View Full Version : OOC Chat
BigRedRod
5th of August, 2003, 07:19
just post jazz here while I get stuff sorted
unfortunately RL has dealt me a hand of cards which will leave me being depressed and pissed off until next monday mid-morning
so I don't know when this will start
but we'll get there
I'll begin dragging stuff across tomorrow
but if anyone wants to post their character
then bang it in the forum
and use this title format
Character Name -> Your name
i.e.
Billy The wonder horse -> BigRedRod
tyckspoon
5th of August, 2003, 12:43
I had one last question on character creation..any limits on Attribute or Skill levels? I'm thinking, in particular, of Highly Skilled..we've got enough points to max it out if we want, especially since we have too few points to make a character dedicated to the other traditional BESM power sources.
BigRedRod
5th of August, 2003, 17:08
the starting Max attribute level is 4
the max skill level is 3
hopefully there is enough stuff to spend all your CP on here while keeping each character with a unique flavour and suchlike
SponkleofInfini
5th of August, 2003, 21:40
A small request, could you move the character creation rules here. Just for easier access and refference, that and am to lazy to cycle through the acquisition thread :)
BigRedRod
5th of August, 2003, 21:51
Character Generation
-20 Character Points
-Spend as much as you like on your stats, but don't let any exceed 9. Afterall you're kids, you may be special kids, but children none the less
-Max BP from defects is 7
-Max attribute level 4. Think about your attributes, if you want your character to have something "special" then ask. But remember that this game is about your monsters,
-20 Skill Points (modified by the unkilled and highly skilled defects/attributes)
-Max Skill level 4
-Using the CFSM skill list for the trainers and the martial arts list for monsters skills
-I want a back story, it doesn't need to detail every year of your life. But how you ended up at Southmead and getting selected by the Foundation,
-I want a physical Character description
-We'll sort out monsters later, once there's a forum I'll post a prologue where you get to choose and then I'll let you know the options and how many CP your monster has to upgrade with. Just because you don't have your monsters yet doesn't mean you should build a character unprepared to deal with one, you will have recieved training in their usage, so feel free to aquire relevant skills, attributes and equipment
-Aim for the 14-18 age group
-Set out your sheet nicely, yes I'm anal about this, but using colours,bold,italics, underlines and such isn't hard and gets you some brownie points
Attributes
Train a Cute Monster
COST: 2 point/Level
RELEVANT STAT: Soul
TYPE: Universal
This is a new Special Attribute. A character with Train a Cute Monster is
experienced in the arts and sciences of pet monster instruction and fighting.
Through painful experience, mostly on the part of the pets, the trainer learned to
effectively control the creatures in battle and to properly care for their needs in
daily life. Only characters with Servant (Pet Monster) may take this Attribute. It
is also appropriate for characters who work with pets but might not have them,
such as Monster Vets.
Each Level of Train a Cute Monster gives the character one Trainer ability,
such as Battle Motto or Inspire Ferocity. The character may take these in any order.
ANALYZE MONSTER
The character can identify all commonly known species of cute monster. He or
she also receives a -3 bonus to any Mind Stat roll required to identify rare types or
newly evolved versions of existing species. He or she can judge another monster's
Combat Value, Health Points and elemental association (see page 70) from its size,
species, attitude, apparent health and even posture without seeing it actually fight.
BREED MONSTER
This is the ability to breed two monsters together that do not normally mate,
and have them produce viable offspring. The GM may require a Mind/Soul Stat
check, with bonuses or penalties according to the strangeness of the combination.
On a successful roll, the union of the two monsters is a positive, viable hybrid. On
a very bad roll something goes hideously wrong they start fighting each other,
or they mate, but the resulting offspring is a horrifying menace.
FEED MONSTER
The character knows exactly what to feed his or her monsters to ensure they
have a properly balanced diet. As long as the character can supervise his or her
monster's nutrition (which takes a half-hour per creature per day) the monsters
will be healthier and happier. They will not catch diseases and will recover lost
Health Points and Energy Points twice as fast as normal. The GM can require
characters to devote time to finding special food, vitamins or ingredients.
INSPIRE MONSTER
The trainer is especially good at inspiring his or her monster in combat
through shouts of encouragement, cheerleading, yelling banzai! and other
energetic techniques. At the start of any Combat Round the trainer can spend five
of his or her own Energy Points. This either adds a temporary +1 to the monster's
Combat Value (raising both Attack and Defense Combat Values) which lasts for
one round or restores one monster's lost Health Points. The character can repeat
the expenditure every round, to continue giving the monster a bonus.
INSTIL DISCIPLINE
The character is especially good at making his or her monsters obey orders
and resist their natural urges. Instilling discipline takes a one-hour training
session and costs the trainer and monster five Energy Points each. The effects
last for 13 hours, minus one hour times the Soul Stat of the disciplined monster
(13-[lhr x Soul Stat] = hours). A disciplined pet will be cautious during fighting,
and will not lose control or expose itself recklessly. It receives a +1 Defense
Combat Value bonus.
INSTIL FEROCITY
The trainer can instil the fighting spirit in his or her monster and teach it to
go for the jugular. This ability takes a one-hour training session and costs the
trainer and monster five Energy Points each. The effects last for 13 hours, minus
one hour times the Soul Stat of the trained monster (13-[lhr x Soul Stat] = hours).
A ferocious monster receives a +1 bonus to its Attack Combat Value. They are also
likely to be bad tempered, and may snap at or otherwise harass anyone nearby. It
is possible to Instil Ferocity against a specific opponent (such as type of monster)
- this requires appropriate training aids (such as a picture or look-alike doll).
This doubles the normal bonus, but only against that target. It is useful if the
trainer has a good idea who his or her monster will face.
MONSTER TACTICS
The character has carefully studied cute monsters in battle. He or she
understands which attack to use for the greatest effect, when to order a finishing
blow at the right moment, and when to sound the retreat. The trouble is, it is the
monster fighting, not the character. If the character is supervising the duel,
however, and is in a position to shout orders, then his or her monsters receives a
+2 bonus on their Initiative rolls through the battle. This can be used in
conjunction with Inspire Monster.
NURSE MONSTER
The character is a natural monster physician. As long as the monster is under
his or her tender care, it heals Health Points three times faster then it would
otherwise. If the character also has Feed Monster, the monster heals five times as
quickly as it would otherwise.
STAT MASTER
The character possesses an encyclopaedic knowledge of other trainers, as well
as teams and dojos (if they exist). The character keeps track of who they are, how
they rank in any league or organization, and what pet monsters they possess. The
GM may require a Mind Stat roll to see if the trainer knows anything about
someone specifically, applying bonuses or penalties based on the other trainer's
fame and fortune and how well their information is detailed publically.
LEVEL 1 The character has one Trainer ability.
LEVEL 2 The character has two Trainer abilities.
LEVEL 3 The character has three Trainer abilities.
LEVEL 4 The character has four Trainer abilities.
LEVEL 5 The character has five Trainer abilities.
LEVEL 6 The character has six Trainer abilities.
Skills for Trainers
General Skill
Acrobatics 3
Animal Training 5
Architecture 2
Artisan 2
Biological Sciences 3
Boating 2
Burglary 2
Business Management 4
Computers 2
Controlled Breathing 1
Cooking 2
Cultural Arts 2
Demolitions 1
Disguise 2
Driving 1
Electronics 3
Forgery 3
Gaming 4
Interrogation 2
Intimidation 3
Law 2
Linguistics 1
Mechanics 3
Medical 3
Military Sciences 2
Navigation 1
Performing Arts 2
Physical Sciences 1
Piloting 1
Poisons 4
Police Sciences 2
Riding 1
Seduction 1
Sleight of Hand 2
Social Sciences 2
Sports 1
Stealth 4
Swimming 2
Urban Tracking 3
Visual Arts 1
Wilderness Survival 3
Wilderness Tracking 5
Writing 1
Combat Skills all 4
Personal Gear
Here are some examples of Personal Gear appropriate to the pet monster
genre. The GM can modify this if necessary; for example, technological items may
not be available in some fantasy worlds:
DIGITAL CAMERA
For filming monsters in the wild. A minor item.
DISCIPLINE GEAR
The necessary collars, whips, chains, prods, eye clamps, and bad TV episodes
required to use the Instil Discipline ability described in Train a Cute Monster.
Without this item, the process of disciplining takes twice as long. A minor item.
GOTHIC MONSTER ARMOUR
Specially made for the combat monster, but banned in many tournaments.
Provides 4 points of protection, but has an unprotected spot (partial armour).
While worn, reduces the monster's Appearance by one. This is a major item.
HEALING POTION
Instantly restores five lost Health Points to a pet monster. Usable only once in
a game session, but characters can restock the item between sessions if they find a
supplier. A minor item.
IRON CAGE
For secure monster transport. A Body Stat check at -5 is needed to break the
bars. A minor item, but heavy and difficult to transport.
MONSTER LEASH AND CHAIN COLLAR
This requires a Body Stat check at +4 to break. A remote-controlled shockcollar
version allows trainers to zap the monster (Damage 15, Incapacitating, Stun
Only) at a distance of up to 50 metres. A major item.
MONSTER PDA
A personal digital assistant (pocket computer) loaded with data on cute
monster species and habits. Gives a -1 bonus on any Mind Stat roll to analyze a
monster, locate natural habitats where they might frequent, or other similar tasks.
A minor item.
MONSTER STEROIDS
Adds +1 to monster's Body Stat for an hour (adding +5 Health Points and
Energy Points, and possibly increasing Combat Value). After it wears off, these
bonuses vanish and, additionally, the monster loses 10 Health Points (which it can
heal normally). Usable only once per game session, but trainer can restock item
between sessions if he or she finds a supplier. A minor item.
MONSTER STORAGE DEVICE
A special magical or electronic transport container that holds one small
monster. While inside the device the monster is asleep and does not need food or
drink. A minor item.
In the setting, these present the small tokens which hold monsters. More details for them soon, but they look something like slammers from pogs. Blank tokens will be needed for cathcing monsters, and your duties may require this, which will be harder without spares :)
MONSTER STORAGE-CAPTURE DEVICE
A monster storage device that can also suck an unwary monster into it and
capture it inside. The device requires a successful Attack Roll and operates at
melee range. It has no effect on anything other than cute monsters. A major item.
This represents the glove which is used to activate the tokens and to catch them. So this is pretty much essential, but only one is needed
PET FOOD, GOURMET
A week's supply; it raises monster morale. A minor item.
RANCH
A facility for breeding cute monsters. Counts as two major items.
STABLE
A fully-equipped cute monster home with running water, little monster bed,
feeding area, and so on. Not portable, not necessary, but makes the monster
happy. A minor item.
SUPER VITAMINS
Instantly restores five Energy Points to a pet monster. Usable only once per
game session, but trainer can restock item between sessions if he or she finds a
supplier. A minor item.
other examples of gear
It never hurts to have too much info , I guess :)
MUNDANE
Clothing, a flashlight, a low-end game console system, a television, candy bars,
a backpack, a plastic monster carrier, a supply of monster pet food.
MINOR
Tailored team uniform, sports bicycle, monster medical kit, copy of Manos the
Hands of Fate, black leather collars, thick rubber gloves, personal computer, a
high-end game console, and voting stock in low-end video-game company.
MAJOR
These could also include highly illegal super drugs, advanced monstercapturing
equipment, voting stock in a high-end video-game company, or a
prototype of "the next big game console." The GM can rule that an occasional and
very expensive item, such as a mad science laboratory capable of doing genetic
engineering, a university computing facility or a secret underground lair counts as
two or more items.
BrianL03
5th of August, 2003, 23:00
Is there a gap for a Monster Trainer, Red?
BigRedRod
5th of August, 2003, 23:28
well you said it yourself
read your PMs :)
BrianL03
5th of August, 2003, 23:40
hehe... I'll think up a character real fast.
SponkleofInfini
6th of August, 2003, 00:01
*Continues to ponder...Continues to ponder*
Thanks by the way :)
BrianL03
6th of August, 2003, 14:07
Does anyone want to share a Significant Other defect? I'm thinking about possibly throwing that in as a third BP, and am willing to play a related role to another character, be it boyfriend/girlfriend (I haven't chosen the character's gender yet, so it can go either way), relative somehow (not as likely for my character, as they are from Novtopia, but you never know, there might be twins attending for different reasons), or whatnot (I'm planning that the character is a member of the school's swim team, so maybe they're either teammates or really good buddies).
Another reason I'm asking is that having a Significant Other would be a lot more fun to roleplay if there was another character playing rather than just the GM playing yet another NPC.
Any takers?
itches
6th of August, 2003, 15:02
Hmm that sounds interesting.
I need to hammer more detail into my character first though.
BigRedRod
6th of August, 2003, 19:56
Sponkle's lesson for today
I said
Character name -> your name
not
your name - character
*slaps sponkle*
BigRedRod
6th of August, 2003, 19:59
oh
and when you come to gain monsters bang them each in a seperate post your character
makes it easier to see where the stats are that way
as each monster will pretty much have their own sheet
but keep them in their own thread
SponkleofInfini
6th of August, 2003, 22:20
There you go your majesty :P
BrianL03
6th of August, 2003, 22:21
Well, itches, you want to do that, then?
Message me if you want to discuss it (not at the moment, though... give me an hour). Maybe I can help with your character's details:
AIM- BrianLars1
MSN- BrianL03@msn.com
BigRedRod
6th of August, 2003, 22:31
damn straight
itches
6th of August, 2003, 23:19
Damn you BESM, stop mocking me!
BigRedRod
6th of August, 2003, 23:31
so I'm good continuing to mock you?
good
*continues the mocking*
BigRedRod
8th of August, 2003, 21:12
meep meep
I'm back on the game now, (or I think so)
so let['s get this party started
Tyck, Num, Itches, get those character spewed out
I know Brian has made some progress (in theory ITches has too, but I didn't manage to look at his work so far)
and ensiure background, descriptions and such
so far for monster request
Itches - Done
Sponk - I know what you want
Brian - I know what you want
Tyck - not sure, did you mention flying, or am I making that up?
Num - No idea, you mentioned your monsters last time but didn't pick one
BrianL03
9th of August, 2003, 02:38
Just need to finish writing up the background, and she'll be posted.
itches
9th of August, 2003, 11:04
Because I don't know, who is playing in this game again?
SponkleofInfini
9th of August, 2003, 13:42
Scroll up a couple of posts and you will find your answer ;)
itches
9th of August, 2003, 13:47
Originally posted by BigRedRod
Itches
Sponk
Brian
Tyck
Num
Ahh
tyckspoon
9th of August, 2003, 15:16
Per monster requests-I like Psychic best. Fighting works best with the character I have in mind, though. I'm mostly done with the numbers on the character-had to check back here for Monster Trainer skill costs.
BigRedRod
9th of August, 2003, 16:56
ahh
it's all coming together
well except for num
but I haven't seen him
if he doesn't magicaly appear by the time the other sheets are finsihed we'll leave him
one little note
your general direction (and on occasion your direct orders) come from the foundation
so really you want to give yoursefl owned by a megacorp at l1 as a defect
BigRedRod
9th of August, 2003, 19:56
I like Psychic best. Fighting works best with the character I have in mind, though
In that case, I've put together a fighting-type rabbit thing
it's quite swish
although I intend for there to be one or two extra monster choices at the start
so if you really don't like him you can have a different one
currently, it's a dragon-type thing and most likely a psychic something as reserve
stealthbanana
10th of August, 2003, 01:19
Hmmmm, you have 5 people in this game, ya? Would you like another? I could make a character pretty quick.
BigRedRod
10th of August, 2003, 01:31
*points to visitor thread*
err
Well I havent seen one of the five
so knock up a character (read the thread in character aquisition and the occ so far for details)
if all four of these kids get theirs built
I'll bang you in provided you are ready
assuming number five doesn't appear
sound fair?
SponkleofInfini
10th of August, 2003, 15:22
Damn that monster suggestion thread was tempting, so I made a few modest suggestions ;)
BigRedRod
11th of August, 2003, 02:15
just Sponk's monster to go and I'm done
although the whole mystery of the fifth player is to come I suppose
I still haven't seen Num
ah well
so yeah, hurry up with your backgrounds and such
SponkleofInfini
11th of August, 2003, 10:17
Backgrounds..backgrounds.....accursed things....can't people just appear ;)
itches
12th of August, 2003, 01:26
Sinbad!
BigRedRod
12th of August, 2003, 01:30
as the glove exist in a variety os tyles and colours, I'd quite like for each of you to include how their's looks on their physical description
BigRedRod
12th of August, 2003, 02:31
p970167: so we have one guy ina uniform, one guy in fighting gear, one ina bekini, and one goth-decked out
ok
it's been brought up that Sponk has Wil in a "team uniform"
just to clarrify a point
you are going to be a team of trainers
you are also linked to the foundation
but you want to avoid team rocket syndrome of wearing costumes with a big F on
the foundation is a secret, the fact you are a team is not, despite who calls the shots
so you need a name
and even a logo should you want
most teams have some sort of mark so you know who they are
although most may just have it on the back of a jacket or somesuch
I don't need you to be uniform, I don't want that
but it may be an idea to have a marking (name, logo, whatever) somewhere
but that is your call
the team having a name isn't
tyckspoon
12th of August, 2003, 03:31
Right..well, I'm going to leave the team name to somebody else. I have a horrible track record with inventing names.
BigRedRod
12th of August, 2003, 04:36
ok kids
as Num hasn't even posted here to let us know he's still about
I'm assuming he's lost interest and decided not to tell me, or he has other commitments which would no doubt also be too pressing for him to enjoy an active role in the game
i.e. he's booted
BigRedRod
12th of August, 2003, 04:41
I'm having a creative block about the name of the species of Sponk's creature
hence the lack of me poking
but soon it shall commence!
so this is a warning about possible pressure for character completetion in the near future
BrianL03
12th of August, 2003, 05:44
but you want to avoid team rocket syndrome of wearing costumes with a big F on
Noooooooooooo! *starts sobbing*
so you need a name
Teaaaaaaaaaaaaam Bobbin!
and even a logo should you want
A lightning bolt piercing a teddy bear!
most teams have some sort of mark so you know who they are
We confront each other in a game of Jin! Ken! Po! (Rock Paper Scissors) and always choose scissors for the first three games, before we switch to rock!
although most may just have it on the back of a jacket or somesuch
I don't need you to be uniform, I don't want that
Oh, a patch, then. Ummmm. The Lighning Bolt.
but it may be an idea to have a marking (name, logo, whatever) somewhere
but that is your call
the team having a name isn't
I want a slogan!
Defenders of the world beware!
And don't mess at all with my cinnamon hair!
Team Bobbin blast off at the speed of sound!
Be amazed at our amazing rebound!
SponkleofInfini
12th of August, 2003, 10:35
Brian...your nuts!
The team uniform is for when I am at headquarters, being all official etc. Wil will be wearing civilian/normal clothes.
itches
12th of August, 2003, 11:49
*loads Traq gun*
BrianL03
12th of August, 2003, 12:35
*dances because he can't be stopped*
tyckspoon
12th of August, 2003, 13:03
Well, that can be your slogan, Brian..for me, I prefer something that doesn't give the opponent a chance to sucker punch you while you say it.
itches
12th of August, 2003, 13:08
I'm having a creative block about the name of the species of Sponk's creature
Twinkamon
SponkleofInfini
12th of August, 2003, 16:41
Fluffmon :evil:
BigRedRod
12th of August, 2003, 16:47
*slaps sponk and Itches*
I'll finsih it today no matter what, and no matter how badly named it is
muhahahahahaha
afterall you get to name the actual creature, this is the species name, and hopefully as I get used to it it will slowly seem better
SponkleofInfini
12th of August, 2003, 17:06
You will also be happy to know that I have completed my characters background and appearance. SO any further delays will all be BRR's fault :evil:
BigRedRod
12th of August, 2003, 17:12
nah
itches has a few bits left I think
and Tyck seems to have lost his BESM book, so he hasn't quite finsihed his character either
itches
12th of August, 2003, 17:45
Background, that's about it.
BigRedRod
12th of August, 2003, 19:04
beep beep
done
you now each have a starter
Doll, Kihare, Trian, Hydrotort, Vee, Fairy Mushroom
the last two are the reserves
SponkleofInfini
12th of August, 2003, 20:43
Yayness
BrianL03
12th of August, 2003, 23:47
Woooooooooo!
*dances with Hydrotort*
I'm gonna name you... Squiggles!
That'll put the fear into my enemies! ~_^
Hmmmmmmm... does Hydrotort have a gender?
BigRedRod
13th of August, 2003, 00:09
well the species can be either
I was going to ignore that in the selection prologue so you could just decide
itches
13th of August, 2003, 02:28
Just need to fix up the equipment, and nightmares now
BrianL03
13th of August, 2003, 03:45
Well, Robyn'll be wanting a girl, and I already have a few names picked out:
Tipper, Nixie, Skye.
SponkleofInfini
13th of August, 2003, 15:37
Which one is mine dammit >_<
BigRedRod
13th of August, 2003, 17:00
you should be able to guess
SponkleofInfini
13th of August, 2003, 19:56
Well I am going to gues Trian...whether that is correct or not I don't know cose a certain DM won't reveal the answer to me :p
BigRedRod
14th of August, 2003, 00:49
I'm curious as to why you feel so hard done by here
It's not rocket surgery to work out which is yours :)
tyckspoon
14th of August, 2003, 04:19
Most of those species names aren't particularly descriptive, though. I'm guessing Doll is the little glyphed mannequin thing somebody wanted.
BigRedRod
14th of August, 2003, 04:35
I know the names aren't descriptive
it just seems fairly simple to make the connections
although you don't have the same advantage as you don't know what Itches wanted
anyhow
It should be clear what is for who at the prologue
SponkleofInfini
14th of August, 2003, 12:40
I am just really curious...umm would you do it for the puppy :)
BigRedRod
14th of August, 2003, 16:39
but I prefer to mess you about :)
BigRedRod
14th of August, 2003, 16:52
ok Tyck, as I'm bored waiting :
Unarmed Defense
Strikes, throws,holds,wrestling
Controlled Breathing
Cyclic Breathing, Holding Breath, Slow Heart Rate
Acrobatics
Balance, Flexibility, Jumps, Tumbling
Wilderness Survival
Artic, Aquatic, Desert, Forest, Jungle, Mountain
don't know I just didn't do that in the first place, I did it for itches
I assume he can bug me more easily :)
SponkleofInfini
14th of August, 2003, 17:34
May the whippage begin :evil:
BrianL03
15th of August, 2003, 00:07
Let's play!
itches
15th of August, 2003, 00:11
Someone give me ideas for what to use my Major item slot for.
BigRedRod
15th of August, 2003, 00:42
Let's play!
wow, I hadn't thought of that
truely you are a visionary
we'll start when the characters are done
i.e. background, description and a few bits on Tyck and the gear for Itches
BigRedRod
15th of August, 2003, 03:26
whoops
just realised that none of the monsters have any features
how I managed to overlook the attribute evry time I'll never know
*toddles off to flesh out the beasties*
edit : it's harder than I would have though, thinking of exactly what should be a feature hurts. Why is "soft fur" a feature? It doesn't really offer any kind of game emchanic advanatge, seems a little excessive to include it. Temp tolerance is kind of included in the types. So all that is really left is dark vision, which does make sense, but I'll have a bit of a ponder first
BigRedRod
16th of August, 2003, 16:27
ok kids
hurry it up
we need a backgorund and description form Tyck
and two pieces of equipment from Itches
Althouigh I'm willing to let itches go without picking his second major item yet (but fill in that minor as you've already chosen it), your background works well enough so that if there is something major you need you can either have a birthday or just ask mummy or daddy
tyckspoon
17th of August, 2003, 04:33
umm..(activate distraction mode..)Look! It's a gaming board with people who never disappear and post at least three times a day, who are also knowledgable in every system known to man! *run away, hide in cave*
BigRedRod
17th of August, 2003, 20:06
*waits*
I want to start now
:cry:
BigRedRod
18th of August, 2003, 00:36
also
someone needs to think up a team name
and any other bits
you'll need that by the start of the first chapter
and the prologue should be fairly short
although there will be a slightly gap while you improive your monsters and such, and possibly once you've chosen and seen them you will gain inspiriation
but still
think
oh
and in case anyone is interested
the monsters do have special attacks
but I don't think there are any that don't have prereqs
meaning you may not have a special attack at the off
BigRedRod
18th of August, 2003, 01:56
oh
and make sure your character has a surname
stealthbanana
18th of August, 2003, 02:14
Er- Sorry about not replying to your PM BRR. ORPG has stopped informing me that I have new messages, hehe. I don't know if I should start playing in another game... school starts soon for me, and I need to cut back on the forums. So yeah, I think I'll bow out of this one. Have fun, kids.
BigRedRod
18th of August, 2003, 02:56
no prob
four is actually a better number for this I think
BrianL03
18th of August, 2003, 05:25
I still like Team Bobbin.
itches
18th of August, 2003, 05:29
The Unseen Eye?
tyckspoon
18th of August, 2003, 13:32
Bobbin's good for me (I like everything with the name 'Bob' in it.) Just don't let Brian do the slogan.
BrianL03
18th of August, 2003, 13:41
Dangit.
*scratches slogan off of paper*
Oh well, two votes for Team Bobbin! That's half of everyone!
BigRedRod
19th of August, 2003, 06:47
Tyck,
hurry it up
I want to get to the proglue and monster advancement as soon as Sponk fixes his computer
itches
19th of August, 2003, 06:56
Tyck, at my guess you will have several months ;)
tyckspoon
19th of August, 2003, 11:13
I tried. Typed the whole damn thing. Tried to post. Got ******* logged out by the goddamn system..what the fuck is with that? Why does it assume you want to log out when you never tell it so? Excuse me. It'll be another week or so before I can work up to retyping the background.
BigRedRod
19th of August, 2003, 17:08
well I've never had that happen to me
bah
and if you've typed it out once
then it'll take no time
as you already know what needs saying
BigRedRod
19th of August, 2003, 18:57
ok
Sponk is back
I want to get this game started before the weekend
so
Tyck do a damn bakcground and description
As for the rest of you, feel free to keep arguing about team names/logos/whatever
SponkleofInfini
19th of August, 2003, 19:20
Yes I am back....all hail Sponkle and his new regime......:)
BrianL03
20th of August, 2003, 05:43
Pants! Edible pants!
itches
20th of August, 2003, 10:06
*does the starting to get bored while waiting dance*
SponkleofInfini
20th of August, 2003, 11:09
I don't think I could take this game seriously if our team was called Bobbin.
Team Discovery Channel on the other hand :)
How about Team: FRD-1 (Foundation to Rule Disgaea)
Hmm just a thought...
itches
20th of August, 2003, 11:36
how about we don't have a name that could tell people that we are working for these people in SECRET
tyckspoon
20th of August, 2003, 12:04
Well, we wouldn't actually have to tell people what it stood for, would we? And Rod, the only time I actually finalize a background or description is when I post it..next time I type it, the generalities will be the same, but the particulars will differ, so I'd have to take just as long..I could post the generals as a bullet list, but I think you want something more..evocative.
itches
20th of August, 2003, 12:13
"So what does your name stand for?"
"Well you see, BEHIND YOU!"
-runs-
itches
20th of August, 2003, 12:43
The perfect name
Red Ghost's Super-Apes
BigRedRod
20th of August, 2003, 16:57
the only time I actually finalize a background or description is when I post it..next time I type it, the generalities will be the same, but the particulars will differ, so I'd have to take just as long..I could post the generals as a bullet list, but I think you want something more..evocative.
less excuses, more doing
and I'm glad we moved away from Team Bobbin :)
SponkleofInfini
20th of August, 2003, 17:19
I had been thinking about stargate at the time hence the FRD-1 :)
So why do we need a team name again? and why is it so important...I just want to start and these little issues which aren't all that important are holding us up...BRR...COME ON!!!! Who cares about team names and 1 person backgound and all that crap lets get on with it already.
BigRedRod
20th of August, 2003, 17:25
Games don't start until all characters are finished
as for the name
you have until the end of the prologue and monster advancement to have that sorted
don't blame me, blame the person holding up the game :)
SponkleofInfini
20th of August, 2003, 17:39
Boot him if he isn't finished within a day :evil:
Or perhaps the breaking of his legs by me would be appropriate :evil:
tyckspoon
21st of August, 2003, 04:00
hey, hey, no need for Mafia-type violence..I'll just write the damn thing in notepad first this time..sadly, I don't really have time to do it right now. It'll be up by..I think 7 pm, my time, whatever that is. Or, in other words, today. If it isn't, go ahead and boot me from the game.
BigRedRod
21st of August, 2003, 04:11
I'm not going to boot you :)
I'm not an evil enough bastard
yes I want to get this game going
but I don't want to start it if it means you aren't playing and I'm down to three
...
at least unless you screw me about and said background+description never appear :)
tyckspoon
21st of August, 2003, 12:14
er..would you be satisfied with background for now? I don't like to type backgrounds cause I do 'em long..but I absolutely suck at description. Really. Totally suck. Suck like a greatly sucking thing. Which means I can give you background now, but description will probably wait until I have cause to do it in game, at which point I'll write it for that and then copy paste into the character thread..
itches
21st of August, 2003, 12:24
Description is easy. You say how tall, what colour hair, the clothing, and then cover up the lack of detail with your background :)
tyckspoon
21st of August, 2003, 12:28
I suppose so..but..Booyaka! Background up. Better than the first time I wrote it..easier to read. I hope it is, at the very least, acceptable.
SponkleofInfini
21st of August, 2003, 17:57
For the love of god...lets go!!!
BigRedRod
21st of August, 2003, 18:30
Good stuff Tyck
I'm starting now
but you will need to add a glove description to your sheet at some point
BigRedRod
21st of August, 2003, 19:25
Brian and Itches clearly have characters who already know one another
if any others want to have met, spoken, whatever
feel free
just avoid staritng off as enemies :)
BigRedRod
21st of August, 2003, 21:54
oh
usually I'd start the game off with something actually happening
but I couldn't think of a decent way to do that with the prologue
the first chapter should get thinghs moving :)
don't feel you have to ask a question
but feel free to throw a thoughts&feelings thing should you want
I'll push this on in the morning to get to a more involved posiiton
I just felt one huge post would be bad
itches
21st of August, 2003, 22:09
I'll post
tyckspoon
22nd of August, 2003, 04:44
Jebus. Again with the wanting descriptions thing again..what do you think this is, a text-only imagination based roleplaying game? Oh. Yeah. I suppose it is, then.
BigRedRod
22nd of August, 2003, 05:24
you can always draw me a picture :fun:
tyckspoon
22nd of August, 2003, 12:11
Umm..only if you're really really good at interpreting abstract art. So far, everything I try to draw ends up looking somehow demonic, or just flat-out wrong.
BigRedRod
22nd of August, 2003, 22:27
as you pick your monster I'll also give you SP and CP to spend
the SP is standard for a starting monster, you can earn more later
the CP are for the 6months of training you're about to do
it'll be best to do this over an IM, which is good for everyone but Tyck
so possibly we can both jump into chat or something
it's only an issue as each choice could open up moire choices
and I may feel nice and give some hints aobut what to improive to unlock an attack or a cool power or somesuch
then again I might be an evil bastard and laugh at your face ;)
BigRedRod
23rd of August, 2003, 00:52
Although put off a little by the creature's disarming coloring
the wonders that dye can do these days ;)
on a side note
when I add the creature info I'll be pasting the generic description
feel free to edit this to suit what your particular creature looks like
tyckspoon
23rd of August, 2003, 01:42
But dye fades and washes out..maybe I can manage to make it grow a different color.
BigRedRod
23rd of August, 2003, 07:16
anything is possible I suppose :)
as for dye
It'd last a good long while
Correct me if I'm wrong but fur doesn't grow anything like hair
it'd last a good while before it grew out :)
BigRedRod
23rd of August, 2003, 07:17
also
remeber to add a post to your character sheet for the new monster
I need somewhere to paste the base stats
BigRedRod
24th of August, 2003, 19:59
ok Tyck the base stats are up
you can either post what growth you want to spend the points on, or PM me, then add them to the creature's sheet
do this in a cluster of a few at a time, so it's quick but we get a chance to see whether you unlocked any new growth potetnial
BrianL03
25th of August, 2003, 05:19
Sorry about my prolonged absence. I have yet to receive my laptop at uni, so I must find time to bum the computer lab units I can find.
Right now, I don't have my BESM book, so I can't do my monster, but I'll try to find it ASAP.
BigRedRod
25th of August, 2003, 05:23
I don't have my BESM book, so I can't do my monster
I don't think you really need it
afterall I do all the base jazz
all you need to remember is roughly what the stats do (i.e. would you want them) and that HP is b+sx5 and such
tyckspoon
25th of August, 2003, 12:50
I'm thinking Body and Soul +1, then Combat Mastery, then all three Special Movements, in that order.
BigRedRod
25th of August, 2003, 17:07
you're thinking that
or that is how you are doing it
if it's one big chunk then order doesn't matter
when you decide let me know what you have done and update your sheet and I'll add the new growth options
tyckspoon
25th of August, 2003, 22:29
Yeah, that's what I'm doing..need more skill points. 10 SP don't go far under Martial Artist costs..I was hoping for one level Unarmed Attack and one Acrobatics. If I take the Unarmed Attack without the normal free specialty, can I get a point off it?
BigRedRod
25th of August, 2003, 22:35
If I take the Unarmed Attack without the normal free specialty, can I get a point off it?
I'll be mean and say no
upgrade your sheet then and I'll add the new growth
altohugh if you want a rank of highly skilled or somesuch
you'll need more mind for your monster
maybe +1 mind
maybe that'll let you take you take highly skilled L1
maybe :)
tyckspoon
25th of August, 2003, 22:39
Hmm. Then, would it be possible to put a defect on the monster? Last night I thought of a way Wanted could be applied..or are there some pet-monster specific defects in Fuzzy Seizure Monsters I could use? As for the skills..I guess I'll just take Unarmed with all the extra specialties, then. That should come to..9 SP?
BigRedRod
25th of August, 2003, 23:14
you don't train to give a monster a defect :)
most would be racial
changing through evolutions
although if you had a cunning idea about one of the "plot" defects, such as wanted, and I agree with your idea then I may allow you apply it
although really wantred may be a bad example
most monsters can't be stolen, so unless it is a lab escapee or somesuch then it doesn't really hit :P
and most wild monsters have varying degrees of wantedness that don't really need calculating
tyckspoon
25th of August, 2003, 23:21
I'd thought perhaps my Kihare's coloring and marking patterns could resemble those of a local wild nuisance. It'd be at level 1, as there isn't all that much that a single relatively weak monster can actually do..but it'd be about the same thing as a nuisance animal that somebody had called Animal Control about. They'll come out looking for it if someone reports it, but they won't search it out.
BigRedRod
25th of August, 2003, 23:26
hmmm
It may work for another species
but I wouldn't say for a Kihare
"look it's an anthropomorphic rabbot!"
"No it's a potato bug!"
and even then, if the people noticed it had an owner they would be unlikely to call animal control
so long as the trainer isn't using it to devastate crops or somesuch
so, I'll say no to that
tyckspoon
25th of August, 2003, 23:29
Hmm. Alright. I was thinking more urban scavenger..you know, digging through garbage, scaring pets, getting into open houses and stealing some food. Sort of thing a raccoon would do, but a little more extreme because the Kihare's smarter.
BigRedRod
26th of August, 2003, 05:07
as much as that makes sense it'd be a racial thing
and one I may well steal :)
BigRedRod
26th of August, 2003, 05:16
Jazz added
if anything doesn't look right let me know
I sorted out your combat values, you had them wrong
I have a headache so stuff could be messed up
tyckspoon
26th of August, 2003, 05:58
Hmm. Did you give the pet an extra CP to use when the Kensei stuff got unlocked? And I'm fairly sure I had the CV right (8/3=2, +1 Combat Mastery) but I'm not gonna argue with you if you want it to be 4.
BigRedRod
26th of August, 2003, 06:02
yup
I was wrong on ACV
and all that jazz
and the CP
ugh
I just can't think striaght
so I'm going to bed
I'll undo my "correctionS" first :)
tyckspoon
26th of August, 2003, 06:22
hmm. Always fun when your GM says he's wrong..has anyone found a use for the Holds specialty of Unarmed Attack? It seems to me Wrestling covers everything Holds could be.
BigRedRod
26th of August, 2003, 16:56
it gives wrestling it's own little paragraph which pretty much describes pinning and such IIRC
of course there may be one situation in a 1000 when I decree it's all about the holding :)
but yes, it seems to be a less than useful speciality
itches
26th of August, 2003, 20:35
Sleight of Hand 1 (2)
-Stage Magic
For a rabbit type creature, so perfect!
BigRedRod
26th of August, 2003, 20:58
I didn't even pick up on that reference
bah I'm slow :)
I'll have to chuck a novelty-sized hat shop somewhere :)
BigRedRod
27th of August, 2003, 00:59
Brian
bang a blank post onto your sheet
and we can get going on your monster and the rest of the game
I would just poke you with IMs, but as you seem to be at uni labs that doesn't seem possible :)
tyckspoon
27th of August, 2003, 04:32
heh. I didn't even intend that reference. I felt Sleight of Hand was appropriate for a nice fast creature, but all the other specialties were related to stealing stuff.
BrianL03
27th of August, 2003, 05:08
Blank sheet of doom is up! ^_^
BigRedRod
27th of August, 2003, 07:23
k
I've done the base for you Brian
fill in all the little bits, feel free to edit the description to be more specific, etc, etx
most importantly, post what thopse 7 points are going on and make the changes
now, as I've said to the others
it's your call if you want to do this as a big clump, or a few at a time
so you can update, let me update growth, update again
I'#d point out this is slower but Ross just had a connection failure so his presnece will be spotty at best
So I'm gonna hold back for a little while to give him a headstart at getting withdrawn enough to fix it
BigRedRod
31st of August, 2003, 05:21
ok ladies get cracking :)
itches
31st of August, 2003, 14:43
Did we ever decide on a team name?
BigRedRod
31st of August, 2003, 17:32
no
and I'd come up with one quickly unless you want to be stuck with Bobbin :)
itches
31st of August, 2003, 19:08
the Southmead 4.
4 of us, and we are from southmead acadamy. Simple and makes sense.
tyckspoon
1st of September, 2003, 13:03
I've been looking at Seventh Sanctum's Sentai Team generator..most of these are really too silly, but they have elements we might be able to make something of.
Total Swift Task Force Glare Man
Electro Team Bane Ranger
Atomi Weird T
Anger Squadron Divine Man
And there's a team name I use on another board somewhere. Fushigi Gouka, translating as approximately 'mysterious hellfire'.
itches
1st of September, 2003, 15:31
So, Team Bobbin it is then?
SponkleofInfini
1st of September, 2003, 16:45
*Shudders*
itches
1st of September, 2003, 16:58
I'll post soon ... but first. Simpsons
tyckspoon
1st of September, 2003, 17:00
How about just Task Force? Sounds vaguely military/official, but it's also a name any group of fools might choose if they wanted to sound sorta tough...or not. I just realized I don't like it. I think I'd like something that reads like an acronym, even if it doesn't mean anything.
SRM
Sir Robin's Minstrels/Short Range Missile
DSTFA
Doesn't Stand For Anything
...umm..I'm gonna stop talking now..
BigRedRod
1st of September, 2003, 17:18
The teams you may have heard about (either through fame, or someone at school being a member, or their older sister being a member or whatever)
Team Vinosec
-A team which is composed from my four wealthy families. It has just been passed down to the youngest generation once again. The families see a period in the team as a right of passage, proof that they have what oit takes to live up to the name
The Fireflys
-A team set up around a group of friends from Jalis City inner city. Jonas briefly attended Southmead earlier this year but had problems being far from home and his friends. Shared a few classes with some of you
Clan Butterfly
-Formed from a group of students who used to school at Southmead. Now doing quite well for themsevles, having earnt many bades and competeting in the more prestigious tournaments, in Jalis and it's neighbouring countries
Team Darkness
-Another highly successful team, originally from Novtopia, although they travel the world in search of elite tournaments and adventure. Equally famed for being "stylish" or a bunch of over-dramatic tossers depending who you ask
Team Surging Mist
-The definition of fame in trainer circles. Formed thirty odd years back when the technology first came out. No one is too sure about their origins but they appear to have done it all and long since disbanded
oh and anyone should feel free to make up teams
e.g. a team that your mate at school was going to form, a famous team, whatever
Although those with "Statmaster" can feel free to pull more tales of famous teams out of their arse, as they have spent a whole point to know about teams :)
tyckspoon
1st of September, 2003, 17:24
Clan..Butterfly? I hope we get to meet them and kick their asses..such a wuss name besmirches the reputation of our fair school..
Fithos..Lusec..Wecos..Team Vinosec!
...heh. Couldn't help it.
So..we can name ourselves whatever the heck we want and it won't sound very odd, assuming we don't go for 'Murder Kill Slayers?"
BigRedRod
1st of September, 2003, 17:26
Fithos..Lusec..Wecos..Team Vinosec!
how did you manage to guess the family names?
:fun:
tyckspoon
1st of September, 2003, 17:29
Hmm. I'll survive, as long as that's the only reference..if we also end up encountering Lionheart, Kramer, Garden, Balamb, Trabia, Galbadia...etc, I'm gonna have to kill one of the NPC's. Anyway..how about Hidden Dragon for the team name?
BigRedRod
1st of September, 2003, 17:41
I have been a little more blatant in my theft of names in this game
but as I wasn't a fan of anything in FF8 except the GF system and the music there's no real need :)
BigRedRod
2nd of September, 2003, 01:19
Team GLAM
or G.L.A.M.
get's the DM seal of approval :)
itches
2nd of September, 2003, 02:06
*does the dance of joy*
tyckspoon
2nd of September, 2003, 05:41
Oh yeah..Rod, before any of us drink the stuff..did you lift Nuke-a-Cola completely, or just the name? In other words..is the stuff addictive like it is in Fallout?
BigRedRod
2nd of September, 2003, 06:26
I don't remember it being addictive in fallout
but it's no more addictive than any other caffiene based beverage
or that is what everyone thinks
muhahahahaha
tyckspoon
2nd of September, 2003, 07:21
I'm pretty sure it was addictive..I don't think it had any really significant effects or withdrawal penalties, but you could get a Nuke-a-Cola addiction on your Karma.
itches
2nd of September, 2003, 14:50
Alos, how much do we know of each other?
SponkleofInfini
2nd of September, 2003, 16:08
Well our team was formed 6 months ago, we have been training for that time. I assume we know each other fairly well.
itches
2nd of September, 2003, 17:46
From that I'd assume that you people would know about Roybn and Amicula.
However, I'm more concerned with Amicula's secret
BigRedRod
2nd of September, 2003, 17:53
decide on your own
you've had six months of bonding
with an emphasis on teamwork
secrets = bad
but if you want to risk the team by still holding something like that back feel free
just don't come crying to me when they find out :)
itches
2nd of September, 2003, 17:59
No, that's what roybn is for ;)
BrianL03
3rd of September, 2003, 00:18
Yay! I'm the shoulder! ^_^
BigRedRod
3rd of September, 2003, 21:32
feel free to keep talking or doing all the fun stuff ther eis to do on big ol' anime trains :)
I would post
but I'll wait until I'm sure I'm not going to cut anyone off
and I don't want to just post aobut random stops and trees going past
itches
3rd of September, 2003, 21:54
I'll take that as a challange
itches
3rd of September, 2003, 22:24
I just ealised somthing is wrong with this game. Two girls involved in each others, and the 15 yr old male characters aren't drooling nearly enough!
BigRedRod
3rd of September, 2003, 22:32
"My ... monster ... is ... doing .... uh... uh... fine... AH!"
true
but if they know you are a lesbian couple I think the novelty may have started to wear off, so that they can almost talk and watch at the same time
tyckspoon
4th of September, 2003, 01:12
Besides, they're not being really overtly active at the moment..Willam can gawk if he wants, but Sean's too well-trained to react that obviously, anyways.
feel free to keep talking or doing all the fun stuff ther eis to do on big ol' anime trains
So, who wants to sing Selphie's train song? Oh..wait..anime trains..mmm..that means we hit a rough patch, stumble around trying to find something to hang on to, and discover we've inadvertantly gripped our female compatriots, right? :cool: Too much Love Hina.
BigRedRod
4th of September, 2003, 03:05
train song?
THERE WAS A SONG!?
SponkleofInfini
4th of September, 2003, 08:18
Umm yeah ;) It detailed train trips, how she loved them and much tra-la-la's :)
tyckspoon
4th of September, 2003, 12:19
Well, there was the train music, and there was that stupid thing Selphie started singing if you talked to her too many times. You could tell it was a song because the text was bookended with music notes. I'm sure you can find the words if you look hard enough.
umm..are we all done making small talk? I always found train scenes in games much too long and rather boring..except the Phantom Train in FF6. Lots of killing ghosts and whatnot there..most other train scenes just make the characters sit around and talk for about a half hour, though..kinda like we're doing now. I humbly suggest that, now we've got a name, we cut to the end of this particular branch.
SponkleofInfini
4th of September, 2003, 15:47
I agree...have you seen the train from Resident Evil 0 :) Much killing there...there is also a guy who looks and sounds like a women who sings :)
BigRedRod
4th of September, 2003, 16:10
"just make the characters sit around and talk for about a half hour"
it#s nice to see players that really want to RP their characters and decide exactly who they are before beginning :fun:
I'll let Brian and Itches finish with their fantasies , it'd be rude to cut them off mid conversation, then I'll have the train arrive
tyckspoon
5th of September, 2003, 03:01
Well, the talking's fine the first time through..when it happens every single time the characters get on a train, it starts being annoying..when you're playing the game through for your second/third/fourth time, it makes you feel like beating the disc into a horseshoe.
Speaking of our critters being highly inaccurate..do you have a different combat system in mind to be used, Rod, or are we just going to have to live with missing most of the time? The best odds of a successful hit I can figure right now are if my Kito manages to get in place for a throw (base 5 with unarmed attack and specialty, +2 bonus on attempting a throw.)
BigRedRod
5th of September, 2003, 03:28
I'll worry about that when the time comes to think :)
altohugh I'll most likely just give everyone a fair bonus to attack rolls, really it makes no difference as long as I keep it constant, it makes the combat more exzciting too if you can actually hit one another :)
tyckspoon
6th of September, 2003, 01:49
That'll do, probably. I've gotten a bit confused about our schedule now..the train is arriving one day, and the tournament is the next? If so, we have some free time.
Game questions..
Can I use instil discipline and instil ferocity on the same monster and have them stack?
If there's nothing on the battlefield suitable, would it be alright for Amicula to carry a supply of spare rocks for Lio to throw?
BigRedRod
6th of September, 2003, 17:19
That'll do, probably. I've gotten a bit confused about our schedule now..the train is arriving one day, and the tournament is the next? If so, we have some free time.
I thought that clear :P
Can I use instil discipline and instil ferocity on the same monster and have them stack?
No, I'd say one or the other
If there's nothing on the battlefield suitable, would it be alright for Amicula to carry a supply of spare rocks for Lio to throw?
If items are allowed (they are in this tournament) then yes, it's similar to a trainer using a potion
BUT she'll have to be careful as Trainers themsevles can't get invovled in the battle, and throwing rocks into the battle square could be quite iffy, which may get her disqualified if she isn't careful
BigRedRod
6th of September, 2003, 18:05
oh
if you want to collect rocks (or anything else) for her to throw
bear in mind the max you can throw hard enough to hurt someone is 1kg
tyckspoon
7th of September, 2003, 05:18
Well, she wouldn't have to toss them into the field. Just put them in a pile at her feet and Lio can pick them up from there, I imagine.
BigRedRod
7th of September, 2003, 17:19
it really depends where Lio is in the field and how big it is
BigRedRod
7th of September, 2003, 23:10
few things that your charactes will know
-the sign up will be at the arena
-all of you will need to have a palm scan there
-it's just gone 12
-registration closes at 5
I would have pushed you directly there, but there could well be others things you want to do
altohugh I'm more than happy for you to sign up and then be fast-forwarded to the next day
itches
7th of September, 2003, 23:13
Did we have any plans for accomidation for the night?
BigRedRod
7th of September, 2003, 23:22
nope
it's up to you
so you can sleep rough
or go check in to a youth hostel/hotel/whatever
itches
7th of September, 2003, 23:33
I would ask about money ... but this is BESM :P
BigRedRod
7th of September, 2003, 23:37
yes
if you think your character should be able to afford it and it's mundane then do it
but take liberties and your character has a horrific accident
itches
7th of September, 2003, 23:39
Well, I do have that Major item slot free ;)
tyckspoon
8th of September, 2003, 12:34
What, our friends at the foundation didn't set us up with an expense account?
SponkleofInfini
8th of September, 2003, 14:26
We should also be getting a wage :)
BigRedRod
8th of September, 2003, 16:47
What, our friends at the foundation didn't set us up with an expense account?
Being able to stick everything on expenses and not worry about cost would really help you blend in :)
We should also be getting a wage
but as we are playing BESM it simply doesn't matter
itches
8th of September, 2003, 18:17
pst
BRR
it's your turn to post
BigRedRod
8th of September, 2003, 20:11
I know
I was busy this morning
(no longer have a mullet and my stereo works)
itches
8th of September, 2003, 20:12
you fool, you cut off the source of your strength!
BigRedRod
8th of September, 2003, 20:44
my faulty stereo?
itches
8th of September, 2003, 20:54
Sampson!
BigRedRod
8th of September, 2003, 21:03
I know
itches
8th of September, 2003, 21:10
Don't worry. You'll get the philistines eventualy
itches
9th of September, 2003, 09:13
For no particular reason, I thought I would explain why I suggested G.L.A.M for a team name.
Not only does it refer to our names, but It is an extract of the word glamour
Now for a dictionary definition.
Glamour
[list=1]
An air of compelling charm, romance, and excitement, especially when delusively alluring.
Archaic. A magic spell; enchantment.
[/list=1]
Now off to post.
SponkleofInfini
9th of September, 2003, 10:04
Wow...that type of fluff just fills me with pride. Providing knowledge...yet still a meaningless post ;)
itches
9th of September, 2003, 10:17
Fool
To provide knowledge is a purpose both great and needed.
Your obsession and lack of foresight clearly demonstrate the mettle of your wit.
SponkleofInfini
9th of September, 2003, 14:56
Love the fluff....become the fluff...do not fight it....embrace it ;)
But then again the knowledge you provide would probably be best left unknown.
BigRedRod
10th of September, 2003, 17:32
"'Saingle'? Do you think they meant 'single', perhaps, because I don't know what a 'saingle' monster is," Robyn says with a giggle after looking over the pamphlet, "Anyhow, I'm all for going to a youth center or something and dropping our things off. A battle sounds okay, but we don't want our little friends getting too roughed up before the matches."
making fun of my typos summons blarg the pit monster
who lures players into traps
and eats them
itches
10th of September, 2003, 20:08
the typo was in bold!
BigRedRod
10th of September, 2003, 20:36
ok
so that's two victims for Blarg the pit monster
SponkleofInfini
11th of September, 2003, 15:01
Heheh...siangle :)
BigRedRod
11th of September, 2003, 16:47
do I have any advance on three?
BigRedRod
11th of September, 2003, 18:07
map in case anyone cares :
Drop this text at http://www.irony.com/java/mmee
*BEGIN 0 0 rs 0
*s -1 2o 74 rs 0 1edc 2o -g 2o 74 *s -1 3o 74 rs 0 1edc 3o 74 3o
@-g *s -1 2o 3c rs 0 1edc 2o 3c o 20 -1c o -2o -o *s -1 7g 3c rs
@0 1edc -4 3c 38 2o 6k 20 7g 1s *s b j 3v rs 0 *s b u 4t rs 0 *s
@b 1s 54 rs 0 *s b 23 61 rs 0 *s b 2x 5s rs 0 *s b 32 6w rs 0 *s
@b 44 6p rs 0 *s b 4m 7u rs 0 *s b 3a 8h rs 0 *s b 4e 9h rs 0 *s
@b 36 ag rs 0 *s b 45 bd rs 0 *s b 4g cv rs 0 *s b 3h d5 rs 0 *s
@b 55 ad rs 0 *s b 23 cd rs 0 *s b 1e b4 rs 0 *s b 26 9x rs 0 *s
@b i d9 rs 0 *s b z 9m rs 0 *s b 1y 8g rs 0 *s b l 7b rs 0 *s b
@7q dc rs 0 *s b 9q d0 rs 0 *s b 82 ce rs 0 *s b 94 b7 rs 0 *s b
@8c 9r rs 0 *s b 82 7s rs 0 *s b 9s 6z rs 0 *s b 9p 8q rs 0 *s b
@bt 6v rs 0 *s b db 5x rs 0 *s b ay 7z rs 0 *s b ch 8z rs 0 *s b
@ea 75 rs 0 *s b b5 ak rs 0 *s b 9r a7 rs 0 *s b at ce rs 0 *s b
@bt dv rs 0 *s b e8 bn rs 0 *s b cn bh rs 0 *s b dr 9i rs 0 *s b
@dx cw rs 0 *s -1 3g 3k rs 0 9y6tc 2c 2w 2c 3k 3g 3k 3g 2w 2c 2w *s
@-1 1c 20 rs 0 73 o 1c o 20 1c 20 1c 1c o 1c *s -1 2c 38 rs 0
@9zl6o 4 1w 1w 38 2c 30 s 1o c 1w
*END -jxbbv0
I'm not dictating any ranges, although you can take it as a typical 5ft square if you want
BESM combat isn't as suited to map work, but this gives you a general idea, I won't be updating round bu round or anything
you people are the red box
the kids inthe trees are the yellow box
and the girl and her Ebil and are the red box
BigRedRod
11th of September, 2003, 18:14
oh
assume your characters understand that
"One each, no switches"
means
the winner is the first person to KO the others, unless they surrender, you can't switch monsters
Always assume, unless they say "no items" that items are allowed
In combat to keep it simple we'll work off your monster's intiative, just shout orders, throw potions, etc. on their turn
it's more straight-forward than shouting on one turn and waiting until another for the action
BigRedRod
11th of September, 2003, 18:27
...
one more
I've thrown up an expendables thread
makes it easier for us to keep track of EP/HP and such
tyckspoon
12th of September, 2003, 01:38
She wears a white and pink sleevless top, yellow shorts and long pink fingerless gloves. A large charm or tag dangles around her neck.
This one's..Digimon, season two, isn't it?
BigRedRod
12th of September, 2003, 17:07
This one's..Digimon, season two, isn't it?
tragically, I don't know
I was thinking about what she needed to look like and ended up watching an episode :)
but well done on spotting things so far, I'll try and hide them better, I think it'd be best if it doesn't look so much like a duct-taped together hybrid :)
BigRedRod
16th of September, 2003, 17:26
and then Sponk fell off the edge of the world in the middle of combat
oh well
I'll post when he gets back (moving the two girls along at the same time should they need anything doing)
I'm happy for to happily make up inconsequential details, I'll just kill your monster if you take it too far :)
BigRedRod
18th of September, 2003, 00:24
I would NPC sponk
but then I'd be fighting myself
which would be damn strange
so I'm gonna avoid that situation
assume the battle rages i nthe background and feel free to RP, go for a walk in the woods to find monsters, or whatever :)
BigRedRod
19th of September, 2003, 09:17
hmmmmm
saturday (which is tomorrow, I guess) will most likely be the day I return to uni
not 100% on that, I could suprise myself and go tomorrow (or today, stupid morning coming late at night), or on sunday
But it looks like saturday
and guess what!
My house has no connection yet
I assumed it would be done but they are waiitng on my technical expertise
I'll try and get things rolling as quickly as is possible, if it is gonna be an extended away I'll find a way to get on t'internet, so I'm not dead, not quite ....
:)
Hopefully sponk will be alive when I get back
tyckspoon
19th of September, 2003, 14:04
Well, whenever you're back, I have a couple questions need answering.
First, I assume we have partial control over our pets in battle? That is, we can post our own descriptions of how they try to perform our commands.
Second, are the branches of that tree low enough that Kito could jump up to them and start climbing? I'm assuming yes, since the spider would have to be pretty low to startle Kito on the ground.
BigRedRod
19th of September, 2003, 16:21
yes and yes
tyckspoon
20th of September, 2003, 13:18
When fighting random monsters, if we want to get in on it (say, pick up a stick and doubleteam the enemy with our pet), do we have to sacrifice commanding the pet to do so? That is, is commanding the pet effectively our "attack" for the round?
BigRedRod
22nd of September, 2003, 20:40
yah, if you want to join in you can't as effectively command. Feel free to shout things but I'll be dictating exactly wat it does. Depending on how I feel you train and treat it :)
tyckspoon
24th of September, 2003, 11:43
How much health do we have to take off to reliably capture a monster? I'm assuming my enemy has at most 40 HP, and I can probably have it at or under half in another round (unless you've put me against a much more leveled wild beast, and I'm just not the right character to know that). Er..more relevant question..about when will the enemy start looking noticeably beat up?
BigRedRod
25th of September, 2003, 23:09
you make a good point
I'll let you know when enemies drop to 1/2, 1/4, 1/10 and such health
and maybe 1hp left should that ever happen
but 1/4 is a good time to start blasting tokens at it :)
BigRedRod
25th of September, 2003, 23:10
it's an absolute bastard not having my BESM book or notes with me when I post
I thought I'd copied all the bits I needed onto my pad
but I either can't read it, or I didn't write all the jazz down :P
BrianL03
1st of October, 2003, 05:55
Xipsea and Latbell are two mon ideas of mine, both fish. I'll iron out their general features later.
BigRedRod
2nd of October, 2003, 01:02
you know where to bang them once you have actual ideas rather than names :)
itches
3rd of October, 2003, 05:38
I don't have anything more to add to the sceen as it stands now.
Unless you or Brian can think of somethingnew to add. As it is I'm happy for it to end it's current note
tyckspoon
4th of October, 2003, 12:14
Hm. Can that bite be considered a grapple? If so, can I have Kito throw the thing without having to set up with a hold?
BigRedRod
4th of October, 2003, 17:02
The book implies that a maintaining a bite is more a special case really
tyckspoon
5th of October, 2003, 05:47
Stupid book.
BigRedRod
6th of October, 2003, 05:18
Tyck, I don't get what you are trying to make sean do
is he just gonna try and run in to the creature, or is he running and firing a token?
tyckspoon
6th of October, 2003, 05:19
Run into it. Try and smack it off, or maybe in to, the tree. After that, I'll just place the glove right against it and fire the token from where I can't possibly miss.
tyckspoon
6th of October, 2003, 05:38
Eventually, I'm going to have to give this up for Kito's health, but I hate abandoning a mostly-defeated opponent. Why can't that damn spider be suicidally against running away? It's always easier that way..
tyckspoon
12th of October, 2003, 09:54
We would know the normal procedure for using these places, wouldn't we? That is, whether we have to check in what we're doing with the desk people, or just go use whichever machine we need or what?
BigRedRod
12th of October, 2003, 19:29
yeah you know
the machines are free to use, just wander up and get going
the healing machine requires handing over to the girl, who'll then set the machine going on healing the monster
all these actions require a palm print to prevent non-registered trainers screwing about with them and such
BigRedRod
15th of October, 2003, 17:00
form the silence I take it you're all about done for today
I will fast-forward you, I just would have liked Sponk to back by now
but I'll NPC him.
Before that though, I'll give you all a last chance to do anything you want to today
BrianL03
16th of October, 2003, 05:21
BRR, will we get to see pictures of these 'mons, or would you like someone to work on them? I can't guarantee color... but b/w is definitely possible.
BigRedRod
16th of October, 2003, 22:05
as I have zero artisic ability ou may get pics of some that I steal
other than that feel free
if you want a better description of any that you encounter in passing then let me know
tyckspoon
20th of October, 2003, 05:19
Well, one more question before I'm perfectly willing to get warped to the next day..is there a machine around where I can have the monster I captured identified without trying to bond to it?
BigRedRod
20th of October, 2003, 05:49
the bonding machines display the name of the creature before asking for confirmation, a hand-scan and then the glove insertion fun
There are machines which are essentially big monster PDAs sat around
so yes,
it's within your power to get some info on the little bugger i nthe token
BrianL03
20th of October, 2003, 08:38
I want a Pokιdex equivalent descriptiony thingy forum set up, so that way I can zip through and find out descriptions of the mon in the world, and so that way I can attach images easier ^^
And sorry about my absence, was away from college for fall break and didn't have net access where I went to.
BigRedRod
20th of October, 2003, 16:12
ok then Tyck, we'll do it your way
I want a Pokιdex equivalent descriptiony thingy forum set up, so that way I can zip through and find out descriptions of the mon in the world, and so that way I can attach images easier
I may well do that
but understand it'll be in true pokedex, "only what you have encoutnered style"
tyckspoon
20th of October, 2003, 16:59
Did I presume too much, BRR? It seemed more logical that there would be a machine dedicated only to that, rather than splitting the function on another machine..ya know, feel free to smack me down any time you want. I tend to (mostly unconsciously) try to usurp power when I get in things..
BigRedRod
20th of October, 2003, 17:01
well to me it doesn't seem to make logical sense
but you've posted now, so we may as well leave the Library-terminals with token slots
tyckspoon
20th of October, 2003, 17:07
Really, I mean it. Smack me down any time you want. Eventually I'll figure out how much freedom I have to decide stuff and how much of it you want to keep to yourself and I'll behave.
BigRedRod
20th of October, 2003, 17:11
no no
go for it
if the players are more invovled with stuff like that it's more fun :)
BigRedRod
20th of October, 2003, 22:16
ok
brian the pokedex forum is up
as soon as I decide how best to stick data in there I'll get going (I'm torn between 1 monster to 1 thread, 1 thread per letter, 1 thread per type, something else)
BigRedRod
24th of October, 2003, 17:09
Aqua Descant
Thanks, I hadn't picked the name for the water flavoured one yet :)
BigRedRod
25th of October, 2003, 18:47
Do you think it would be better to attempt the bonding before or after it's healed?"
This is an area of much old wive-talery and very little scientific fact
Some believe they must be fully healed, others you musn't heal them and others who believe they should be slightly healed(the third party annoy UmbCentre employees as they have to pay attention to the machines)
BigRedRod
26th of October, 2003, 11:31
Feel free to skip over small details, like healing your monsters
just mention it but don't fele you have to give me a chance to say something like
"blah blah healed blah"
just fill that kind of small detail in yourself, it saves time
BigRedRod
28th of October, 2003, 00:12
wooosh
I'm sticking up the pokedex jazz
so if any of you feel artistic then feel free to send me a pic (or post it in here whatever) and I'll bang it with the monster
BigRedRod
28th of October, 2003, 00:26
oh and I reserve the right to eventually correct my spellings and change around evolution chains
I'd quite like all of your starters, bar Doll, to evolve at some point
itches
28th of October, 2003, 06:35
YaY
And cool, I have the rarist Monster.
tyckspoon
28th of October, 2003, 16:15
I wanna make Kito into a ninja..hehe. mm..I don't much like any of the Pokemon evolution lines, but some of the Digimon lines kick ass. Favored: Renamon (all) Angemon/MagnaAngemon, WereGarurumon (most under-used Digimon ever. Shame, also one of the cooler.)
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