dont question YOUR motives, im merely stating that you swore a oath on your god, you are a CLERIC, you cant just swear a oath on your god then break it with no consequences, especially when your god values honer. Your going to break a oath to your god and when you do that your god will likely be really angry at you for it since he values honer and because you are using the oath to trick your opponent. It pretty much goes against everything your god believes in, thats why im questioning your actions, im not questioning YOUR motivations.
BigRedRod
3rd of May, 2002, 02:21
he is a battle cleric
his honour only really applies to people who fight on "even terms"
A guy holding a knife to your neck doesnt have honour and so he doesnt deserve to be dealt with as one would in combat
or thats the way i read battle gods :)
my driving lesson was pretty good i should pass in a few more lessons :)
oh and i have some heavy exams coming up in a few weeks so the amount i post will drop off
but don't worry the game will continue even if a dissapear until june
Beidamon
3rd of May, 2002, 04:08
Still, a cleric can't just go around swearing oaths on their god then breaking them, especially if you never had even the slightest intention of keeping it.
BigRedRod
3rd of May, 2002, 05:30
depends who he is a cleric of
and what the alignment of his god is
swearing something on a lawful god then breakimng it can't happen, the god would be mighty annoyed revoke the clerics powers and probably worse
but chaos gods may encourage this
a god of war will only value those who have honour, this guy clearly (in the eyes of the god) has none
Beidamon
3rd of May, 2002, 07:30
No, it doesnt matter on Alignment, even gods that encourage clerics to lie, ALL gods would be angry if a cleric swore something on their god then broke it. It does not matter what the alignment of the god it is something sacred, you can not make a oath on your god and break it, or else your god is held accountable for your lie. This war god values honer, a cleric by breaking his oath to his god would be dishonering his god. The other guy does not matter, what matters is that the cleric swore something on the name of his god and he broke it, just like how if you swear a oath to your god to follow the tenents of the faith and break it your god is extremely angry, so would he be if you swore a oath on your god to do something and then not doing it, and worse, never even having any intention to do it.
Whats more, a cleric shouldn't do it, for a cleric your gods the most sacred thing in existence, hes really one of the most important thing in your life, to so casually break faith with your god is something a cleric shouldnt do. Im not saying he should not of tried to get out of it, im just saying you cant jsut swear on your god to do something when your a cleric when your not going to do it. Im not saying anything drastic should happen, im just saying its likely to make your god angry and its something you as a cleric shouldn't do, you could of quite easily used other worlds without using the oath
Sorry for making such a big deal out of this, but it just kinda annoys me, a cleric is devoting his life to his god, and he should not so easily betray him.
Cadrius
3rd of May, 2002, 08:29
Well since this is turning into a lengthy debate I might as well weigh in on it, I mean we all care about what I have to say, right?
First off I'd strongly discourage anyone from telling a DM how to run his game. If he asks for advice, sure, give it, but if his viewpoint of something is different from your's, the best thing you can do is accept it and move on. It might bug you Beid, but can you imagine how it looks like to the rest of us?
However if you want to delve into whether or not a priest of Tempus could break his oath, well, let's examine the god first.
We've established that Tempus is chaotic neutral, god of battle prowess, and so forth.
Tempus is random and chaotic, as his alignment suggests, he supports one side one day and then another the next. Already we can see that he's a little flighty (do me a favor and don't tell him I said that though, I'd rather not have a giant hammer come flying through my window).
What purpose do his priests serve? They're around to create rules and enforce the terms of battle, to ensure that war is a respectable thing, uneccessary killing and pointless feuding are not something they wish to have. In addition they punish those who are cowardly or fight dishonorably (as per FRCS).
If Collin had challenged the bandit to a wrestling match, first blood fight, or another sort of warrior-like competition and then reneged or cheated he would be in serious trouble. However the bandit broke the rules to begin with, while outnumbered he holds someone hostage with a dagger in order to barter for his life.
All bets are off here, it is Collin's duty to make sure a cowardly backstabber like this one meets his end as soon as possible. Tempus would not respect one such as this, and thus the oath means nothing. It's merely part of his chaotic nature.
Also, clerics are not always the stereotypical holy men shouting, "My god is the greatest!" from every hill that they can find. to suggest this would be like saying, "all fighters use swords." Perhaps it's true most of the time, but not always. With a dynamic god like Tempus I can imagine that his followers might be a little bit different from the norm.
It's all a matter of perspective here. Personally, I don't see anything wrong with Collin's actions, but BRR has the final call.
Beidamon
3rd of May, 2002, 09:26
There are a few problems with your rebutle, the first being, you look at the god, even though i specifically said the god doesnt matter, any god would be angry if you betrayed them. Its not a matter of chaotic on lawful, its a matter of trust between god and cleric, a god trusts his clerics with magical powers, but if the cleric betrays him he takes them away. A cleric trusts his god to grant him the power he needs when he needs it, and if the god doesnt deliver he losses faith. This is part of that, when your swearing a oath on your god and then you break it, your saying your god doesnt matter to you, and saying that it shows you have little faith in your god. Since faith is the all important thing to gods then any god would really dislike someone so blatently showing a lack of faith in him, especially when this person showing such a lack of faith in him is one of his clerics who are supposed to be the most faithful. Also by swearing a oath and then breaking it your humiliating your god, showing others that he cant even keep his clerics in line and your showing that your god is weak to others, that you can casually disregarde a pledge you made directly to him and expect no consequences from it. Its because of these things that not only tempus but any god would be angry if you made a oath to him and then broke it, and even mroe angry if you made a oath to him and never even intended to honer it.
(OOC: Me argueing this is kinda ironic, since i myself am a athiest lol)
PS. Im not questioning the DM's ruling, he can do whatever he wants in his game, im just questioning the matter in general, a DM can do whatever he wants in his game, but that doesnt mean that its true, or what is likely to happen
The_Friendly_Fiend
3rd of May, 2002, 12:34
Just a few things to note:
Has Collin broken his word to his god yet? Has he broken the oath he just made? Do you think that he would allow himself to break that oath? Is this situation one which follows the rules of warfare? Or is this a situation where he can attempt to control unnecessary bloodshed?
The simple straight answers are, No, No, for Beidamon maybe yes, but really another No, No, and Yes.
Tempus is god of warfare, battles and warriors. The current situation isn't a battle, it's a hostage situation. Technically, Collin isn't honor bound to follow through with his oath, but if by doing so extends his life and preceeds an eventual battle, then by all means it can and should be maintained. As of yet, he hasn't broken his promise. Nobody has attacked the bandit, nor has anyone made any blatant threatening gestures with their weapons. (FYI - Beidamon, I would guess that he knows that you want to whip him. I doubt that slight of hand works with a whip.) The last thing to bring up is, what does Unknown or anyone of the others think will happen now that Collin has announced an oath to his god? If you think that Collin will blatently break his oath, fine. But what happens when and if you attempt to do something and Collin interfers? Are you willing to bring Collin's wrath and that of his God down on you? Maybe you need to think more about what you should be doing than what Collin is doing.
Last maybe, perhaps we shouldn't really talk about this until after the encounter is over with. There's a lot that can happen between now and then. And to me this kind of spoils things.
I'd post in character, but having a knife to one's throat makes it difficult to speak.
Beidamon
3rd of May, 2002, 13:27
Everyone seems to keep missing my point, if it was just a oath then it would be fine, if you just swore that you would let him go it would be fine, If I were you I would of broke A oath to, the problem is this is not just A oath, this is THE oath and that is where our views differ, if it was any lesser oath I would of accepted you breaking it easily, this was not just a lesser oath though, its the highest oath a cleric can take, a oath to his god, that is why I say you shouldn't of made a oath that you know you will break, and dont give me that spew about he wasn't going to break his oath, he swore none of his 'minions' would attack the guy, and he knows damn well with the unknown one that the guys chances of surviving are slim to nil, whats more if you do keep your oath then by giving your oath your knowingly planning to oppose one of the members of your own group, which is something you shouldn't do. Your planning to try to stop a person from persuing him, and the only way you can do that is through force, either you made a huge oath that you have to break or you are knowingly planning to attack one of the members of your party, either way, it isnt good news
PS. In the future you shouldn't swear any oaths trying to bind others, were a group for a reason, each group member has his say in what we do, if you start swearing oaths on behalf of the whole group then your soon going to find your breaking alot of oaths
BigRedRod
4th of May, 2002, 01:06
It's a good point you have Beid
Still I have my view and I'll see how TFF plays this :)
Beidamon
4th of May, 2002, 04:56
Ok, since im unsure of what the outcome will be ill ask here, who thinks I should try using my magic missile on the bandit? He was already in negatives when he was dealt the subdual damage im thinking so he can't be THAT health now, and since a magic missile can't miss and can't be resisted im thinking it might be enough to tip him over the edge, because im not sure however ill see what other people think first.
Beidamon
4th of May, 2002, 07:45
Ok, dont know how to post a poll so ill just post here, tell me what you think I should do
1) Disarm with whip, then dishead with claw
2) Grease up that dwarf with a grease spell, hope he slips out
3) Magic missile the guy and hope he dies
4) Mage hand, give the bandit leader a wedgy, laugh as he kills cleric
5) Use reverse psycology and tell him to kill the cleric, then if he looks like he is about to start calling him a conformist and mock his level of banditry causing him to have a nervous breakdown and comit suicide, leaving the cleric unscathed
6) Claim his shoe lace is undone
7) Threaten to use a summon spell to bring his mother
The_Friendly_Fiend
4th of May, 2002, 11:52
I'll state this again to make it clear to Beidamon. Has Collin made any attempts to not follow through with his oath? The answer is no, he hasn't. Do you think that he'll try his best to make sure that his oath is carried out? Chances are that he will. Did Collin say that his fiendish creatures are hard to control? Yes, he did, and because of it, if he happens to lose control, he'll be oath bound to attempt to regain said control. But remember the oath is a two way street, if the rogue breaks it first, Collin isn't forced to follow through with it.
Beidamon, why ask us what you should do? Play it the way you see fit. You keep telling us that your character is lawful evil, so just act that way. It doesn't really matter to me. And shouldn't it be a beheading or decapitation rather than a disheading? And you wear shoes with laces?
I still think it would be funny if Charir sat up, surprising everyone. I'd also like to point out the discussion we had in character and out of character about darkness and how it prevents a rogue from using sneak attack or a coup de grace. Oops, may I shouldn't say that, meta-gaming, oh wait, Beidamon's last post was all about meta-gaming. Honestly though, you guys really need to think about all of your powers rather than the repetitive ones. For instance, I wonder in looking back if the half-dragon has ever used his breath weapon? I also wonder if because of some of the resistances or immunities if you've ever used those abilities to aid you in combat. For instance, the half-fiend is immune to poison and has resistance 20 against acid, cold, fire and electricity. Does the fiend use poison despite the 5% chance of self-poisoning? Oh, but you're immune to poison! How about seeing the half-dragon using his breath weapon on the foe who's engaged in melee against the fiend? The fiend is resistant to the effects, and chances are pretty good that he'll walk away without any damage or just a singe. If you fly, why not web/grease the ground around your opponents? You fly and thus won't be affected by the spell. The Azer, if surrounded by foes, drop a web around them. The fire generated by the Azer will ignite the web and burn his foes. Being a fire creature, he can't be harmed by the effects. This effect of Azer plus web is a cheap version of the fireball. You get it as a 2nd level spell instead of a 3rd. The list goes on and on doesn't it?
One more thing for the in character thread, BRR, following the last combat Collin used a bunch of spells to heal the group, which spells do I have left? I take it Collin didn't have time to pray for new spells since the encounter took place in the afternoon. Collin is supposed to pray for spells at midday (noon).
Beidamon
4th of May, 2002, 12:58
ok, here goes, now stop me if you disagree but...
1) I never said no matter what you would break your oath, I said it would be possible to keep your oath, but if you did that would intale trying to stop other group members from doing what they wish to do, and the only way to do that is through physical force. Even if you dont break your oath you are doing something even worse, attacking one of your group members, and if you don't then you will be breaking your oath, its a loss loss situation and thats what I stated
2) You can not attempt to regain control because you dont, and never have even had a shred of control over the other charecters, unless you didn't notice each charecter is free to make his own choices and if you try to force other people to do what they dont want to your either going to end up being ignored, or being killed when you push something to far and resort to force
3) Why do I ask others what I should do? Simple, because I myself am unsure, I believe the magic missile MIGHT kill him but I do not know it will. I believe my disarm attempt MIGHT get his weapon from him, but if it doesn't there are dire consiquences. I ask because while its common curtosy to let individual group members decide what they want to do, its also common curtosy to try your best not to get your other group members killed. Mostly I wanted others input on how good they think the chances and your imput on weither you really want to risk something or not, the second part was mostly a joke anyways.
4) Please dont assume im a idiot, im not and if you would pay a little more attention you might notice that. There is a very important reason, the words in the book are "The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach a vital spot". Now correct me if im wrong, but isn't your throat a vital spot? Since his knife is right up against it no matter what light level he still will be able to pick out a vital spot since his knife is already up against it. Even if i drop the darkness he can still get a sneak attack in against you, and since it could be a prepared action even if I tried to cast darkness he could still just stab you before it went off.
5) Poisen? You think I should use poisen mearly because of the fact that I have poisen immunity? Not to be offensive but take a look at poisen, take a look at the cost of poisen, take a look at the effects of poisen, then shut up about trying to act all high and mighty and try to tell me what I should do. All the money I would blow on trying to buy poisen would be much better used in many many other places. And the fact that were trying to be inconspicuos and wandering around with a large amounts of poisen isn't the easiest way to do that
6) Again, not to be offensive but as I said before LOOK AT THE AREA THAT DEAL WITH FLYING. You see, with my flying ability I cant stay still, i have to be constantly flying, and that means I wont be able to get as many attacks, only about half as much, and since my weapon has range i can keep out of the effects anyways.
7) The web only does 2d4 points of damage when set on fire, it is much better to use a web on opponents to prevent a far greater ammount of damage then to waste it for a small fire damage effect.
I hope this clears things up, and I hope you stop trying to tell me how to play my charecter. I KNOW how to play my charecter, if you want to make suggestions fine, but dont act like you know way better then us as you have been doing. Everything you say may make sence to you at the time, but before you start insulting us about how bad we play our charecters maybe you should wait till we tell you WHY we dont do the stuff so you dont make yourself look stupid instead of us.
PS. If you dont get why I used the word dishead then reread how it was used, if you still dont get it then reread it a third time after borrowing a sence of humor from someone ;)
BigRedRod
4th of May, 2002, 18:09
hmmm
nope You havent had a chance to pray yet
so
you have
1:
Bless (x1)
Divine Favor (x1)
Magic Weapon (Domain Bonus)
2:
Nothing
3:
Nothing
and all your 0 level spells
The_Friendly_Fiend
5th of May, 2002, 14:04
BRR - that's fine, Collin's spells that is. I thought as much. It limits his options but that's perfectly alright. He blew his spells aiding the group.
Beidamon, let me say that since this is Out of Character, you should think of it as being just that. I'm giving you options and you yell at me. If you don't want fresh ideas, don't read my posts. I'm just trying my best to show you that your character has other options other then throwing magic missiles.
If I may ask, why'd you even bother to bring all of this up in the first place? I know your character is evil, you've made that perfectly clear with your words and actions. If I make a mistake it's Big Red Rod's position to punish me for playing Collin incorrectly. Then again, wouldn't it be funny if Unknown were to be injured and in need of Collin's healing spells but because he willfully broke the oath Collin made, Tempus denies the healing spell which is to be used on Unknown? Or better yet, the healing spell reverses and inflicts damage, knocking Unknown unconcious. Heh heh, uh no, I guess that wouldn't be funny. BRR, forget I ever said that.
I also know from reading that Tempus is fickle when it comes to favoring his followers. There may come a time where Collin, being pure in mind and body might call on Tempus and won't be heard. There are other times where he may act in an infuriating manner towards his god and be rewarded. That is what chaos is all about, the unpredictible nature of life. In a way I'm playing that. Being chaotic doesn't necessarily mean I need to keep my word, even to my god. Afterall I expect at some point to have my god turn on me. That's just the way he is.
Something else to consider, trying new things is part of roleplaying. Being static can make for a boring time/game. I know, one of the players in my table top game always plays a character like yours, dark, evil and for the most part silent. We've tried to encourage him to play different personalities or at the very least give his character some personality, but he won't budge. We've kind of given up and just accept the fact that he's a rock in his mentality, not accepting any help or creativity. He constantly ignores following up on advantages during certain situations and such. He hardly ever speaks, or creates interesting anything (speeches, actions, whatever) for that matter. He just is. I've asked him if he enjoys playing, and he says he's fine with everything. I've asked if there's something he'd like to try or do and all he says is no, everythings okay just the way it is. Overall, RPGs to him probably seem like Diablo only with dice and paper instead of a computer.
That said, I'll just shut-up and keep my mouth closed when it comes to posting things about your character's actions or any new and original ideas. Like my friend, you're fine with things just the way they are. I can respect that and your wishes. If nobody wants me to bring up out of character ideas about the game, that's fine too. I'll just follow along, acting out what I think is best for the Collin character, even if I think this is the wrong way to roleplay.
I'll post something in character now.:D
Beidamon
5th of May, 2002, 14:55
First of all, you dont punish people for breaking your oath, if you made a oath and it it got broken then it is your fault for making a oath you couldn't, or shouldn't keep. If anything it would be while you were praying for healing for yourself that it wouldn't work, and if you started doing that then in situations like this when I could try to save you I would find out 'Whoops, my charecter doesn't want to grant me his powers' and you will pay for it in return.
Second, Tempus only changes sides in the grand struggle, between armies not in every day life. Even then both sides clerics of tempus would still have their full power. He decides on the grand scale who will win, that doesn't mean he needs to rig it in any way to favor one army, he chooses which side will win and which side will loss and it happen's, because of this he still can support all his clerics evenly because in reality it wont matter if they still had their powers or not. Now, if we got a army together and were marching on a enemy army then the temperment of tempus could cause us some concern, but not in everyday life
Third, you didn't listen to the point near the end, I dont mind you posting suggestions, if that is what they are and that is how they sound. The way you post though some may take offensively, because when I read it I got the feeling you were saying "You all aren't playing right, your charecters should do this, this and this, you all suck at your charecters" that is why I reply harshly, the only real part however that I replied harshly was to your suggestion of flight, which I had already pointed out you should read the area on aerial combat so that you can see that flight isnt the easiest thing to do, I hate having to repeat myself and that is why I got mad. If you posted suggesting stuff that would be fine, just actually make it sound like your suggesting stuff and be ready to accept that the other person might have reasons for not doing what you suggest
Now as for me, you are completely wrong about me. For one, unlike this player im willing to try many different types of charecter, if you read some of the other games im in you would realize that (Although most of them somehow manage to end up with a desire to rule the world), but since in this game im playing a dark and evil creature, then of course im going to play him dark and evil. As for silent, I dont see that at all, my charecter has done lots of talking when it is appropriate. Now as for trying new stuff, im all for trying new stuff, and for the most part no two charecters I make are alike. The problem is my charecter wants to try stuff that works, if you had posted a good suggestion that seemed like it would work then I would gladely use it, however what you did suggest was stuff I did not think were extremely effective, that is why I choose not to use them.
Now you say I never want to try anything different, Thats not true at all however, its just that most of the stuff I do think up I discount as being ineffective or illadvised. To show this heres a list of the stuff I thought up for him holding you hostage, trying to use my abilities to the fullest.
-Disarm attempt with whip
-Darkness to let you escape and prevent sneak attack
-Grease on dwarf to let him slip out of other guys grasp
-Magic missile on enemy which he cant resist or save against hoping his HP is low and hasn't a prepared action
-Mage hand on saddle of your horse to undo buckles underneath, hoping he will let you go right by the horse and try to get onto it fast, causing him to fall off, didn't think the spell can do that intracet of actions though
-Grease spell on saddle, much to the effect of the first idea, he probably will see grease though
-Sleep spell on hourse when he is about to get on it, delay him, then kill him
-Grease spell under horse after he starts running with it, horse slips he takes damage I can go finish him off
-Darkness spell as hes riding horse, cause horse to stop, stumble, or fall and hopefully take the rider with him
And two new ones I have
-Grease spell under the bandit and hope he falls down letting you go
OR if your both standing up
Crack whip at horses, causing them to lurch forward and make everyone in cart fall back
Those are the ideas of different stuff I might try, however most of these things ive either discounted as not being likely to work, or require that I wait until your away from the bandit to do. Im willing to try many unique things, but im a pesemist, I assume if their is a chance what I do can fail it probably will fail, and I don't really want to cause the death of your charecter which you can't seem to appreciate. For the most part the only reason my charecters combat actions seem repetative is because at level 1 magic missile is my best choice for damaging enemies and the other spells I haven't found a time that I really wanted to use them. I was actually waiting until we got to town so I could get some new level 2 spells so that I might broaden my charecters potential in combat. As I said, I dont just use the same spells because I don't want to try anything new, but merely because they are effective spells.
Now since all this argueing is getting repetative and annoying im going to try to solve the problem, unless you object Im going to just blast him with magic missile and hope he dies. Since he dies before he let you go you didn't break your oath and I get the kill my charecter wants, how does that sound to you?
Beidamon
5th of May, 2002, 15:06
BTW, by any chance do you have AOL IM so we can stop annoying others needlessly? ;)
If you do, just add a 1 on the end of my name and you can contact me hehe
The_Friendly_Fiend
5th of May, 2002, 15:10
Sorry Beidamon, I take anything Out of Character with a grain of salt. Since it's out of character, anything said in such a thread doesn't count for anything other then serving as a medium for the exchange of thoughts. I simply want to add flavor and offer up choices which others may or may not be thinking about. Unlike a table top game, there is no post game session where you can talk about the things which worked and didn't work. In my groups we tend to talk about what happened after the game if it isn't too late. On the net, you can't really do that since the game drags on because everyone posts at different times.
As for what goes on in the game, go ahead and try whatever you want. I too was thinking about the horse and cart. I think I still have the reigns, I could simply "Yehaw" and juggle the cart down the road, but there's always the chance that if the cart moves forward, the occupants move back. And with the knife to the throat from behind, there's a good chance that said knife moves backwards and into Collin's throat. I've a sneaky suspicion that Collin's screwed no matter what transpires. But that's okay, stuff happens and sometimes you're powerless to stop it.
Beidamon
5th of May, 2002, 15:16
Thats why I was wondering if you had AoL IM, it makes it easier to talk with people about whats happening, one of the benifits of PBP is you can talk to people between actions and think out what your going to do. Its worth a try though, and since were heading to where there is more of our faction then even if you do die it will be very easy to make up a new charecter and rejoin us there
The_Friendly_Fiend
5th of May, 2002, 15:26
Or I could return as Charir! LOL
Beidamon
5th of May, 2002, 15:27
Fine, since you like unlikely unique roleplaying stuff try this on!!! MWAHAHHAHAHA
....
....
pst, go look at the Ic post, yeash
The_Friendly_Fiend
5th of May, 2002, 15:29
Uh, I don't see anything. My post was the last one.
Beidamon
5th of May, 2002, 15:49
Look now, your posts have driven me to insanity and ive tooken drastic actions, hows THAT for using all my abilities and trying something new?
You may now shudder in fear of the mad thing which thou hast created
The_Friendly_Fiend
5th of May, 2002, 15:59
Interesting approach. I'll keep my fingers crossed that it works. Not entirely sure you can get everything off in such a limited amount of time, but it's worth a shot.
Beidamon
5th of May, 2002, 16:02
Its simple, your charecter sees something up and he stalls him, say before he lets him go that he needs the charecter to give his vow in return and all that stuff, plus he will be distracted by teh coughing, falling, and all that and delayed in taking his action.
BigRedRod
5th of May, 2002, 16:09
That's sure an interesting angle
:)
let me think about this
Beidamon
5th of May, 2002, 16:13
Hey, I realized I am lawful, I shouldn't be breaking others oaths and stuff, thats why im killing him before he lets the cleric go, that way no oath is broke and everything is nice and legal
Beidamon
5th of May, 2002, 16:24
Do we have any rope?
BigRedRod
5th of May, 2002, 16:31
You also protected the clerics interests
he made a vow that he would protect the bandit when he was let go
so you beat him down before he let him go :)
Beidamon
5th of May, 2002, 16:37
Yup, but do we ahve any rope?
BigRedRod
5th of May, 2002, 16:40
i'm pretty saure your good friend Collin has some
Tolven may also have some but i'm not too sure
BigRedRod
5th of May, 2002, 16:43
just check their character sheets :)
(oh beid i edited your sheet, as you missed off the type of ring of wizardry you had. No big prob it just could have messed things up later on when i forgot what type it was and had to trawl through the old threads to find when you identified it)
The_Friendly_Fiend
5th of May, 2002, 17:16
Collin's got rope. Posted a reply. One more thing, we should have a trailer and flank on both sides as we move on down the road. The guy behind the wagon/cart can keep an eye on the bandit so that he doesn't do anything stupid again.
Beidamon
5th of May, 2002, 17:29
Dont worry, the unknown one is in the back of the wagon with the guy, making sure he doesn't stay awake to long before he gets put back to 'sleep'
BigRedRod
5th of May, 2002, 17:33
hehe
well it's one way to ensure cheap item identification
i'll give a whilefor the other players to react before we go on
I must say though i'm quite impressed with both of you
managed to save the cleric maybe get some info and items and do some good rp'ing
it's a shame we can't have a time when all the players and myself are online :)
The_Friendly_Fiend
5th of May, 2002, 17:35
Beidamon posted this:
(gotta love evil alignment and 0 accountability)
This might not be entirely correct. Even demons are accountable to a higher demon. And the Gods, they sometimes govern each other. In the end however, everyone (I'm talking PCs) is accountable to their DM. :) And if by any chance your character has a conscious/moral center you'll eventually answer to yourself. At least I think that's the way it works. I hated philosophy. It always degenerated into a pointless argument. Which I suppose was the point.
Woo Hoo! This should also be my 50th post. Maybe something interesting will happen to my title.
The_Friendly_Fiend
5th of May, 2002, 17:39
Originally posted by BigRedRod
I must say though i'm quite impressed with both of you managed to save the cleric maybe get some info and items and do some good rp'ing. it's a shame we can't have a time when all the players and myself are online :)
I think it's just a coincidence that you, Beidamon and I were on at the same time. But I will say that it's rather neat to see the story move at this pace, even for a short while. The chances that it will happen again? Who really knows. Maybe we should post a time when we're most likely to be on-line?
The other advantage is my post total is climbing! This should be #51. Something special? I'll find out in a few seconds.
BigRedRod
5th of May, 2002, 17:40
I suppose you are accountable to your commander
but as this doesnt relate to the mission I doubt he cares what you do to him (as long as you dont use his body as a weapon and kill innocent vodalians)
Beidamon
5th of May, 2002, 17:42
Gotta love how I can take a horrible experience like this, one you surely was laughing at and saying lets see em get out of this one, then suddenly reshape it with many bone snapping sounds into a great victory.... unless you consider pesky things like morality, but then again if anyone asks my charecter will reply "We are still fighting though, he was going to kill the cleric so it must of been a duel to the death between us all, he isn't dead so the battle is still going on, me tieing him down is merely me optomising my chances of hitting him while minimising his chances of hitting me, something done in any battle.... what? why dont i just use the dagger? I just got the blood stains out of my robe from the last fight though, this one is much cleaner, i mean can you imagine all the blood if i kept hitting him with the dagger hundreds of times? Besides, this can't really be worse then the place one of his kind would go in the afterlife could it? Trust me, I know"
BigRedRod
5th of May, 2002, 17:42
I suppose it's becuase i'm in GMT and the rest of you are in the various american time zones
isnt it really late for you guys now?
even if it is saturday night / sunday morning
Beidamon
5th of May, 2002, 17:44
What? we cant use him as a weapon to hurt innocent vodalians? dang...
The unknown figure starts to pull the flask of greek fire out the robber's... umm never mind
The_Friendly_Fiend
5th of May, 2002, 17:46
It's nearly 2 AM over on the Pacific Coast. I was up late doing stuff for Internet Hockey leagues. We play games over the net using Net Meeting. There are guys spread all over the world, London, America, Canada, and Sweden. Now I'm off to bed. Later days!
Beidamon
5th of May, 2002, 17:47
almost 5 in the morning now, lately ive been staying up till 7 though, and i live in the eastern time zone in canada. Its better this way, that way when my posts have horrible misspellings and bad grammer i have something to blame it on, plus im mentally unstable enough at this time to keep up in 7 or 8 games at once :)
BigRedRod
5th of May, 2002, 17:48
ok night guys
i'm off downstaits to try some beef steak jerky (my mum was in new york for the weekend and brought some back for me to try :) )
still it was fun
nearly live playing :)
Beidamon
5th of May, 2002, 17:57
Most important of all however, is the fact that this was able to get my post total up..... umm oh wait, i mean it was able to get the game moving along again, the game kinda screached to a halt a little when the guy was tooken prisoner and no one knew what to do hehe, im glad we can get it moving again.
Beidamon
5th of May, 2002, 18:12
Hopefully my skillful handling of this encounter will tip the scales and convince you to let me have a nightmare as my improved familiar.... oh and maybe for once I wont be in the bottem half for exp gained! lol
PS. Just for your refrence
First chapter - 4th for exp
Second chapter - 6th for exp
Third chapter - 4th for exp
thank you for your time (and the horde of exp im sure your going to shower on me after seeing my plight)
BigRedRod
5th of May, 2002, 19:09
Ok about the whole nightmare issue
I've reached a decision
Even if you take improved familiar i'm not going to let you have a nightmare as your familiar
heres my reasoning :
-It's too damn big (IMO familiars should be small, as a rough guide at least two sizes smaller than the master)
-Nightmares are intelligent and independant they dont want to become an extension of someone else (although it would keep its personality)
now
you havce a few options to get a nightmare as a mount
the planar binding spells could summon it, so you can make an offer and hopefully entice one (this may not happen as nightmares are very evil and the group only has one evil member, but maybe) . You just need to find something a nightmare would want and would let you ride it for :)
or you couldpolymorph your horse :)
Beidamon
5th of May, 2002, 19:54
Time for my rebutle....
C'mon....
Nightmare
Big flaming horse
You know you want to
he he he, try to resist that (And if you do it will give me time to think up real reasons)
Beidamon
5th of May, 2002, 19:56
PS. Stop descriminating based off size or else ill get alot of activists together and start protesting your blantent sizism
Beidamon
5th of May, 2002, 20:16
A famous saying once stated was
"Its not the size, its how you use it"
This is true of familiars, its not the size of the familiar, but how you use it and the relation between the two creatures. This is where a misconception of the size being the important factor may come in, this however is not the case. Size does not matter, what matters is the closeness factor. Many of the abilities of the familiar depend on being near the master for them to come into effect, and because of this more often then not the creatures that are familiar are fairly small so that they can easily stay near the caster (in his 5 foot square) without taking up all his room and hampering him. It is more for this reason that familiars are not very large generally. For the nightmare I wish to summon this would not be a problem, since it would serve me as a mount as well as a familiar it will easily be able to occupy the same 5 foot square as me while not hampering me in any way, and so, the reason familiars are usually of the smaller variety need not apply to them.
As for a nightmare not wanting to become my familiar, why not? After all they often serve as mounts for powerful evil creatures, and although I might not be that powerful yet you can see im growing fast, and since I myself am half fiend we are kindred spirits, sharing a link. Besides, how do you know a nightmare wouldnt love to be a familiar, to increase its awareness and to have a perminent link to the mortal realm, where, if its master does not need it, it can wreak even greater havoc then it normally can, without having to worry about having to return to evil planes, since it has a link to this one. A nightmare is also a proud and noble creature, and so If i could convince it that I am a powerful enough creature it should gladly welcome a powerful master to add to its prestige
I could keep going on cause I wont, I will simply leave you with the thought of a tall winged figure sitting atop a large flaming hourse staring down at the enemy's all that can be seen clearly through the smoke being two glowing red eyes staring down at the creatures who know they will soon meet their fate
And last but not least, the best argument of all....
C'mon, you know you want to ;)
BigRedRod
5th of May, 2002, 21:14
i'm not saying
"you will never have a nightmare
muhahaha
i'm evil"
I'm simply saying you will have to get one some other way, as a nightmare is just not familiar material
but you gave some quite good reasons :)
Cadrius
5th of May, 2002, 23:37
Sweet bearded Buddha, this is what happens when you go away for an evening.
*digs through pages of posts*
BigRedRod
6th of May, 2002, 01:48
yeah i found myself online with beid and TFF
and they were in the mood to get some posting done :)
WhoNAN
6th of May, 2002, 02:26
Good work Beid.... (sorry guys busy weekend... I kinda diverted responsibility over to you all, but you handled it well! Thanks)
Beidamon
6th of May, 2002, 07:47
If I could get a nightmare anouther way could i then proceed to make him my familiar? :)
The_Friendly_Fiend
6th of May, 2002, 08:12
Not only did I get my post total above 50, BRR is helping himself out as well. Anyone look at the BRR's profile? He's posting at a rate of around 4.5 posts per day! And for a while I was thinking I was special with 2.5 per day. But enough about that, back to the game.
Who had the wand of cure light wounds? Was it Charir? If it was Charir, I doubt that he'd mind us using it if in the end we brought him back to life. Anyone disagree?
Cadrius
6th of May, 2002, 10:03
I guess I don't understand how having to work and deal with a nightmare isn't good enough? Wouldn't that make it more fun? More exciting? Rather than having something that is bound to you? Hell, I know a few DM's who would flat out say "No, you can never have a nightmare." So consider yourself lucky you have one that's so flexible (hell, look at most of the characters here, that should say something).
Gnarsh
6th of May, 2002, 10:08
the wand was mine, I gave it to Collin while we were in the marshes.
The_Friendly_Fiend
6th of May, 2002, 15:11
Cadrius, are you saying that the group is, uh, different or strange in a nightmarish sense? Perfectly normal band, and stereotypical of all D&D groups, cleric, fighter, thief, mage. See, perfectly normal broup of adventurers, we've got a human cleric, a dwarven fighter (half-dragon), Azer monk, Drow rogue, and ah, Beidamon. Oh wait, I see the rogue isn't a halfing and the mage isn't an elf. The whole thing's gone to pot. We better start all over.
I was wondering if we could use it to bring mr. badguy back up to positive hit points. I'd like to keep my last bless spell just in case.
BigRedRod
6th of May, 2002, 15:34
I think cad has just hit the nail on the head about you getting a nightmare familair :)
and yes i do post alot
but i dm this game
and play in two others
on these boards
although soon (in a few weeks) i'm prolly gonna have a go at another game
so my post total should just keep increasing :)
Beidamon
6th of May, 2002, 15:43
Anouther go at DMing a game or joining a game? Cause mine still needs 2 more players before it can get started. Hey, I may seem insane, but so is the world so it works out perfectly, Dming one and in 2? Im about to start DMing one, and im in 7 or so, and my total isn't even half yours I dont think, go figure
(Warning, game for mature audiences only, viewer discretion is adviced, this game contains corse language and violence, lots and lots of violence)
Beidamon
6th of May, 2002, 16:25
Is slavery illegal in vodalia?
BigRedRod
6th of May, 2002, 16:39
no i meant dming
yes officially slavery is illegal in Vodalia
The_Friendly_Fiend
6th of May, 2002, 23:19
In my bad Mr. Mackey voice:
Slavery is bad, m'okay. If you're a slaver you're bad, m'okay. Even if it is tolerated under the law it's bad, m'okay. Not even most chaotic people would be down with slavery because it limits freedom, m'okay.
Now, what shall we do with this run away slave? And why is Beidamon running off? Has he done this before? And with him being all fiendish, does the group trust him enough to allow him to run off with a cache of newly acquired magic? It sure sounds like spliting up is a bad thing to do.
Oh well, got to go to work. Later Days!
Beidamon
7th of May, 2002, 06:55
Ok, since you ask its metagaming time!
Im running off to town to get the items identified (that means youll have to buy the items off me for 100 gp ;)), to pick up some spells (Erase for one) and to see if i can't line up a raise dead for our friend as soon as the dwarf gets there. The slave probably wont want to go into town so im going ahead so I can do the stuff and get back and cast erase on that tatoo before he slits away from us
Now as for the bandit, the deal has already been struck, stop trying to offer him more, there are reasons why I did not offer him what you did, for one I dont want him to know what country were from till we invade so that there is no way that he could betray our operations. Second I didn't offer him any supplies or troops because it would be a link to us and weaken their resolve, the point of them is all their troops will be coming from the enemy country as they free slaves, all their supplies will be coming from the enemy country as they raid, thats the whole point of the matter, that they steal and grow of thier coutnry, not ours. The point of the slave rebelion is something we set in motion that costs us nothing but destabalizes their country, while at the same time having no link back to us to threaten our suprise in invading them. Hopefully you see the reason why I was very careful in what I said and even when I struck teh deal I never let him have or know anything that would lead him back to our country, suplies and troops would do so.
The_Friendly_Fiend
7th of May, 2002, 13:17
Done, but you realize that without hope, the deperate man may resort to taking drastic actions. Rather like what he did with the knife to the throat.
One more thing, what is up with the group one special forces? Is that something that BRR is running somewhere else or is just part of the story?
Beidamon
7th of May, 2002, 13:27
He has hope though, I told him if he could keep them busy that all the slaves could gain freedom, thats hope, and if he does become desperate then all those desperate acts will be directed at their country, not ours, and will just weaken them further.
Anyways its just simpler this way, he can go get his people and go free the slaves right away, if we didnt we would have to wait about 12 days to get to the other town, then we would have to talk to our representative their, then we have to wait for them to get supplies together, we might also have to wait for them to send a messager back to home base to see if they can give them supplies and troops, then they will have to march 12 days to even get back to where we are, then they have to get all the new troops to the place, then they have to move all those new supplies and troops and attack, Its much simpler to just make a deal for them to free slaves, steal from the enemy country and cause trouble, instead of all that we simply have to let him go, he then goes and gets his people, move into their country and live off the land
Don't try to overcomlicate stuff, we got him, we release him, he starts trouble for them, as simple as that.
Beidamon
7th of May, 2002, 13:30
Also, is it just me, or does it seem like even though we have already struck the deal and agreed to do it that everyone is still trying to convince him to do it for some reason ;)
BigRedRod
8th of May, 2002, 00:22
team one are the other team
they had the general objective of finding and exploiting weaknesses in Dauthim to aid the invasion
your work in Dauthim may let you meet a few
BigRedRod
8th of May, 2002, 03:15
crazy idea on how to get that nightmare effect horse :)
find yourself a nice powerful juicy druid
use it to awaken your horsey
now persuade your horse to learn the noble art of sorcery (if it seems to lack that magical kick i'm sure you can infuse it with magic or something to help it along)
Now treat it well until it's fifth level, keep it interested in planes and demons and the like
Now summon yourself a nightmare and start your horse on it's road to becoming an acoloylte of the skin :)
after 10 more levels you will have a warhorse sorceror 5/acoloyte 10
its effectivly a nightmare :) or at least it looks alot like one :)
WhoNAN
8th of May, 2002, 03:43
Sanity has flown right out the window..... gotta love it!
BigRedRod
8th of May, 2002, 03:50
still it would be a pretty could horse
15 character levels
a 10th level sorceror and a load of special abilities and bonuses from fusing with a fiend :)
I just real-ly like the awaken spell, so many cool possibilites
like barbarian ferrets and master samuri cows
strange thing actually
you never see awakened animals on a munchkin character challenge (like used to happen on the 3ebb until recently)
they wouldnt cost much either
get them early and they are a very poweful ally
of course this means i missing some ruling (besides the fact you can't really control what class your awakened pet takes or you may not be able to keep it. Still i suppose if i felt the need i could make a lassie villian)
The_Friendly_Fiend
9th of May, 2002, 11:57
Any progress on a replacement for Charir's character? OR is casting gentle repose on him a waste of time?
Beidamon
9th of May, 2002, 14:16
If you cant find a replacement for him then dont bother having my guy look for a raise dead for him
BigRedRod
10th of May, 2002, 00:25
no mention from anywhere
i think we should let his soul go wherever
so if anyone wants a vision or somnething that tells them not to raise charir feel free :)
actually it would be quite good to do with Charir's ghost
"oooh i can do morefrom where i am now, leave me be"
or whatever
It's up to you guys to rp some event that tells you he doesnt want to come baclk
or i can just have nothing happen on the spell
whatever works best for your own rp :)
Cadrius
10th of May, 2002, 01:40
Hmm, those are all some interesting ideas.
The_Friendly_Fiend
10th of May, 2002, 02:24
Or maybe dragons can't be raised? Oh, how about Beidamon having Charir reincarnated as his nightmare! No? Maybe with our luck he'll come back as a toad or rat.
BigRedRod
10th of May, 2002, 03:04
anyone can be raised
if they are willing
or if they were anyhow
it looks like Charir has found his calling in the afterlife :)
i made my afterlife fuzzy for a reason :)
sometimes things just don't happen
i know its a bit weak
but one or two of the bits of my world (currently in development) rely upon this :P
Cadrius
10th of May, 2002, 07:50
Well, mine's a bit melodramatic but it gets the job done. Feel free to have visions, dreams, and prayers of your own.
Beidamon
10th of May, 2002, 08:51
How about this "The azer looks down on the dead dwarf and sheds a single tear for him, which slowly falls down and hits the dead dwarf on the chest, when something amazing happens.... the dwarf starts on fire.... there goes the resserection"
Cadrius
10th of May, 2002, 09:16
That really would be something, I'd be leaking kerosine and he'd vulnerable to fire.
The_Friendly_Fiend
10th of May, 2002, 09:52
Well, I put him to rest permanently. Only an act by the Gods or BigRedRod will bring him back. After posting, I wonder why they don't have the reverse of gentle repose. A spell that can quickly decompose a corpse for fast skeleton creation, etc.
BigRedRod
11th of May, 2002, 00:26
well that got the job done :)
WhoNAN
11th of May, 2002, 00:43
I think the "creat Undead" line of spells does/can do that.
BigRedRod
11th of May, 2002, 17:27
for anyone that doesn't have s&f
a vest of false life gives the wearer +10hp
(this isnt temp hp, and 10hp is lost when it's taken off)
The_Friendly_Fiend
11th of May, 2002, 17:46
Was there any will or last of kin kinds of things left behind with Charir? I really don't want to dig back through all the past posts to find one if there was one. But I will if anyone can remember discussing this in character. If there was no will, I suppose we can use whatever was left behind by Charir.
I'll post his equipment here for reference. We're currently using his horse and cart, but the rest of his stuff I suppose is bundled up in the back.
Equipment:
Light Horse and Cart
Masterwork Spiked Chain
Adamantine Chain Shirt
Cloak of Resistance +1
Masterwork Heavy Crossbow
10 Masterwork Bolts
10 Silvered Bolts
Masterwork Dagger (In right boot)
Weaponsmiths tools, Masterwork
Backpack
Flint and Steel
MW Potion Belt
Potion of Alter Self (x2)
Potion of Cure Light Wounds (x4)
Potion of Levitate
Potion of Reduce
Potion of Enlarge
Potion of Cure Moderate Wounds
Currency:
219gp, 55pp
*edit - One more thing, Collin will return to his normal mix of spells. Won't be needing that gentle repose spell anymore. :)
BigRedRod
11th of May, 2002, 18:11
I don't remember him ever mentioning what they want to happen when they die
It's up to you i suppose :)
Oh and on a related note (kinda)
Keep Your Character Sheets Up To Date!
Beid didnt know how much cash he had and i'm pretty saure some of you are still carrying stuff you no longer have (could be wrong as i edited a couple of your sheets to update them myself a while back)
BigRedRod
11th of May, 2002, 18:19
oh and there is a reason i only advanced the game to the reunion :)
I'll wait for a little while to see if anything needs to be said
then i'll continue on
The_Friendly_Fiend
11th of May, 2002, 18:29
Uh BRR, was there something on the Colin character that was out of place? I pretty much only used a copy/paste when I reposted him. A few tweaks, miscalculated skills, and attacks but nothing serious. Still there could have been something wrong prior to my taking the character.
I guess I'll go over the older posts to double check. But man, what a pain in the butt to check the old board.
BigRedRod
12th of May, 2002, 17:13
no idea
i'll skim over it and check
BigRedRod
12th of May, 2002, 17:15
yeah your sheet is fine
It was just a few still had some unidentified items on that are now in Crusad's Vault
The_Friendly_Fiend
13th of May, 2002, 10:21
After thinking about my last post, did we ever come up with a plan as to what we were going to do with Zardoz? Were we going to force him to take us back to his lair or something? Or is our timeline such that we need to get into town as fast as possible? If we need to go into town, we should rid ourselves of the prisoner.
BigRedRod
14th of May, 2002, 00:42
ugh
well you should get a little time to debate this as my exams start this week
so my posting is going to become sparse and random for a little while
becuase if i fail my exams my parents will beat me to death :∙
Beidamon
14th of May, 2002, 10:58
My guy was planning on letting him go free to start trouble with their enemies, before we reached town
The_Friendly_Fiend
14th of May, 2002, 11:15
Three of us, which is the majority all want to let him go. Giving him a little gold, but taking his magic was that the plan? If it is, then we're ready to move on and into the town.
WhoNAN
14th of May, 2002, 12:51
I will post s, but Tolven , as pissy as he might be about being attacked and letting someone go, has moved on and stopped carring about his fate... it doesn't concern him at this point.
BigRedRod
15th of May, 2002, 23:42
i'll edit my last IC post
(i forgot about the releasing thing)
then i'll post again
it wont change what your posts mean
and it should keep it more coherent
one exam down 16 to go
BigRedRod
15th of May, 2002, 23:46
ok that seems to work
it kept the flow
removed the confusion i caused by jumping you too far ahead
and kept the gate thingy happening :)
sorry about not sorting it out sooner
The_Friendly_Fiend
17th of May, 2002, 10:41
First good luck in your exams. Secondly, when should we expect a return to normal status?
BigRedRod
17th of May, 2002, 18:07
Around the end of June
The_Friendly_Fiend
27th of May, 2002, 00:47
With the general laziness of thread, if everyone likes, we can simply advance the plot. I think BRR mentioned he'd do it.
BRR, I've a character question for you. When Shadow Monkey sent you the Collin character did you understand what his God was like? I've been reading the FR Dieties & Demigods and the concept of your Vodalian Special Forces and a priest of Tempus just don't fit. The idea that this priest would allow himself to do the behind the scene things in a war doesn't fit the dogma for a Cleric of Tempus. Tempus is all about open warfare and honor on the battlefield. Your adventure would ruin such a priest.
I've looked over your diety list for a comparable god but for some reason you're missing a warfare god in your list. Was there supposed to be an update of some kind that wasn't posted? I was thinking of getting Collin to become a convert, especially if Tempus doesn't have a following in your world. I've a feeling that you wouldn't like it if Collin were to become a true spokesperson for Tempus. For one it would expose the group, and secondly by the sounds of it nobody likes Tempus.
I don't know what to do. Anyone else have any ideas, comments, questions, etc.
BigRedRod
27th of May, 2002, 01:15
:nervous:
When Shadow made the character i'm not sure if i had the FR book, but in the FR core book it doesnt mention much about the cleric (except punishing thoe who fight dishonourably)
Anyhow
Tempus isnt a core god in the world
Shadow seemed a little confused as i said e could FR as a baseworld if he couldnt fit a background to an area that i was developing
There is no Core war god. But tempus will be the war god of the world
I will be posting an updated god list with some of the "minor" gods at some point. I'll try and speed up my work on that
I can see your problem, it is a shame i don't/didn't have access to Deities and Demigods at the time of character creation as it would have allowed me to spot this problem :/
If you want to convert, i will not stand in your way. Wrestling with the loyalty to the country and job and loyalty to his god is never a good thing
i'll get to work now
BigRedRod
27th of May, 2002, 02:32
Actually I'll prolly be able to pick up deities and demigod
hopefully that will let me get my pantheon finished and fleshed out
The_Friendly_Fiend
27th of May, 2002, 13:13
Much thanks, I really don't want to go through a whole crissis of faith thing midway through the adventure. FYI, I was reading the Forgotten Relms Deities & Demigods, a completely different book from the normal Dieties & Demigods. In the Relms book that's all that's covered, gods in the forgotten relms setting. It's nearly as large as the regular dieties & demigods book. Each of the main gods in FR has basically two or three pages which explains their worshipers, dogma, personality, avatars, etc. A whole wealth of information if you're a FR fan. It is also a good book to guide you when creating your own pantheon. Much better detail than the Greyhawk pantheon.
Anyway, I'll can wait.
BigRedRod
27th of May, 2002, 17:17
is there any particular type of god your looking for?
I might pick up that FR book then, the detail on the gods would prolly be a great help
The_Friendly_Fiend
28th of May, 2002, 07:01
Just looking for one that wouldn't conflict with what the Vodalian Special Forces are aimed at doing. I asked my ftf gamers about this and they're the ones who pointed out that such a character would have some serious problems doing the things the group is doing. After reading the two pages about Tempus I had to agree. I'll dig around to find something that fits better with what Shadow Monkey wrote in the character's description.
Cadrius
28th of May, 2002, 10:58
Yeah, the FRCS has some great information regarding the deities, it's too bad they didn't dedicate the space for the demihuman deities. I'd really like to know how Hanali Celanil and Haela Brightaxe behave.
The_Friendly_Fiend
28th of May, 2002, 12:08
That is why WOTC pubishes a Forgotten Relms Dieties & Demigods book. It's another $30 US which you can spend on their product.
Cadrius
29th of May, 2002, 01:25
Ah yes, the more things change, the more things stay the same. You can revamp the whole system, but there will always be a boatload of supplemental material for you to buy. Ah well, I can't complain, I'll buy it anyway.
The_Friendly_Fiend
29th of May, 2002, 09:07
Of course BRR could always edit out the part of Tempus's dogma which prevents sneaky and deceitful warfare tactics. As it stands, such actions are not practiced by his priests. He's all about supporting open warfare with the single exeption that a small force openly ambushing a superior force from the rear or flank. Our missions aren't necessarily the same as we're working in secret.
Anyone else ever get into such a situation with a cleric? Mission goals conflicting with religious ones.
BigRedRod
29th of May, 2002, 20:08
I could shift him around to make him the god of conflict or something
or maybe warfare, but he sees the big picutre and supports espinoage, sabotage etc.
That might work alot better
So he is a more of a winning at any cost war god, i.e. a real war god
either than or his church has become slowly corupted to represent that
The_Friendly_Fiend
1st of June, 2002, 17:49
Wait a minute, Seran isn't our final destination is it? We're supposed to travel across the sea to Kheel and then into the desert, right? If so, I'm sorry to have been jumping ahead.
BigRedRod
1st of June, 2002, 18:47
yeah you are heading for Djen
The_Friendly_Fiend
2nd of June, 2002, 01:17
BRR, when Shadow Monkey dropped out, did you edit his character sheet with the experience the group earned during chapter 3?
BigRedRod
2nd of June, 2002, 06:23
yup
I remeber doing a level for him
why did i forget something?
The_Friendly_Fiend
2nd of June, 2002, 17:22
Nope, I was just re-reading the older threads and noticed that you took control of Collin before chapter three was completed. Everything's fine.
BigRedRod
4th of June, 2002, 18:21
C'mon people finish divinding up/selling Char's stuff and then let's carry it on towards Djen
The_Friendly_Fiend
5th of June, 2002, 10:41
Sorry, but after reading about the group's last trip across the water, Collin has become rather afraid of the water. Last time a sea monster with tenticles ripped the boat to pieces and now we have to consider ferry guilds attacking one another. Wouldn't you be afraid of going on a ferry from England to France if you knew there were monsters and terrorists looking to blow apart the boats?
As for the stuff, it sounds like the cloak, potions and horse will be kept. The armor, and weapons are to be sold. If you want to RP this sale, we'll do it on our way to the ferry.
BigRedRod
5th of June, 2002, 17:51
yeah but you made it back without getting attaclked
I think the real problem here is that you didnt kill the sea monster :) It escaped , let's hope it isnt intelligent enough to seek revenge :)
The_Friendly_Fiend
5th of June, 2002, 20:59
One reason why I want water breathing and a fast way back to shore! :)
BigRedRod
5th of June, 2002, 21:02
Your spoiling my fun with all your planning ahead :)
heh
Still what are the odds of being attacked by a sea monster on 2 out of 3 ferry trips?
The_Friendly_Fiend
5th of June, 2002, 21:15
I don't know, what are the odds of your DM getting you onto a boat when you know something's about to happen? :)
BigRedRod
5th of June, 2002, 21:16
hold on
before you head to the ferry
dont you want to sell char's armour?
it should be worth a fair bit (despite being heavily damaged, it' still adamantite)
The_Friendly_Fiend
5th of June, 2002, 21:25
I think we can hold on to it. I'm keeping Charir's horse, and it can carry it. Maybe if and when we get back, we can add it to the metal bars (or bar since I think we only have one left) in storage. A chain shirt made of the metal could always be refitted for someone, maybe Colin will wear it. It is afterall a chain shirt which means increased mobility. Same armor protection, +5 as the breastplate he has on, reduced weight, and armor check penalties too. The problem is, the suit is sized for a half-dragon dwarf, not necessarily the same size as a human. We don't have the time right now to get it altered, so cargo it becomes.
I'm still not sure about the weapons and tools. Nobody said anything about them. Maybe when we get back we'll give the masterworked tools to the armorer who works on the chain shirt as part of the payment for resizing it?
BigRedRod
5th of June, 2002, 21:28
ok that makes sense to me
The_Friendly_Fiend
5th of June, 2002, 21:29
So do we all get to groan while we board the ferry boat? :)
WhoNAN
6th of June, 2002, 01:23
OOC: Tolven's dagger fetish kicked in.... he'll keep the dagger.
BigRedRod
10th of June, 2002, 20:00
got mn working
I should have trillian up soonish
so
icq : 17276083 (not using right now)
MSN: bigredrodthepirate@hotmail.com
BigRedRod
10th of June, 2002, 21:30
ok my icq hould work again now
so if anyone need to get in contact you can check icq or msn
i might set up an aim and y! but i doubt anyone uses those two
The_Friendly_Fiend
15th of June, 2002, 18:36
On the following day, Collin will return to his normal mix of spells. I've also updated his money, expense and revenue. I'll add Charir's detailed equipment list later. It's currently bound to his horse.
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