Kelemyn
6th of May, 2004, 13:01
Aashya
Ironborn Sarcosan Defender
Level 1
XP: 450
Age 17
Ht: 4' 11"
Wt: 93 lbs
Hair: long, and shiny black
Eyes: black
STR: 14 (+2)
DEX: 17 (+3)
CON: 14 (+2)
INT: 14 (+2)
WIS: 8 (-1)
CHA: 13 (+1)
HP 12 (d10)
AC 14
Armor check penalty = 0
Init +3
Saving Throws:
For +2
Ref +6
Wil +1
Attacks:
BAB: +1
melee: +3
ranged: +4
Unarmed strike +3; dmg: 1d6+2 crit: X2 (B)
Sling +4; dmg: 1d4 crit: X2 range 50 ft. (B)
Feats:
Dodge
Inconspicuous
[virtual: Improved unarmed strike]
Skills:
Appraise (0 ranks) +2
Balance (+3) +6
Bluff (0) +3
Bluff [vs Izrador's forces] (0) +5
Climb (3) +5
Concentration (0) +2
Diplomacy (0) +3
Diplomacy [vs Izrador's forces] (0) +5
Disguise (+1) +1
Escape Artist (+4) +7
Forgery (0) +2
Gather Info (0) +1
Gather Info [in large cities] (0) +3
Handle animal [horse] (0) +4
Heal (0) -1
Hide (4) +7
Hide [vs Izrador's forces] (4) +9
Intimidate (0) +1
Jump (4) +6
Knowledge [large cities] (0) +2
Knowledge [S. Erenland] (1) +3
Listen (0) -1
Move Silently (2) +5
Perform (0) +1
Ride [horse] (0) +7
Scry (0) +2
Search (0) +2
Sense motive [vs Izrador's forces] (0) +3
Sense motive (0) +1
Spot (0) -1
Swim (2) +4
Tumble (4) +7
Use Rope (0) +3
Wilderness Lore (0) -1
Wilderness Lore [S.Erenland] (0) +1
Languages:
Erenlander + literacy (free + 1 skill point)
Colonial (free)
Trader's Tongue (bonus)
Orcish (bonus)
equipment:
sling
pouch
-bullets (10)
pack
-flint and steel
-mug
-soap 1 lb
-torch
-waterskin
-tobacco 4 lb
-1 sq yd colorful cloth
-gallon of gnomish ale
4 days rations
bedroll
silver armband
Racial abilities:
+2 cha, -2 wis
med
spd 30’
+1 feat at 1st lvl
+4 skill pts at 1st lvl, +1 pt at additional lvls
+1 ref save
+4 handle animal and ride checks with horses
+1 dmg when attacking from horseback
don’t make ride checks for guiding horses with knees
don’t make concentration checks to cast spells from horseback
ranged attack penalties from horseback are halved, stacks with mounted archery feat
+2 bluff, diplomacy and sense motive
knowledge (southern erenland) as a class skill
+2 wilderness lore on southern plains
+2 gather information and knowledge in large cities
proficient with cedeku (small sword sized kukri) as martial weapon
automatic languages: colonial and erenlander
bonus languages: courtier, Halfling, norther, orcish, orcish pidgin, trader's tongue
favored class: any
Class abilities:
Unarmed strike
Stunning attack
Proficiencies:
club, dagger, light hammer, light pick, quarterstaff, sickle, throwing axe, sling, great sling, cedeku (bonus Sarcosan)
no armor or shields
Heroic Path - Ironborn:
Incredible resilience
Ironborn Sarcosan Defender
Level 1
XP: 450
Age 17
Ht: 4' 11"
Wt: 93 lbs
Hair: long, and shiny black
Eyes: black
STR: 14 (+2)
DEX: 17 (+3)
CON: 14 (+2)
INT: 14 (+2)
WIS: 8 (-1)
CHA: 13 (+1)
HP 12 (d10)
AC 14
Armor check penalty = 0
Init +3
Saving Throws:
For +2
Ref +6
Wil +1
Attacks:
BAB: +1
melee: +3
ranged: +4
Unarmed strike +3; dmg: 1d6+2 crit: X2 (B)
Sling +4; dmg: 1d4 crit: X2 range 50 ft. (B)
Feats:
Dodge
Inconspicuous
[virtual: Improved unarmed strike]
Skills:
Appraise (0 ranks) +2
Balance (+3) +6
Bluff (0) +3
Bluff [vs Izrador's forces] (0) +5
Climb (3) +5
Concentration (0) +2
Diplomacy (0) +3
Diplomacy [vs Izrador's forces] (0) +5
Disguise (+1) +1
Escape Artist (+4) +7
Forgery (0) +2
Gather Info (0) +1
Gather Info [in large cities] (0) +3
Handle animal [horse] (0) +4
Heal (0) -1
Hide (4) +7
Hide [vs Izrador's forces] (4) +9
Intimidate (0) +1
Jump (4) +6
Knowledge [large cities] (0) +2
Knowledge [S. Erenland] (1) +3
Listen (0) -1
Move Silently (2) +5
Perform (0) +1
Ride [horse] (0) +7
Scry (0) +2
Search (0) +2
Sense motive [vs Izrador's forces] (0) +3
Sense motive (0) +1
Spot (0) -1
Swim (2) +4
Tumble (4) +7
Use Rope (0) +3
Wilderness Lore (0) -1
Wilderness Lore [S.Erenland] (0) +1
Languages:
Erenlander + literacy (free + 1 skill point)
Colonial (free)
Trader's Tongue (bonus)
Orcish (bonus)
equipment:
sling
pouch
-bullets (10)
pack
-flint and steel
-mug
-soap 1 lb
-torch
-waterskin
-tobacco 4 lb
-1 sq yd colorful cloth
-gallon of gnomish ale
4 days rations
bedroll
silver armband
Racial abilities:
+2 cha, -2 wis
med
spd 30’
+1 feat at 1st lvl
+4 skill pts at 1st lvl, +1 pt at additional lvls
+1 ref save
+4 handle animal and ride checks with horses
+1 dmg when attacking from horseback
don’t make ride checks for guiding horses with knees
don’t make concentration checks to cast spells from horseback
ranged attack penalties from horseback are halved, stacks with mounted archery feat
+2 bluff, diplomacy and sense motive
knowledge (southern erenland) as a class skill
+2 wilderness lore on southern plains
+2 gather information and knowledge in large cities
proficient with cedeku (small sword sized kukri) as martial weapon
automatic languages: colonial and erenlander
bonus languages: courtier, Halfling, norther, orcish, orcish pidgin, trader's tongue
favored class: any
Class abilities:
Unarmed strike
Stunning attack
Proficiencies:
club, dagger, light hammer, light pick, quarterstaff, sickle, throwing axe, sling, great sling, cedeku (bonus Sarcosan)
no armor or shields
Heroic Path - Ironborn:
Incredible resilience